如何用数学软件画一个“圣诞树”?
可以是字符的,也可以是图形的
相关问题如何用C语言画一个“圣诞树”? - 编程
回复内容:
我只是搬运http://codegolf.stackexchange.com上的答案,原作者是Silvia (@Silvia ),用的是Mathematica。PD = .5; s[t_, f_] := t^.6 - f dt[cl_, ps_, sg_, hf_, dp_, f_, flag_] := Module[{sv, basePt}, {PointSize[ps], sv = s[t, f]; Hue[cl (1 + Sin[.02 t])/2, 1, .3 + sg .3 Sin[hf sv]], basePt = {-sg s[t, f] Sin[sv], -sg s[t, f] Cos[sv], dp + sv}; Point[basePt], If[flag, {Hue[cl (1 + Sin[.1 t])/2, 1, .6 + sg .4 Sin[hf sv]], PointSize[RandomReal[.01]], Point[basePt + 1/2 RotationTransform[20 sv, {-Cos[sv], Sin[sv], 0}][{Sin[sv], Cos[sv], 0}]]}, {}] }] frames = ParallelTable[ Graphics3D[Table[{ dt[1, .01, -1, 1, 0, f, True], dt[.45, .01, 1, 1, 0, f, True], dt[1, .005, -1, 4, .2, f, False], dt[.45, .005, 1, 4, .2, f, False]}, {t, 0, 200, PD}], ViewPoint -> Left, BoxRatios -> {1, 1, 1.3}, ViewVertical -> {0, 0, -1}, ViewCenter -> {{0.5, 0.5, 0.5}, {0.5, 0.55}}, Boxed -> False, PlotRange -> {{-20, 20}, {-20, 20}, {0, 20}}, Background -> Black], {f, 0, 1, .01}]; Export["tree.gif", frames]
打开一个notebook,然后长按CTRL+/,效果如下:


Clear["`*"]; ifs[prob_,A_,init_,max_]:=FoldList[#2.{#[[1]],#[[2]],1}&,init,RandomChoice[prob->A,max]]; L={{{0.03,0},{0,0.1}},{{0.85,0},{0,0.85}},{{0.8,0},{0,0.8}},{{0.2,-0.08},{0.15,0.22}},{{-0.2,0.08},{0.15,0.22}},{{0.25,-0.1},{0.12,0.25}},{{-0.2,0.1},{0.12,0.2}}}; B=Map[List,{{0,0},{0,1.5},{0,1.5},{0,0.85},{0,0.85},{0,0.3},{0,0.4}},{2}]; {A,prob,init,max}={N@Join[L,B,3],{2,60,10,7,7,7,7}/100.,{0.,2.},10^5}; pts=ifs[prob,A,init,max];//AbsoluteTiming Graphics[{{Darker@Green,PointSize@Tiny,Point@pts},{Hue@Random[],PointSize@Large,Point@#}&/@RandomChoice[pts,200]},AspectRatio->1.5]
( 今年直接手动涂色送happy spring的卡片了,不是程序媛搞不出酷炫的东西好桑心) Wolfram Mathematica 算数学软件吧?

还有这个:

