Table of Contents
Achieving the effect
1. First create the html code
2.Create the canvas environment
3.Draw 5 pixels Wide moving outer ring
4. Draw the white outer ring
5. Draw percentage text
6. Make it move
Complete code
Home Web Front-end H5 Tutorial Canvas implements circular progress bar and displays numerical percentage

Canvas implements circular progress bar and displays numerical percentage

Mar 26, 2017 pm 03:37 PM

Achieving the effect

1. First create the html code

<canvas id="canvas" width="500" height="500" style="background:#000;"></canvas>
Copy after login

2.Create the canvas environment

var canvas = document.getElementById(&#39;canvas&#39;),  //获取canvas元素
            context = canvas.getContext(&#39;2d&#39;),  //获取画图环境,指明为2d
            centerX = canvas.width/2,   //Canvas中心点x轴坐标
            centerY = canvas.height/2,  //Canvas中心点y轴坐标
            rad = Math.PI*2/100, //将360度分成100份,那么每一份就是rad度
            speed = 0.1; //加载的快慢就靠它了
Copy after login

3.Draw 5 pixels Wide moving outer ring

//绘制5像素宽的运动外圈
        function blueCircle(n){
            context.save();
            context.strokeStyle = "#fff"; //设置描边样式
            context.lineWidth = 5; //设置线宽
            context.beginPath(); //路径开始
            context.arc(centerX, centerY, 100 , -Math.PI/2, -Math.PI/2 +n*rad, false); //用于绘制圆弧context.arc(x坐标,y坐标,半径,起始角度,终止角度,顺时针/逆时针)
            context.stroke(); //绘制
            context.closePath(); //路径结束            context.restore();
        }
Copy after login

4. Draw the white outer ring

//绘制白色外圈
        function whiteCircle(){
            context.save();
            context.beginPath();
            context.lineWidth = 2; //设置线宽
            context.strokeStyle = "red";
            context.arc(centerX, centerY, 100 , 0, Math.PI*2, false);
            context.stroke();
            context.closePath();
            context.restore();
        }
Copy after login

5. Draw percentage text

function text(n){
            context.save(); //save和restore可以保证样式属性只运用于该段canvas元素
            context.strokeStyle = "#fff"; //设置描边样式
            context.font = "40px Arial"; //设置字体大小和字体
            //绘制字体,并且指定位置
            context.strokeText(n.toFixed(0)+"%", centerX-25, centerY+10);
            context.stroke(); //执行绘制            context.restore();
        }
Copy after login

6. Make it move

//动画循环
        (function drawFrame(){            window.requestAnimationFrame(drawFrame);
            context.clearRect(0, 0, canvas.width, canvas.height);
            whiteCircle();
            text(speed);
            blueCircle(speed);            if(speed > 100) speed = 0;
            speed += 0.1;
        }());
Copy after login

Complete code





HTML5 Canvas 圆形进度条并显示数字百分比






<canvas id="canvas" width="500" height="500" style="background:#000;"></canvas>
<script>
    window.onload = function(){
        var canvas = document.getElementById(&amp;#39;canvas&amp;#39;),  //获取canvas元素
            context = canvas.getContext(&amp;#39;2d&amp;#39;),  //获取画图环境,指明为2d
            centerX = canvas.width/2,   //Canvas中心点x轴坐标
            centerY = canvas.height/2,  //Canvas中心点y轴坐标
            rad = Math.PI*2/100, //将360度分成100份,那么每一份就是rad度
            speed = 0.1; //加载的快慢就靠它了 
            
        //绘制5像素宽的运动外圈
        function blueCircle(n){
            context.save();
            context.strokeStyle = "#fff"; //设置描边样式
            context.lineWidth = 5; //设置线宽
            context.beginPath(); //路径开始
            context.arc(centerX, centerY, 100 , -Math.PI/2, -Math.PI/2 +n*rad, false); //用于绘制圆弧context.arc(x坐标,y坐标,半径,起始角度,终止角度,顺时针/逆时针)
            context.stroke(); //绘制
            context.closePath(); //路径结束
            context.restore();
        }
        //绘制白色外圈
        function whiteCircle(){
            context.save();
            context.beginPath();
            context.lineWidth = 2; //设置线宽
            context.strokeStyle = &quot;red&quot;;
            context.arc(centerX, centerY, 100 , 0, Math.PI*2, false);
            context.stroke();
            context.closePath();
            context.restore();
        }  
        //百分比文字绘制
        function text(n){
            context.save(); //save和restore可以保证样式属性只运用于该段canvas元素
            context.strokeStyle = "#fff"; //设置描边样式
            context.font = "40px Arial"; //设置字体大小和字体
            //绘制字体,并且指定位置
            context.strokeText(n.toFixed(0)+"%", centerX-25, centerY+10);
            context.stroke(); //执行绘制
            context.restore();
        } 
        //动画循环
        (function drawFrame(){
            window.requestAnimationFrame(drawFrame);
            context.clearRect(0, 0, canvas.width, canvas.height);
            whiteCircle();
            text(speed);
            blueCircle(speed);
            if(speed > 100) speed = 0;
            speed += 0.1;
        }());
    }
</script>


Copy after login

The above is the detailed content of Canvas implements circular progress bar and displays numerical percentage. For more information, please follow other related articles on the PHP Chinese website!

Statement of this Website
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn

Hot AI Tools

Undresser.AI Undress

Undresser.AI Undress

AI-powered app for creating realistic nude photos

AI Clothes Remover

AI Clothes Remover

Online AI tool for removing clothes from photos.

Undress AI Tool

Undress AI Tool

Undress images for free

Clothoff.io

Clothoff.io

AI clothes remover

Video Face Swap

Video Face Swap

Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Tools

Notepad++7.3.1

Notepad++7.3.1

Easy-to-use and free code editor

SublimeText3 Chinese version

SublimeText3 Chinese version

Chinese version, very easy to use

Zend Studio 13.0.1

Zend Studio 13.0.1

Powerful PHP integrated development environment

Dreamweaver CS6

Dreamweaver CS6

Visual web development tools

SublimeText3 Mac version

SublimeText3 Mac version

God-level code editing software (SublimeText3)

Hot Topics

Java Tutorial
1655
14
PHP Tutorial
1253
29
C# Tutorial
1227
24
How to implement page loading progress bar function in JavaScript? How to implement page loading progress bar function in JavaScript? Oct 27, 2023 am 08:57 AM

How does JavaScript implement the page loading progress bar function? In modern Internet applications, page loading speed is one of the key factors of user experience. To show users the loading process, many websites and applications use loading progress bars. JavaScript provides a simple and effective way to implement the page loading progress bar function. The specific implementation process is as follows: Create an HTML structure. First, create an HTML structure of a progress bar at a suitable location on the page. It is common to place the progress bar in

Learn the canvas framework and explain the commonly used canvas framework in detail Learn the canvas framework and explain the commonly used canvas framework in detail Jan 17, 2024 am 11:03 AM

Explore the Canvas framework: To understand what are the commonly used Canvas frameworks, specific code examples are required. Introduction: Canvas is a drawing API provided in HTML5, through which we can achieve rich graphics and animation effects. In order to improve the efficiency and convenience of drawing, many developers have developed different Canvas frameworks. This article will introduce some commonly used Canvas frameworks and provide specific code examples to help readers gain a deeper understanding of how to use these frameworks. 1. EaselJS framework Ea

uniapp implements how to use canvas to draw charts and animation effects uniapp implements how to use canvas to draw charts and animation effects Oct 18, 2023 am 10:42 AM

How to use canvas to draw charts and animation effects in uniapp requires specific code examples 1. Introduction With the popularity of mobile devices, more and more applications need to display various charts and animation effects on the mobile terminal. As a cross-platform development framework based on Vue.js, uniapp provides the ability to use canvas to draw charts and animation effects. This article will introduce how uniapp uses canvas to achieve chart and animation effects, and give specific code examples. 2. canvas

Vue component development: implementation method of progress bar component Vue component development: implementation method of progress bar component Nov 24, 2023 am 08:56 AM

Vue component development: Progress bar component implementation method Preface: In Web development, the progress bar is a common UI component, often used to display the progress of operations in scenarios such as data requests, file uploads, and form submissions. In Vue.js, we can easily implement a progress bar component by customizing components. This article will introduce an implementation method and provide specific code examples. I hope it will be helpful to Vue.js beginners. Component structure and style First, we need to define the basic structure and style of the progress bar component.

How to use CSS to create a web page loading progress bar implementation steps How to use CSS to create a web page loading progress bar implementation steps Oct 26, 2023 am 11:00 AM

Implementation steps of how to use CSS to create a web page loading progress bar In modern web design, loading speed is crucial to user experience. In order to improve the user experience, you can use CSS to create a web page loading progress bar so that users can clearly understand the web page loading progress. This article will introduce the implementation steps of using CSS to create a web page loading progress bar, and provide specific code examples. Step 1: HTML structure First, you need to add a div element representing the progress bar in HTML, as shown below: &lt;divclass=&q

Explore the powerful role and application of canvas in game development Explore the powerful role and application of canvas in game development Jan 17, 2024 am 11:00 AM

Understand the power and application of canvas in game development Overview: With the rapid development of Internet technology, web games are becoming more and more popular among players. As an important part of web game development, canvas technology has gradually emerged in game development, showing its powerful power and application. This article will introduce the potential of canvas in game development and demonstrate its application through specific code examples. 1. Introduction to canvas technology Canvas is a new element in HTML5, which allows us to use

Realme GT Neo6 is scheduled to be released on May 9th! The first AI digital human conference in the computer industry Realme GT Neo6 is scheduled to be released on May 9th! The first AI digital human conference in the computer industry May 08, 2024 pm 12:49 PM

On May 7, our mobile phone manufacturer officially announced that our company’s GTNeo6 launch conference is scheduled for May 9. GTNoe6 is positioned as a "performance storm", aiming to stir up the mid-range machine situation. In addition, this conference will also be the first AI digital human conference in the mobile phone industry. At that time, Realme Vice President, Global Marketing President, and China President Xu Qi will appear at the press conference in the form of a digital human. Digital man Xu Qi According to the official introduction, Realme GTNoe6, codenamed "Hurricane", is faster and stronger. It will challenge the strongest third-generation Snapdragon 8s flagship and the strongest product in its class. Recently, the Realme GTNeo6 was found to be directly on the e-commerce platform. Some core configurations were exposed, showing that the machine is not only equipped with a Snapdragon 8s processor, but also supports 120W flash charging.

Where to write canvas code Where to write canvas code Dec 20, 2023 pm 03:17 PM

Canvas code can be written inside the <body> tag of an HTML file, usually as part of the HTML document. The core of the Canvas code is to obtain and operate the context of the Canvas element. The reference to the Canvas element is obtained through document.getElementById('myCanvas') , and then use getContext('2d') to get the 2D drawing context.

See all articles