public final boolean sendEmptyMessage(int what)
{
return sendEmptyMessageDelayed(what, 0);
}
再点进sendEmptyMessageDelayed(what, 0)
/**
* Sends a Message containing only the what value, to be delivered
* after the specified amount of time elapses.
* @see #sendMessageDelayed(android.os.Message, long)
*
* @return Returns true if the message was successfully placed in to the
* message queue. Returns false on failure, usually because the
* looper processing the message queue is exiting.
*/
public final boolean sendEmptyMessageDelayed(int what, long delayMillis) {
Message msg = Message.obtain();
msg.what = what;
return sendMessageDelayed(msg, delayMillis);
}
从sendEmptyMessageDelayed(int what, long delayMillis)方法中 可以看到what参数赋给了obtain出来的Message对象
再从obtainMessage(1,data)的源码中看
/**
*
* Same as {@link #obtainMessage()}, except that it also sets the what and obj members
* of the returned Message.
*
* @param what Value to assign to the returned Message.what field.
* @param obj Value to assign to the returned Message.obj field.
* @return A Message from the global message pool.
*/
public final Message obtainMessage(int what, Object obj)
{
return Message.obtain(this, what, obj);
}
/**
* Sends this Message to the Handler specified by {@link #getTarget}.
* Throws a null pointer exception if this field has not been set.
*/
public void sendToTarget() {
target.sendMessage(this);
}
public final boolean sendMessage(Message msg)
{
return sendMessageDelayed(msg, 0);
}
第二个方法可以对所发送的消息进行判断,从而进行不同的处理。如果没有分类处理的需求,发一个空消息就够了。
从源码看
先是
sendEmptyMessage(int what)
再点进
sendEmptyMessageDelayed(what, 0)
从
sendEmptyMessageDelayed(int what, long delayMillis)
方法中可以看到what参数赋给了obtain出来的Message对象
再从
obtainMessage(1,data)
的源码中看方法返回
Message.obtain(this, what, obj)
,接着继续看obtain(this, what, obj)
方法里面Message也是通过obtain来获取的,不过这里还将obj对象赋给了Message。
sendToTarget()
的源码中的target是Handler,就是调用了sendMessage()
方法sendEmptyMessage(int what)
和obtainMessage(int what, Object obj).sendToTarget()
最大的不同就是没有了Object这个对象
参考:
Handler 的sendEmptyMessage(int what)和sendMessage(Message msg)有啥区别?
Handler sendMessage 与 obtainMessage (sendToTarget)比较
没啥太大不同,第一个是发送空消息,第二个是从消息池取一个消息发送。
没什么不同,只是提供了多样的API给你用,你怎么用的习惯就怎么用