算不算抖机灵 = = 鸡汁的我


by Anselm Ivanovas
====================================
%
<span class="k">function</span> <span class="nf">christmas</span> <span class="c">% Anselm Ivanovas, anselm.ivanovas@student.unisg.ch</span> <span class="c">%Basically just a nice plot for some christmas fun.</span> <span class="c">%3D Plot of a hhristmas tree with some presents and snow</span> <span class="c">%% setup</span> <span class="n">snow</span><span class="p">=</span><span class="mi">800</span><span class="p">;</span> <span class="c">% number of snow flakes [0 .. 5000]</span> <span class="c">%% draw tree</span> <span class="n">h</span><span class="p">=</span><span class="mi">0</span><span class="p">:</span><span class="mf">0.2</span><span class="p">:</span><span class="mi">25</span><span class="p">;</span> <span class="c">%vertical grid</span> <span class="p">[</span><span class="n">X</span><span class="p">,</span><span class="n">Y</span><span class="p">,</span><span class="n">Z</span><span class="p">]</span> <span class="p">=</span> <span class="n">cylinder</span><span class="p">(</span><span class="n">tree</span><span class="p">(</span><span class="n">h</span><span class="p">));</span> <span class="c">%produce a tree formed cylinder</span> <span class="n">Z</span><span class="p">=</span><span class="n">Z</span><span class="o">*</span><span class="mi">25</span><span class="p">;</span> <span class="c">%scale to the right heigth</span> <span class="c">%add some diffusion to the surface of the tree to make it look more real</span> <span class="n">treeDiffusion</span><span class="p">=</span><span class="nb">rand</span><span class="p">(</span><span class="mi">126</span><span class="p">,</span><span class="mi">21</span><span class="p">)</span><span class="o">-</span><span class="mf">0.5</span><span class="p">;</span><span class="c">%some horizontal diffusion data</span> <span class="c">%add diffusion to the grid points</span> <span class="k">for</span> <span class="n">cnt1</span><span class="p">=</span><span class="mi">1</span><span class="p">:</span><span class="mi">21</span> <span class="k">for</span> <span class="n">cnt2</span><span class="p">=</span><span class="mi">16</span><span class="p">:</span><span class="mi">126</span><span class="c">%starting above the trunk</span> <span class="c">%get the angle to always diffuse in direction of the radius</span> <span class="nb">angle</span><span class="p">=</span><span class="nb">atan</span><span class="p">(</span><span class="n">Y</span><span class="p">(</span><span class="n">cnt2</span><span class="p">,</span><span class="n">cnt1</span><span class="p">)</span><span class="o">/</span><span class="n">X</span><span class="p">(</span><span class="n">cnt2</span><span class="p">,</span><span class="n">cnt1</span><span class="p">));</span> <span class="c">%split the diffusion in the two coordinates, depending on the angle</span> <span class="n">X</span><span class="p">(</span><span class="n">cnt2</span><span class="p">,</span><span class="n">cnt1</span><span class="p">)=</span><span class="n">X</span><span class="p">(</span><span class="n">cnt2</span><span class="p">,</span><span class="n">cnt1</span><span class="p">)</span><span class="o">+</span><span class="nb">cos</span><span class="p">(</span><span class="nb">angle</span><span class="p">)</span><span class="o">*</span><span class="n">treeDiffusion</span><span class="p">(</span><span class="n">cnt2</span><span class="p">,</span><span class="n">cnt1</span><span class="p">);</span> <span class="n">Y</span><span class="p">(</span><span class="n">cnt2</span><span class="p">,</span><span class="n">cnt1</span><span class="p">)=</span><span class="n">Y</span><span class="p">(</span><span class="n">cnt2</span><span class="p">,</span><span class="n">cnt1</span><span class="p">)</span><span class="o">+</span><span class="nb">sin</span><span class="p">(</span><span class="nb">angle</span><span class="p">)</span><span class="o">*</span><span class="n">treeDiffusion</span><span class="p">(</span><span class="n">cnt2</span><span class="p">,</span><span class="n">cnt1</span><span class="p">);</span> <span class="c">%some Vertical diffusion for each point</span> <span class="n">Z</span><span class="p">(</span><span class="n">cnt2</span><span class="p">,</span><span class="n">cnt1</span><span class="p">)=</span><span class="n">Z</span><span class="p">(</span><span class="n">cnt2</span><span class="p">,</span><span class="n">cnt1</span><span class="p">)</span><span class="o">+</span><span class="p">(</span><span class="nb">rand</span><span class="o">-</span><span class="mf">0.5</span><span class="p">)</span><span class="o">*</span><span class="mf">0.5</span><span class="p">;</span> <span class="k">end</span> <span class="k">end</span> <span class="c">%draw the tree</span> <span class="n">surfl</span><span class="p">(</span><span class="n">X</span><span class="p">,</span><span class="n">Y</span><span class="p">,</span><span class="n">Z</span><span class="p">,</span><span class="s">'light'</span><span class="p">)</span> <span class="c">%% View and format</span> <span class="c">%Use as nice green color map (darker at the bottom, lighter at the top)</span> <span class="n">r</span><span class="p">=(</span><span class="mf">0.0430</span><span class="p">:(</span><span class="mf">0.2061</span><span class="o">/</span><span class="mi">50</span><span class="p">):</span><span class="mf">0.2491</span><span class="p">)</span><span class="o">'</span><span class="p">;</span><span class="c">%red component</span> <span class="n">g</span><span class="p">=(</span><span class="mf">0.2969</span><span class="p">:(</span><span class="mf">0.4012</span><span class="o">/</span><span class="mi">50</span><span class="p">):</span><span class="mf">0.6981</span><span class="p">)</span><span class="o">'</span><span class="p">;</span><span class="c">%green component</span> <span class="n">b</span><span class="p">=(</span><span class="mf">0.0625</span><span class="p">:(</span><span class="mf">0.2696</span><span class="o">/</span><span class="mi">50</span><span class="p">):</span><span class="mf">0.3321</span><span class="p">)</span><span class="o">'</span><span class="p">;</span><span class="c">%blue component</span> <span class="n">map</span><span class="p">=[</span><span class="n">r</span><span class="p">,</span><span class="n">g</span><span class="p">,</span><span class="n">b</span><span class="p">];</span><span class="c">%join in a map</span> <span class="k">for</span> <span class="n">cnt</span><span class="p">=</span><span class="mi">1</span><span class="p">:</span><span class="mi">6</span> <span class="c">%change the lower part to brown for the trunk</span> <span class="n">map</span><span class="p">(</span><span class="n">cnt</span><span class="p">,:)=[</span><span class="mi">77</span><span class="p">,</span><span class="mi">63</span><span class="p">,</span><span class="mi">5</span><span class="p">]</span><span class="o">/</span><span class="mi">265</span><span class="p">;</span> <span class="k">end</span> <span class="n">colormap</span><span class="p">(</span><span class="n">map</span><span class="p">)</span><span class="c">%set the map</span> <span class="n">view</span><span class="p">([</span><span class="o">-</span><span class="mf">37.5</span><span class="p">,</span><span class="mi">4</span><span class="p">])</span><span class="c">%Change the view to see a little more of the Actual 3D tree</span> <span class="n">lighting</span> <span class="n">phong</span> <span class="c">%some nice lighting</span> <span class="n">shading</span> <span class="n">interp</span> <span class="c">%remove grid and smoothen the surface color</span> <span class="n">axis</span> <span class="n">equal</span> <span class="c">%takes care of display in the right proportion</span> <span class="n">axis</span><span class="p">([</span><span class="o">-</span><span class="mi">10</span> <span class="mi">10</span> <span class="o">-</span><span class="mi">10</span> <span class="mi">10</span> <span class="mi">0</span> <span class="mi">30</span><span class="p">])</span> <span class="c">%give some more axis space (for the snow later)</span> <span class="n">axis</span> <span class="n">off</span> <span class="c">%but don't show axis</span> <span class="n">hold</span> <span class="n">on</span> <span class="c">%to draw the rest</span> <span class="n">title</span><span class="p">(</span><span class="s">'Merry Christmas 知乎er'</span><span class="p">)</span><span class="c">%self explaining</span> <span class="c">%% Presents</span> <span class="c">%Draw some presents around the tree (each with random color)</span> <span class="n">drawPresent</span><span class="p">(</span><span class="mi">2</span><span class="p">,</span><span class="o">-</span><span class="mi">4</span><span class="p">,</span><span class="mi">0</span><span class="p">,</span><span class="mi">3</span><span class="p">,</span><span class="mi">3</span><span class="p">,</span><span class="mi">2</span><span class="p">);</span> <span class="n">drawPresent</span><span class="p">(</span><span class="o">-</span><span class="mi">4</span><span class="p">,</span><span class="mi">3</span><span class="p">,</span><span class="mi">0</span><span class="p">,</span><span class="mi">2</span><span class="p">,</span><span class="mi">3</span><span class="p">,</span><span class="mf">1.5</span><span class="p">);</span> <span class="n">drawPresent</span><span class="p">(</span><span class="mi">5</span><span class="p">,</span><span class="mi">3</span><span class="p">,</span><span class="mi">0</span><span class="p">,</span><span class="mi">4</span><span class="p">,</span><span class="mi">3</span><span class="p">,</span><span class="mi">3</span><span class="p">);</span> <span class="n">drawPresent</span><span class="p">(</span><span class="o">-</span><span class="mi">14</span><span class="p">,</span><span class="o">-</span><span class="mi">5</span><span class="p">,</span><span class="mi">0</span><span class="p">,</span><span class="mi">6</span><span class="p">,</span><span class="mi">3</span><span class="p">,</span><span class="mi">1</span><span class="p">);</span> <span class="n">drawPresent</span><span class="p">(</span><span class="o">-</span><span class="mi">9</span><span class="p">,</span><span class="o">-</span><span class="mi">10</span><span class="p">,</span><span class="mi">0</span><span class="p">,</span><span class="mi">2</span><span class="p">,</span><span class="mi">2</span><span class="p">,</span><span class="mi">2</span><span class="p">);</span> <span class="n">drawPresent</span><span class="p">(</span><span class="mi">0</span><span class="p">,</span><span class="mi">4</span><span class="p">,</span><span class="mi">0</span><span class="p">,</span><span class="mi">4</span><span class="p">,</span><span class="mi">3</span><span class="p">,</span><span class="mi">3</span><span class="p">);</span> <span class="n">drawPresent</span><span class="p">(</span><span class="o">-</span><span class="mi">6</span><span class="p">,</span><span class="o">-</span><span class="mi">13</span><span class="p">,</span><span class="mi">0</span><span class="p">,</span><span class="mi">3</span><span class="p">,</span><span class="mi">3</span><span class="p">,</span><span class="mi">3</span><span class="p">);</span> <span class="c">%% Snow</span> <span class="c">%create some random 3D coordinates for the snow (amount as in setup above)</span> <span class="n">snowX</span><span class="p">=(</span><span class="nb">rand</span><span class="p">(</span><span class="n">snow</span><span class="p">,</span><span class="mi">1</span><span class="p">)</span><span class="o">*</span><span class="mi">25</span><span class="o">-</span><span class="mf">12.5</span><span class="p">);</span> <span class="n">snowY</span><span class="p">=(</span><span class="nb">rand</span><span class="p">(</span><span class="n">snow</span><span class="p">,</span><span class="mi">1</span><span class="p">)</span><span class="o">*</span><span class="mi">25</span><span class="o">-</span><span class="mf">12.5</span><span class="p">);</span> <span class="n">snowZ</span><span class="p">=(</span><span class="nb">rand</span><span class="p">(</span><span class="n">snow</span><span class="p">,</span><span class="mi">1</span><span class="p">)</span><span class="o">*</span><span class="mi">27</span><span class="p">);</span> <span class="c">%Note:Some flakes will end up IN the tree but just can't be seen then</span> <span class="n">plot3</span><span class="p">(</span><span class="n">snowX</span><span class="p">,</span><span class="n">snowY</span><span class="p">,</span><span class="n">snowZ</span><span class="p">,</span><span