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How to use implicit calls in javascript?

亚连
Release: 2018-06-06 14:27:26
Original
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This article gives you a detailed introduction to the knowledge points related to implicit calls in JavaScript. Those who are interested in this can learn together.

Preface

I don’t know if it is accurate to use implicit calling to describe it. Its behavior is always hidden behind the scenes, and it shows its face from time to time. It doesn’t seem to have much effect, but it is still useful to understand it. Guaranteed to be useful under your use.

The so-called implicit call simply means automatically calling some methods, and these methods can be modified externally like hooks, thereby changing the established behavior.
Below I will list some implicit calls that I have seen recently. The examples are just to the point. Welcome to add

Data type conversion toSting and valueOf

var obj = {
   a: 1,
   toString: function () {
    console.log('toString')
    return '2'
   },
   valueOf: function () {
    console.log('valueOf')
    return 3
   }
  }
  console.log(obj == '2'); //依次输出 'valueOf' false
  console.log(String(obj));//依次输出 'toString' '2'
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var obj = {
   a: 1,
   toString: function () {
    console.log('toString')
    return '2'
   },
   valueOf: function () {
    console.log('valueOf')
    return {} //修改为对象
   }
  }
  console.log(obj == '2'); //依次输出 'valueOf' 'toString' true
  console.log(Number(obj));//依次输出 'valueOf' 'toString' 2
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In the operation of the equality operator, the object will first call valueOf. If the returned value is an object, it will call toSting, except null, and then use the returned value for comparison. The first example is equivalent to 3 == '2' Outputs false. The second example returns an object because valueOf is executed, and then toString is executed. Finally, it is equivalent to '2' == '2' and outputs true. In the Number and String methods, Number will call valueOf first, and then toString. String The method is the opposite.

In addition to the two examples above, data type conversion also exists in various other operations, such as numerical operations. When reference types are involved, the valueOf or toString method will be called, and as long as it is an object, it will be inherited. We can re-override these two methods to affect the behavior of data type conversion

handleEvent in DOM2 event

var eventObj = {
   a: 1,
   handleEvent: function (e) {
    console.log(this, e);//返回 eventObj 和 事件对象
    alert(this.a)
   }
  }
  document.addEventListener('click', eventObj)
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You read that right, The second parameter of addEventListener can be an object in addition to a function. After the event is triggered, the handleEvent method of the object will be executed. When the method is executed, this points to eventObj. You can bind the data you want to pass in to the eventObj object

JSON object toJSON

var Obj = {
   a: 10,
   toJSON: function () {
    return {
     a: 1,
     b: function () {
     },
     c: NaN,
     d: -Infinity,
     e: Infinity,
     f: /\d/,
     g: new Error(),
     h: new Date(),
     i: undefined,
     
    }
   }
  }
  console.log(JSON.stringify(Obj));
  //{"a":1,"c":null,"d":null,"e":null,"f":{},"g":{},"h":"2018-02-09T19:29:13.828Z"}
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If the object passed in by the stringify method of JSON has a toJSON method, then the object executed by the method will be converted to the object returned after toJSON is executed. There is one thing to note. Note that, if the following code

var Obj1 = {
   a: 10,
   toJSON: function () {
    console.log(this === Obj1);//true
    return this
   }
  }
  console.log(JSON.stringify(Obj1));//{"a":10}
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 var Obj2 = {
   a: 10,
   toJSON: function () {
    console.log(this === Obj2);//true
    return {
     a: this
    }
   }
  }
  console.log(JSON.stringify(Obj2));//报错 Maximum call stack size exceeded
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is based on the above statement, it is obvious that the error is what we expected, but when directly returning this, no error is reported at all. You might as well make a bold guess about the internal objects returned by toJSON and Compare the original objects, and if they are equal, use the then of the original object

promise object

var obj = {
   then: function (resolve, reject) {
    setTimeout(function () {
     resolve(1000);
    }, 1000)
   }
  }
  Promise.resolve(obj).then(function (data) {
   console.log(data);// 延迟1秒左右输出 1000
  })
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When the Promise.resolve method passes in the object, if there is a then method The then method will be executed immediately, which is equivalent to putting the method into a new Promise. In addition to Promise.resolve having this behavior, Promise.all also has this behavior

 var timePromise = function (time) {
    return new Promise(function (resolve) {
     setTimeout(function () {
      resolve(time);
     }, time)
    })
   }
   var timePromise1 = timePromise(1000);
   var timePromise2 = timePromise(2000);
   var timePromise3 = timePromise(3000);
   Array.prototype.then = function (resolve) {
     setTimeout(function () {
      resolve(4000);
     }, 4000)
    }
   Promise.all([timePromise1, timePromise2, timePromise3]).then(function (time) {
    console.log(time);// 等待4秒左右输出 4000
   })
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Object attribute accessors get and set

var obj = {
    _age: 100,
    get age() {
     return this._age < 18 ? this._age : 18;
    },
    set age(value) {
     this._age = value;
     console.log(`年龄设置为${value}岁`);
    }
   }
   obj.age = 1000; //年龄设置为1000岁
   obj.age = 200; //年龄设置为200岁
   console.log(obj.age);// 18
   obj.age = 2; ////年龄设置为2岁
   console.log(obj.age); // 2
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You can see that no matter how much the age is set, my age is 18 years old or below. When performing attribute access, the corresponding get set function of the object attribute is actually called. In addition to the above The writing method is also as follows

 var input = document.createElement(&#39;input&#39;);
  var span = document.createElement(&#39;span&#39;);
  document.body.appendChild(input);
  document.body.appendChild(span);
  var obj = {
   _age:&#39;&#39;
  }
  var obj = Object.defineProperty(obj, &#39;age&#39;, {
   get: function () {
    return this._age;
   },
   set: function (value) {
    this._age = value;
    input.value = value;
    span.innerHTML = value;
   }
  });
  input.onkeyup = function (e) {
   if (e.keyCode === 37 || e.keyCode === 39) {
    return;
   }
   obj.age = this.value
  }
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Now the value of input and the innerHTML value of obj.age attribute value span are bound together

Iterator interface Symbol.iterator

 var arr = [ 1, 2 , 3];
  arr[Symbol.iterator] = function () {
   const self = this;
   let index = 0;
   return {
    next () {
     if(index < self.length) {
      return {
       value: self[index] ** self[index++],
       done: false
      }
     } else {
      return {
       value: undefined,
       done: true
      }
     }
    }
   }
  }
  console.log([...arr, 4]);//返回 [1, 4, 27, 4]
  for(let value of arr) {
   console.log(value); //依次返回 1 4 27
  }
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You can see that whenever you call the spread operator, or use for...of to loop through an object, you will call the object's traverser interface, such as Array, String, Map, Set, TypedArray and others. Array-like objects such as arguments and NodeList natively have a traverser interface, but ordinary objects do not deploy this interface. If you want the object to be able to use the spread operator or for...of loop, you can add this method to the object, or you can add it to the original object. Overriding methods on objects with interfaces to change their behavior

The above is what I compiled for everyone. I hope it will be helpful to everyone in the future.

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