下面我就为大家分享一篇vue 多入口文件搭建 vue多页面搭建的实例讲解,具有很好的参考价值,希望对大家有所帮助。
红色为更改后的不同之处
vue 多入口文件搭建
在webpack.base.conf
中修改
var path = require('path') var config = require('../config') var utils = require('./utils') var projectRoot = path.resolve(__dirname,'../') var glob = require('glob'); var entries = getEntry('./src/module/*.js'); // 获得入口js文件 module.exports = { entry: entries, output: { path:config.build.assetsRoot, publicPath:process.env.NODE_ENV ==='production' ? config.build.assetsPublicPath :config.dev.assetsPublicPath, filename: '[name].js' }, resolve: { extensions: ['','.js', '.vue'], fallback: [path.join(__dirname,'../node_modules')], alias: { 'src':path.resolve(__dirname,'../src'), 'assets':path.resolve(__dirname,'../src/assets'), 'components':path.resolve(__dirname,'../src/components') } }, resolveLoader: { fallback: [path.join(__dirname,'../node_modules')] }, module: { loaders: [ { test: /\.vue$/, loader:'vue' }, { test: /\.js$/, loader:'babel', include:projectRoot, exclude: /node_modules/ }, { test: /\.json$/, loader:'json' }, { test: /\.html$/, loader:'vue-html' }, { test: /\.(png|jpe?g|gif|svg)(\?.*)?$/, loader:'url', query: { limit:10000, name:utils.assetsPath('img/[name].[hash:7].[ext]') } }, { test: /\.(woff2?|eot|ttf|otf)(\?.*)?$/, loader:'url', query: { limit:10000, name:utils.assetsPath('fonts/[name].[hash:7].[ext]') } } ] }, vue: { loaders:utils.cssLoaders() } } function getEntry(globPath) { var entries = {}, basename, tmp, pathname; glob.sync(globPath).forEach(function (entry) { basename = path.basename(entry, path.extname(entry)); console.log(1,basename); tmp = entry.split('/').splice(-3); console.log(2,tmp); pathname = basename; // 正确输出js和html的路径 console.log(3,pathname); entries[pathname] = entry; console.log(4,entry); }); console.log("base-entrys:"); console.log(5,entries); return entries; }
这样一来的话,就在中细分,最后输出html都在dist下。
这里的字符串操作也是和路径的情况相匹配的,如果有需要进行其他方式的设定,注意在这里修改路径的识别。
vue多页面搭建
原本的webpack.dev.conf中有一个插件的设置内容
对这部分内容进行修改
var config = require('../config') var webpack = require('webpack') var merge = require('webpack-merge') var utils = require('./utils') var baseWebpackConfig = require('./webpack.base.conf') var HtmlWebpackPlugin = require('html-webpack-plugin') var path = require('path'); var glob = require('glob'); // add hot-reload related code to entry chunks Object.keys(baseWebpackConfig.entry).forEach(function (name) { baseWebpackConfig.entry[name] = ['./build/dev-client'].concat(baseWebpackConfig.entry[name]) }) module.exports =merge(baseWebpackConfig, { module: { loaders: utils.styleLoaders({ sourceMap: config.dev.cssSourceMap }) }, // eval-source-map is faster for development devtool: '#eval-source-map', plugins: [ new webpack.DefinePlugin({ 'process.env':config.dev.env }), // https://github.com/glenjamin/webpack-hot-middleware#installation--usage new webpack.optimize.OccurenceOrderPlugin(), new webpack.HotModuleReplacementPlugin(), new webpack.NoErrorsPlugin(), // https://github.com/ampedandwired/html-webpack-plugin ] }) function getEntry(globPath) { var entries = {}, basename, tmp, pathname; glob.sync(globPath).forEach(function(entry) { basename = path.basename(entry, path.extname(entry)); tmp = entry.split('/').splice(-3); pathname = basename; // 正确输出js和html的路径 entries[pathname] = entry; }); console.log("dev-entrys:"); console.log(entries); return entries; } var pages = getEntry('./pages/*.html'); console.log("dev pages----------------------"); for (var pathname in pages) { console.log("filename:" + pathname + '.html'); console.log("template:" + pages[pathname]); // 配置生成的html文件,定义路径等 var conf = { filename: pathname + '.html', template: pages[pathname], // 模板路径 minify: { //传递 html-minifier 选项给 minify 输出 removeComments: true }, inject: 'body', // js插入位置 chunks: [pathname, "vendor", "manifest"] // 每个html引用的js模块,也可以在这里加上vendor等公用模块 }; // 需要生成几个html文件,就配置几个HtmlWebpackPlugin对象 module.exports.plugins.push(new HtmlWebpackPlugin(conf)); } ---------------------------------------------- webpack.prod.conf配置 和webpack.dev.conf.js中做类似的处理, 先注释掉原来的HtmlWebpackPlugin,然后在下面添加函数, 通过迭代插入多个HtmlWebpackPlugin。 var path =require('path') var config =require('../config') var utils =require('./utils') var webpack =require('webpack') var merge =require('webpack-merge') var baseWebpackConfig =require('./webpack.base.conf') var ExtractTextPlugin =require('extract-text-webpack-plugin') var HtmlWebpackPlugin =require('html-webpack-plugin') var env =process.env.NODE_ENV ==='testing' ? require('../config/test.env') : config.build.env var glob =require('glob'); module.exports =merge(baseWebpackConfig, { module: { loaders: utils.styleLoaders({sourceMap: config.build.productionSourceMap,extract: true }) }, devtool: config.build.productionSourceMap ?'#source-map' : false, output: { path: config.build.assetsRoot, filename: utils.assetsPath('js/[name].[chunkhash].js'), chunkFilename: utils.assetsPath('js/[id].[chunkhash].js') }, vue: { loaders: utils.cssLoaders({ sourceMap: config.build.productionSourceMap, extract: true }) }, plugins: [ // http://vuejs.github.io/vue-loader/workflow/production.html new webpack.DefinePlugin({ 'process.env':env }), new webpack.optimize.UglifyJsPlugin({ compress: { warnings: false } }), new webpack.optimize.OccurenceOrderPlugin(), // extract css into its own file new ExtractTextPlugin(utils.assetsPath('css/[name].[contenthash].css')), // generate dist index.html with correct asset hash for caching. // you can customize output by editing /index.html // see https://github.com/ampedandwired/html-webpack-plugin // new HtmlWebpackPlugin({ // filename: process.env.NODE_ENV === 'testing' // ? 'index.html' // : config.build.index, // template: 'index.html', // inject: true, // minify: { // removeComments: true, // collapseWhitespace: true, // removeAttributeQuotes: true // // more options: // // https://github.com/kangax/html-minifier#options-quick-reference // }, // // necessary to consistently work with multiple chunks via CommonsChunkPlugin // chunksSortMode: 'dependency' // }), // split vendor js into its own file new webpack.optimize.CommonsChunkPlugin({ name: 'vendor', minChunks: function (module,count) { // any required modules inside node_modules are extracted to vendor return ( module.resource && /\.js$/.test(module.resource) && module.resource.indexOf( path.join(__dirname,'../node_modules') ) === 0 ) } }), // extract webpack runtime and module manifest to its own file in order to // prevent vendor hash from being updated whenever app bundle is updated new webpack.optimize.CommonsChunkPlugin({ name: 'manifest', chunks: ['vendor'] }) ] }) if (config.build.productionGzip) { var CompressionWebpackPlugin =require('compression-webpack-plugin') webpackConfig.plugins.push( new CompressionWebpackPlugin({ asset: '[path].gz[query]', algorithm: 'gzip', test: newRegExp( '\\.(' + config.build.productionGzipExtensions.join('|') + ')$' ), threshold: 10240, minRatio: 0.8 }) ) } function getEntry(globPath) { var entries = {}, basename, tmp,pathname; glob.sync(globPath).forEach(function (entry) { basename = path.basename(entry,path.extname(entry)); tmp = entry.split('/').splice(-3); pathname = tmp.splice(0,1) + '/' + basename; // 正确输出js和html的路径 entries[pathname] =entry; }); console.log("prod-entrys:"); console.log(entries); return entries; } var pages =getEntry('./pages/*.html'); console.log("prod pages-----"); for (varpathname inpages) { console.log("filename:"+pathname +'.html'); console.log("template:"+pages[pathname]); // 配置生成的html文件,定义路径等 var conf = { filename: pathname +'.html', template: pages[pathname],// 模板路径 minify:{ // removeComments:true, collapseWhitespace: false }, inject: true,// js插入位置 chunks: [pathname,"vendor", "manifest"]// 每个html引用的js模块,也可以在这里加上vendor等公用模块 }; // 需要生成几个html文件,就配置几个HtmlWebpackPlugin对象 module.exports.plugins.push(newHtmlWebpackPlugin(conf)); }
上面是我整理给大家的,希望今后会对大家有帮助。
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