class="s">'w*'</span><span class="p">)</span><span class="c">%plot coordinates as white snow flakes</span> <span class="n">hold</span> <span class="n">off</span><span class="c">%Done</span> <span class="k">end</span> <span class="c">% of function</span> <span class="c">%% ============= private functions</span> <span class="k">function</span><span class="w"> </span>r<span class="p">=</span><span class="nf">tree</span><span class="p">(</span>h<span class="p">)</span><span class="c">%Gives a profile for the tree</span> <span class="k">for</span> <span class="n">cnt</span><span class="p">=</span><span class="mi">1</span><span class="p">:</span><span class="nb">length</span><span class="p">(</span><span class="n">h</span><span class="p">)</span> <span class="k">if</span><span class="p">(</span><span class="n">h</span><span class="p">(</span><span class="n">cnt</span><span class="p">)</span><span class="o">==</span><span class="mi">0</span><span class="p">)</span><span class="c">%no Width at the bottom. Ensures a "closed" trunk</span> <span class="n">r</span><span class="p">(</span><span class="n">cnt</span><span class="p">)=</span><span class="mi">0</span><span class="p">;</span> <span class="k">end</span> <span class="c">%smaller radius for the trunk</span> <span class="k">if</span> <span class="p">(</span><span class="n">h</span><span class="p">(</span><span class="n">cnt</span><span class="p">)</span><span class="o">></span><span class="mi">0</span> <span class="o">&&</span> <span class="n">h</span><span class="p">(</span><span class="n">cnt</span><span class="p">)</span><span class="o"><</span><span class="p">=</span><span class="mi">3</span><span class="p">)</span> <span class="n">r</span><span class="p">(</span><span class="n">cnt</span><span class="p">)=</span><span class="mf">1.5</span><span class="p">;</span> <span class="k">end</span> <span class="c">%reduce radius gradually from 8 to 0. Note: will only work with a trunk heigth</span> <span class="c">%of 3 and a whole tree heigth of 25. Scale the height of the tree in</span> <span class="c">%the "draw tree" section, since the cylinder command will return a 1</span> <span class="c">%unit high cylinder anyway</span> <span class="k">if</span><span class="p">(</span><span class="n">h</span><span class="p">(</span><span class="n">cnt</span><span class="p">)</span><span class="o">></span><span class="mi">3</span><span class="p">)</span> <span class="n">r</span><span class="p">(</span><span class="n">cnt</span><span class="p">)=</span><span class="mi">8</span><span class="o">-</span><span class="p">(</span><span class="n">h</span><span class="p">(</span><span class="n">cnt</span><span class="p">)</span><span class="o">-</span><span class="mi">3</span><span class="p">)</span><span class="o">*</span><span class="mf">0.3636</span><span class="p">;</span> <span class="k">end</span> <span class="k">end</span> <span class="k">end</span> <span class="c">% of function</span> <span class="c">%Draws a present with the given coordinate + size in a random color</span> <span class="c">%Note:Given coordinates apply to the lower front + left corner of the</span> <span class="c">%present (the one closest to the viewer) as seen in the plot</span> <span class="k">function</span><span class="w"> </span><span class="nf">drawPresent</span><span class="p">(</span>dx,dy,dz,scalex,scaley,scalez<span class="p">)</span><span class="w"></span> <span class="c">%the standard present coordinates</span> <span class="n">presentX</span><span class="p">=[</span><span class="mf">0.5</span> <span class="mf">0.5</span> <span class="mf">0.5</span> <span class="mf">0.5</span> <span class="mf">0.5</span><span class="p">;</span> <span class="mi">0</span> <span class="mi">1</span> <span class="mi">1</span> <span class="mi">0</span> <span class="mi">0</span><span class="p">;</span> <span class="mi">0</span> <span class="mi">1</span> <span class="mi">1</span> <span class="mi">0</span> <span class="mi">0</span><span class="p">;</span> <span class="mi">0</span> <span class="mi">1</span> <span class="mi">1</span> <span class="mi">0</span> <span class="mi">0</span><span class="p">;</span> <span class="mf">0.5</span> <span class="mf">0.5</span> <span class="mf">0.5</span> <span class="mf">0.5</span> <span class="mf">0.5</span><span class="p">];</span> <span class="n">presentY</span><span class="p">=[</span><span class="mf">0.5</span> <span class="mf">0.5</span> <span class="mf">0.5</span> <span class="mf">0.5</span> <span class="mf">0.5</span><span class="p">;</span> <span class="mi">0</span> <span class="mi">0</span> <span class="mi">1</span> <span class="mi">1</span> <span class="mi">0</span><span class="p">;</span> <span class="mi">0</span> <span class="mi">0</span> <span class="mi">1</span> <span class="mi">1</span> <span class="mi">0</span><span class="p">;</span> <span class="mi">0</span> <span class="mi">0</span> <span class="mi">1</span> <span class="mi">1</span> <span class="mi">0</span><span class="p">;</span> <span class="mf">0.5</span> <span class="mf">0.5</span> <span class="mf">0.5</span> <span class="mf">0.5</span> <span class="mf">0.5</span><span class="p">];</span> <span class="n">presentZ</span><span class="p">=[</span><span class="mi">0</span> <span class="mi">0</span> <span class="mi">0</span> <span class="mi">0</span> <span class="mi">0</span><span class="p">;</span> <span class="mi">0</span> <span class="mi">0</span> <span class="mi">0</span> <span class="mi">0</span> <span class="mi">0</span><span class="p">;</span> <span class="mf">0.5</span> <span class="mf">0.5</span> <span class="mf">0.5</span> <span class="mf">0.5</span> <span class="mf">0.5</span><span class="p">;</span> <span class="mi">1</span> <span class="mi">1</span> <span class="mi">1</span> <span class="mi">1</span> <span class="mi">1</span><span class="p">;</span> <span class="mi">1</span> <span class="mi">1</span> <span class="mi">1</span> <span class="mi">1</span> <span class="mi">1</span><span class="p">];</span> <span class="c">%draw some presents with random colors</span> <span class="c">%scale present and move it to the right place and get the plot handle</span> <span class="n">myHandle</span><span class="p">=</span><span class="n">surf</span><span class="p">((</span><span class="n">presentX</span><span class="o">*</span><span class="n">scalex</span><span class="o">+</span><span class="n">dx</span><span class="p">),(</span><span class="n">presentY</span><span class="o">*</span><span class="n">scaley</span><span class="o">+</span><span class="n">dy</span><span class="p">),</span> <span class="p">(</span><span class="n">presentZ</span><span class="o">*</span><span class="n">scalez</span><span class="o">+</span><span class="n">dz</span><span class="p">));</span> <span class="c">%some random color map</span> <span class="n">randColorMap</span><span class="p">(:,:,</span><span class="mi">1</span><span class="p">)=</span><span class="nb">repmat</span><span class="p">(</span><span class="nb">rand</span><span class="p">,[</span><span class="mi">5</span><span class="p">,</span><span class="mi">5</span><span class="p">]);</span><span class="c">%r component</span> <span class="n">randColorMap</span><span class="p">(:,:,</span><span class="mi">2</span><span class="p">)=</span><span class="nb">repmat</span><span class="p">(</span><span class="nb">rand</span><span class="p">,[</span><span class="mi">5</span><span class="p">,</span><span class="mi">5</span><span class="p">]);</span><span class="c">%g component</span> <span class="n">randColorMap</span><span class="p">(:,:,</span><span class="mi">3</span><span class="p">)=</span><span class="nb">repmat</span><span class="p">(</span><span class="nb">rand</span><span class="p">,[</span><span class="mi">5</span><span class="p">,</span><span class="mi">5</span><span class="p">]);</span><span class="c">%b component</span> <span class="c">%Assign colormap just to the plot handle object of the present, so the tree</span> <span class="c">%does not change color</span> <span class="n">set</span><span class="p">(</span><span class="n">myHandle</span><span class="p">,</span><span class="s">'CData'</span><span class="p">,</span><span class="n">randColorMap</span><span class="p">)</span> <span class="n">shading</span> <span class="n">interp</span> <span class="c">%Nice shding + without grid</span> <span class="k">end</span> <span class="c">% of function</span>
R语言 能画,但是这种比较有什么意义呢..................................

