예배 규칙서 찾다
Cluster cluster addslots(集群 槽位) cluster count failure reports(集群计数失败报告) cluster countkeysinslot cluster delslots cluster failover cluster forget cluster getkeysinslot cluster info cluster keyslot(集群键槽) cluster meet cluster nodes(集群节点) cluster replicate(集群复制) cluster reset(集群重置) cluster saveconfig cluster set config epoch cluster setslot cluster slaves cluster slots readonly readwrite Connection auth echo ping quit select swapdb Geo geoadd geodist geohash geopos georadius georadiusbymember Hashes hdel hexists hget hgetall hincrby hincrbyfloat hkeys hlen hmget hmset hscan hset hsetnx hstrlen hvals HyperLogLog pfadd pfcount pfmerge Keys del dump exists expire expireat keys migrate move object persist pexpire pexpireat pttl randomkey rename renamenx restore scan sort touch ttl type unlink wait Lists blpop brpop brpoplpush lindex linsert llen lpop lpush lpushx lrange lrem lset ltrim rpop rpoplpush rpush rpushx Pub/Sub psubscribe publish pubsub punsubscribe subscribe unsubscribe Scripting eval evalsha script debug script exists script flush script kill script load Server bgrewriteaof bgsave client getname client kill client list client pause client reply client setname command command count command getkeys command info config get config resetstat config rewrite config set dbsize debug object debug segfault flushall flushdb info lastsave monitor role save shutdown slaveof slowlog time Sets sadd scard sdiff sdiffstore sinter sinterstore sismember smembers smove spop srandmember srem sscan sunion sunionstore Sorted Sets zadd zcard zcount zincrby zinterstore zlexcount zrange zrangebylex zrangebyscore zrank zrem zremrangebylex zremrangebyrank zremrangebyscore zrevrange zrevrangebylex zrevrangebyscore zrevrank zscan zscore zunionstore Strings append bitcount bitfield bitop bitpos decr decrby get getbit getrange getset incr incrby incrbyfloat mget mset msetnx psetex set setbit setex setnx setrange strlen Transactions discard exec multi unwatch watch
문자

CLIENT REPLY ON|OFF|SKIP

自3.2起可用。

时间复杂度: O(1)

有时,客户端可以完全禁用来自 Redis 服务器的回复。例如,当客户端发送消息并忘记命令或执行大量数据加载时,或缓存不断传输新数据的上下文时。在这种情况下,使用服务器时间和带宽来回复客户端,这将被忽略,这被认为是浪费。

CLIENT REPLY 命令控制服务器是否回复客户端的命令。以下模式可用:

  • ON。这是服务器返回每个命令的默认模式。

  • OFF。在这种模式下,服务器不会回复客户端命令。

  • SKIP。该模式在其之后立即跳过命令的回复。

返回值

使用任一OFFSKIP子命令调用时,不会进行回复。当用ON以下方式调用

Simple string reply: OK.

이전 기사: 다음 기사: