When executing a program, in order to provide performance, processors and compilers often reorder instructions, but they cannot be reordered at will. It is not how you want to sort it. It needs to meet the following two conditions:
1. The result of program running cannot be changed in a single-threaded environment;
2. Reordering is not allowed if there are data dependencies
If you have read LZ’s previous blog, You will know that in fact, these two points can be attributed to one thing: it cannot be deduced through the happens-before principle, and JMM allows arbitrary ordering.
as-if-serial semantics means that all operations can be reordered for optimization, but you must ensure that they are executed after reordering The result cannot be changed, and the compiler, runtime, and processor must adhere to as-if-serial semantics. Note that as-if-serial only guarantees a single-threaded environment and is invalid in a multi-threaded environment.
Let’s use a simple example to illustrate:
int a = 1 ; //A int b = 2 ; //B int c = a + b; //C
The three operations of A, B, and C have the following relationship: A and B do not have data dependencies, and A and C, B and C has a data dependency relationship, so when reordering, A and B can be sorted arbitrarily, but they must be in front of C. The execution order can be A –> B –> C or B –> A –> C. But no matter what the execution order, the final result C is always equal to 3.
as-if-serail semantics protects single-threaded programs, which can ensure that the final result of the program is always consistent under the premise of reordering.
In fact, for the above code, they have such a happened-before relationship:
A happens-before B
B happens -before C
public class RecordExample1 { public static void main(String[] args){ int a = 1; int b = 2; try { a = 3; //A b = 1 / 0; //B } catch (Exception e) { } finally { System.out.println("a = " + a); } } }
public class RecordExample2 { int a = 0; boolean flag = false; /** * A线程执行 */ public void writer(){ a = 1; // 1 flag = true; // 2 } /** * B线程执行 */ public void read(){ if(flag){ // 3 int i = a + a; // 4 } } }
Note: X86CPU does not support write-write reordering. If it is operated on x86, this will definitely be a=1. LZ did not test it for a long time, and finally found out after checking the information ).
Since there is no data dependency between operation 1 and operation 2, reordering can be performed. There is also no data dependency between operation 3 and operation 4. They can also be reordered, but operations 3 and 4 There is a control dependency between operations 4. If operation 1 and operation 2 are reordered: According to this execution order, thread B will definitely not be able to read the a value set by thread A. The semantics of multi-threading here are It has been destroyed by reordering. Operation 3 and operation 4 can also be reordered, which will not be explained here. But there is a control dependency relationship between them, because operation 4 will be executed only if operation 3 is established. When control dependencies exist in the code, it will affect the parallelism of the execution of the instruction sequence, so compilers and processors will use guessing execution to overcome the impact of control dependencies on parallelism. If operation 3 and operation 4 are reordered and operation 4 is executed first, the calculation result will be temporarily saved in the reordering buffer. When operation 3 is true, the calculation result will be written to variable iThrough the above analysis,reordering will not affect the execution results of a single-threaded environment, but will destroy the execution semantics of multi-threads .
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