<span class="go">L <- matrix(</span> <span class="go"> c(0.03, 0, 0 , 0.1,</span> <span class="go"> 0.85, 0.00, 0.00, 0.85,</span> <span class="go"> 0.8, 0.00, 0.00, 0.8,</span> <span class="go"> 0.2, -0.08, 0.15, 0.22,</span> <span class="go"> -0.2, 0.08, 0.15, 0.22,</span> <span class="go"> 0.25, -0.1, 0.12, 0.25,</span> <span class="go"> -0.2, 0.1, 0.12, 0.2),</span> <span class="go"> nrow=4)</span> <span class="go"># ... and each row is a translation vector</span> <span class="go">B <- matrix(</span> <span class="go"> c(0, 0,</span> <span class="go"> 0, 1.5,</span> <span class="go"> 0, 1.5,</span> <span class="go"> 0, 0.85,</span> <span class="go"> 0, 0.85,</span> <span class="go"> 0, 0.3,</span> <span class="go"> 0, 0.4),</span> <span class="go"> nrow=2)</span> <span class="go">prob = c(0.02, 0.6,.08, 0.07, 0.07, 0.07, 0.07)</span> <span class="go"># Iterate the discrete stochastic map </span> <span class="go">N = 1e5 #5 # number of iterations </span> <span class="go">x = matrix(NA,nrow=2,ncol=N)</span> <span class="go">x[,1] = c(0,2) # initial point</span> <span class="go">k <- sample(1:7,N,prob,replace=TRUE) # values 1-7 </span> <span class="go">for (i in 2:N) </span> <span class="go"> x[,i] = crossprod(matrix(L[,k[i]],nrow=2),x[,i-1]) + B[,k[i]] # iterate </span> <span class="go"># Plot the iteration history </span> <span class="go">png('card.png')</span> <span class="go">par(bg='darkblue',mar=rep(0,4)) </span> <span class="go">plot(x=x[1,],y=x[2,],</span> <span class="go"> col=grep('green',colors(),value=TRUE),</span> <span class="go"> axes=FALSE,</span> <span class="go"> cex=.1,</span> <span class="go"> xlab='',</span> <span class="go"> ylab='' )#,pch='.')</span> <span class="go">bals <- sample(N,20)</span> <span class="go">points(x=x[1,bals],y=x[2,bals]-.1,</span> <span class="go"> col=c('red','blue','yellow','orange'),</span> <span class="go"> cex=2,</span> <span class="go"> pch=19</span> <span class="go">)</span> <span class="go">text(x=-.7,y=8,</span> <span class="go"> labels='Merry',</span> <span class="go"> adj=c(.5,.5),</span> <span class="go"> srt=45,</span> <span class="go"> vfont=c('script','plain'),</span> <span class="go"> cex=3,</span> <span class="go"> col='gold'</span> <span class="go">)</span> <span class="go">text(x=0.7,y=8,</span> <span class="go"> labels='Christmas',</span> <span class="go"> adj=c(.5,.5),</span> <span class="go"> srt=-45,</span> <span class="go"> vfont=c('script','plain'),</span> <span class="go"> cex=3,</span> <span class="go"> col='gold'</span> <span class="go">)</span> <span class="go">dev.off()</span>

