<!DOCTYPE html>
<html>
<head>
<meta charset=
"UTF-8"
>
<meta name=
"viewport"
content=
"width=device-width, initial-scale=1.0"
>
<meta http-equiv=
"X-UA-Compatible"
content=
"ie=edge"
>
<title>Document</title>
<style type=
"text/css"
>
div {
text-align: center;
margin-top: 250px;
}
</style>
</head>
<body>
<div>
<canvas id=
"clock"
height=
"200px"
width=
"200px"
>你的浏览器不支持canvas</canvas>
</div>
<script>
var
dom = document.getElementById(
'clock'
);
var
ctx = dom.getContext(
'2d'
);
var
width = ctx.canvas.width;
var
height = ctx.canvas.height;
var
r = width / 2;
function
drawBackground() {
ctx.save();
ctx.translate(r, r);
ctx.beginPath();
ctx.lineWidth = 10;
ctx.arc(0, 0, r - 5, 0, 2 * Math.PI, false);
ctx.stroke();
var
hourNumbers = [3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 1, 2];
ctx.font =
'18px Arial'
;
ctx.textAlign =
'center'
;
ctx.textBaseline =
'middle'
;
hourNumbers.forEach(
function
(number, i) {
var
rad = 2 * Math.PI / 12 * i;
var
x = Math.
cos
(rad) * (r - 30);
var
y = Math.sin(rad) * (r - 30);
ctx.fillText(number, x, y);
})
for
(
var
i = 0; i < 60; i++) {
var
rad = 2 * Math.PI / 60 * i;
var
x = Math.
cos
(rad) * (r - 18);
var
y = Math.sin(rad) * (r - 18);
ctx.beginPath();
if
(i % 5 == 0) {
ctx.fillStyle = '#000';
ctx.arc(x, y, 2, 0, 2 * Math.PI, false);
}
else
{
ctx.fillStyle = '#ccc';
ctx.arc(x, y, 2, 0, 2 * Math.PI, false);
}
ctx.fill();
}
}
function
drawHour(hour, minute) {
ctx.save();
ctx.beginPath();
var
rad = 2 * Math.PI / 12 * hour;
var
mrad = 2 * Math.PI / 12 / 60 * minute;
ctx.rotate(rad + mrad);
ctx.lineWidth = 6;
ctx.lineCap = '
round
';
ctx.moveTo(0, 10);
ctx.lineTo(0, -r / 2);
ctx.stroke();
ctx.restore();
}
function
drawMinute(minute) {
ctx.save();
ctx.beginPath();
var
rad = 2 * Math.PI / 60 * minute;
ctx.rotate(rad);
ctx.lineWidth = 3;
ctx.lineCap = '
round
';
ctx.moveTo(0, 10);
ctx.lineTo(0, -r + 30);
ctx.stroke();
ctx.restore();
}
function
drawSecond(second) {
ctx.save();
ctx.beginPath();
ctx.fillStyle = 'red'
var
rad = 2 * Math.PI / 60 * second;
ctx.rotate(rad);
ctx.moveTo(-2, 20);
ctx.lineTo(2, 20);
ctx.lineTo(1, -r + 18);
ctx.lineTo(-1, -r + 18);
ctx.fill();
ctx.restore();
}
function
drawDot() {
ctx.beginPath();
ctx.fillStyle = 'white';
ctx.arc(0, 0, 3, 0, 2 * Math.PI, false);
ctx.fill();
}
function
draw() {
ctx.clearRect(0, 0, width, height);
var
now =
new
Date
();
var
hour = now.getHours();
var
minute = now.getMinutes();
var
second = now.getSeconds();
drawBackground();
drawHour(hour, minute);
drawMinute(minute);
drawSecond(second)
drawDot();
ctx.restore();
}
setInterval(draw, 1000);
</script>
</body>
</html>