L'exemple de cet article partage un code de planche à dessin implémenté par HTML5 Canvas pour votre référence. Le contenu spécifique est le suivant
<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>DEMO6:自定义画板</title> </head> <body> <canvas id="canvas" width="600" height="300"> 浏览器不支持canvas <!-- 如果不支持会显示这段文字 --> </canvas> <br/> <button style="width:80px;background-color:yellow;" onclick='linecolor="yellow";'>YELLOW</button> <button style="width:80px ;background-color:red;" onclick='linecolor="red";'>RED</button> <button style="width:80px ;background-color:blue;" onclick='linecolor="blue";'>BLUE</button> <button style="width:80px ;background-color:green;" onclick='linecolor="green";'>GREEN</button> <button style="width:80px ;background-color:white;" onclick='linecolor="white";'>WHITE</button> <button style="width:80px ;background-color:black;" onclick='linecolor="black";'>BLACK</button> <br/> <button style="width: 80px;background-color: white;" onclick="linw=4;">4PX</button> <button style="width: 80px;background-color: white;" onclick="linw=8;">8PX</button> <button style="width: 80px;background-color: white;" onclick="linw=16;">16PX</button> <br/> <button style="width: 80px;background-color: white;" onclick="copyimage();">EXPORT</button> <br/> <img src="" id="image_png" width="600px" height="300px"> <br/> <script type="text/javascript"> var canvas = document.getElementById('canvas'); //获取标签 var ctx = canvas.getContext("2d"); var fillStyle = "black"; ctx.fillRect(0,0,600,300); var onoff = false; //按下标记 var oldx = -10; var oldy = -10; //设置颜色 var linecolor = "white"; var linw = 4; canvas.addEventListener("mousemove",draw,true); //鼠标移动事件 canvas.addEventListener("mousedown",down,false); //鼠标按下事件 canvas.addEventListener("mouseup",up,false); //鼠标弹起事件 function down(event){ onoff = true; oldx = event.pageX - 10; oldy = event.pageY - 10; } function up(){ onoff = false; } function draw(event){ if (onoff==true) { var newx = event.pageX - 10; var newy = event.pageY - 10 ctx.beginPath(); ctx.moveTo(oldx,oldy); ctx.lineTo(newx,newy); ctx.strokeStyle = linecolor; ctx.lineWidth = linw; ctx.lineCap = "round"; ctx.stroke(); oldx = newx; oldy = newy; } } function copyimage(event) { var img_png_src = canvas.toDataURL("image/png"); //将画板保存为图片格式的函数 document.getElementById("image_png").src = img_png_src; } </script> </body> </html>
Ce qui précède représente l’intégralité du contenu de cet article, j’espère qu’il sera utile à l’étude de chacun.