핫 AI 도구

Undresser.AI Undress
사실적인 누드 사진을 만들기 위한 AI 기반 앱

AI Clothes Remover
사진에서 옷을 제거하는 온라인 AI 도구입니다.

Undress AI Tool
무료로 이미지를 벗다

Clothoff.io
AI 옷 제거제

AI Hentai Generator
AI Hentai를 무료로 생성하십시오.

인기 기사

뜨거운 도구

메모장++7.3.1
사용하기 쉬운 무료 코드 편집기

SublimeText3 중국어 버전
중국어 버전, 사용하기 매우 쉽습니다.

스튜디오 13.0.1 보내기
강력한 PHP 통합 개발 환경

드림위버 CS6
시각적 웹 개발 도구

SublimeText3 Mac 버전
신 수준의 코드 편집 소프트웨어(SublimeText3)

뜨거운 주제











이 기사에서는 HTML을 구문 분석하기 위해 파이썬 라이브러리 인 아름다운 수프를 사용하는 방법을 설명합니다. 데이터 추출, 다양한 HTML 구조 및 오류 처리 및 대안 (SEL과 같은 Find (), find_all (), select () 및 get_text ()와 같은 일반적인 방법을 자세히 설명합니다.

Python의 통계 모듈은 강력한 데이터 통계 분석 기능을 제공하여 생물 통계 및 비즈니스 분석과 같은 데이터의 전반적인 특성을 빠르게 이해할 수 있도록 도와줍니다. 데이터 포인트를 하나씩 보는 대신 평균 또는 분산과 같은 통계를보고 무시할 수있는 원래 데이터에서 트렌드와 기능을 발견하고 대형 데이터 세트를보다 쉽고 효과적으로 비교하십시오. 이 튜토리얼은 평균을 계산하고 데이터 세트의 분산 정도를 측정하는 방법을 설명합니다. 달리 명시되지 않는 한,이 모듈의 모든 함수는 단순히 평균을 합산하는 대신 평균 () 함수의 계산을 지원합니다. 부동 소수점 번호도 사용할 수 있습니다. 무작위로 가져옵니다 수입 통계 Fracti에서

파이썬 객체의 직렬화 및 사막화는 사소한 프로그램의 주요 측면입니다. 무언가를 Python 파일에 저장하면 구성 파일을 읽거나 HTTP 요청에 응답하는 경우 객체 직렬화 및 사태화를 수행합니다. 어떤 의미에서, 직렬화와 사제화는 세계에서 가장 지루한 것들입니다. 이 모든 형식과 프로토콜에 대해 누가 걱정합니까? 일부 파이썬 객체를 지속하거나 스트리밍하여 나중에 완전히 검색하려고합니다. 이것은 세상을 개념적 차원에서 볼 수있는 좋은 방법입니다. 그러나 실제 수준에서 선택한 직렬화 체계, 형식 또는 프로토콜은 속도, 보안, 유지 보수 상태 및 프로그램의 기타 측면을 결정할 수 있습니다.

이 기사는 딥 러닝을 위해 텐서 플로와 Pytorch를 비교합니다. 데이터 준비, 모델 구축, 교육, 평가 및 배포와 관련된 단계에 대해 자세히 설명합니다. 프레임 워크, 특히 계산 포도와 관련하여 주요 차이점

이 기사는 Numpy, Pandas, Matplotlib, Scikit-Learn, Tensorflow, Django, Flask 및 요청과 같은 인기있는 Python 라이브러리에 대해 설명하고 과학 컴퓨팅, 데이터 분석, 시각화, 기계 학습, 웹 개발 및 H에서의 사용에 대해 자세히 설명합니다.

이 튜토리얼은 간단한 나무 탐색을 넘어서 DOM 조작에 중점을 둔 아름다운 수프에 대한 이전 소개를 바탕으로합니다. HTML 구조를 수정하기위한 효율적인 검색 방법과 기술을 탐색하겠습니다. 일반적인 DOM 검색 방법 중 하나는 EX입니다

이 기사는 Python 개발자가 CLIS (Command-Line Interfaces) 구축을 안내합니다. Typer, Click 및 Argparse와 같은 라이브러리를 사용하여 입력/출력 처리를 강조하고 CLI 유용성을 향상시키기 위해 사용자 친화적 인 디자인 패턴을 홍보하는 세부 정보.

이 기사는 프로젝트 종속성 관리 및 충돌을 피하는 데 중점을 둔 Python에서 가상 환경의 역할에 대해 설명합니다. 프로젝트 관리 개선 및 종속성 문제를 줄이는 데있어 생성, 활성화 및 이점을 자세히 설명합니다.
