Python实现的简单hangman游戏实例

WBOY
Release: 2016-06-06 11:19:21
Original
2157 people have browsed it

本文实例讲述了Python实现的简单hangman游戏。分享给大家供大家参考。具体如下:

#!/usr/bin/env python
import random 
import cPickle 
class Hangman(object):
  '''A simple hangman game that tries to improve your vocabulary a bit '''
  def __init__(self):
    # the variables used, this is not necessary
    self.dumpfile = ''    #the dictionary file
    self.dictionary = {}   #the pickled dict
    self.words = []     #list of words used
    self.secret_word = ''  #the 'key'
    self.length = 0     #length of the 'key'
    self.keys = []      #inputs that match the 'key'
    self.used_keys = []   #keys that are already used
    self.guess = ''     #player's guess
    self.mistakes = 0    #number of incorrect inputs
    return self.load_dict()
  #insert some random hints for the player
  def insert_random(self, length):
    randint = random.randint
    # 3 hints
    if length >= 7: hint = 3
    else: hint = 1
    for x in xrange(hint):
        a = randint(1, length - 1)
        self.keys[a-1] = self.secret_word[a-1]
  def test_input(self):
    #if the guessed letter matches
    if self.guess in self.secret_word:
      indexes = [i for i, item in enumerate(self.secret_word) if item == self.guess]
      for index in indexes:
        self.keys[index] = self.guess
        self.used_keys.append(self.guess)
        print "used letters ",set(self.used_keys),'\n'
    #if the guessed letter didn't match
    else:
      self.used_keys.append(self.guess)
      self.mistakes += 1
      print "used letters ",set(self.used_keys),'\n'
  # load the pickled word dictionary and unpickle them  
  def load_dict(self):
    try :
      self.dumpfile = open("~/python/hangman/wordsdict.pkl", "r")
    except IOError:
      print "Couldn't find the file 'wordsdict.pkl'"
      quit()
    self.dictionary = cPickle.load(self.dumpfile)
    self.words = self.dictionary.keys()
    self.dumpfile.close()
    return self.prepare_word()
  #randomly choose a word for the challenge
  def prepare_word(self):
    self.secret_word = random.choice(self.words)
    #don't count trailing spaces
    self.length = len(self.secret_word.rstrip())
    self.keys = ['_' for x in xrange(self.length)]
    self.insert_random(self.length)
    return self.ask()
  #display the challenge
  def ask(self):
    print ' '.join(self.keys), ":", self.dictionary[self.secret_word] 
    print 
    return self.input_loop()
  #take input from the player
  def input_loop(self):
    #four self.mistakes are allowed
    chances = len(set(self.secret_word)) + 4     
    while chances != 0 and self.mistakes < 5:
      try:
        self.guess = raw_input("> ")
      except EOFError:
        exit(1)
      self.test_input()
      print ' '.join(self.keys)
      if '_' not in self.keys:
        print 'well done!'
        break
      chances -= 1
    if self.mistakes > 4: print 'the word was', ''.join(self.secret_word).upper()
    return self.quit_message()
  def quit_message(self):
    print "\n"
    print "Press 'c' to continue, or any other key to quit the game. "
    print "You can always quit the game by pressing 'Ctrl+D'"
    try:
      command = raw_input('> ')
      if command == 'c': return self.__init__() #loopback
      else : exit(0)
    except EOFError: exit(1)
if __name__ == '__main__':
  game = Hangman()
  game.__init__()

Copy after login

希望本文所述对大家的Python程序设计有所帮助。

Related labels:
source:php.cn
Statement of this Website
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn
Popular Tutorials
More>
Latest Downloads
More>
Web Effects
Website Source Code
Website Materials
Front End Template