.shakeimage {POSITION: relative} <BR><!-- <BR>var rector=3 <BR>var stopit=0 <BR>var a=1 <BR>function init(which){ <BR>stopit=0 <BR>shake=which <BR>shake.style.left=0 <BR>shake.style.top=0 <BR>} <BR>function rattleimage(){ <BR>if ((!document.all&&!document.getElementById)||stopit==1) <BR>return <BR>if (a==1){ <BR>shake.style.top=parseInt(shake.style.top)+rector <BR>} <BR>else if (a==2){ <BR>shake.style.left=parseInt(shake.style.left)+rector <BR>} <BR>else if (a==3){ <BR>shake.style.top=parseInt(shake.style.top)-rector <BR>} <BR>else{ <BR>shake.style.left=parseInt(shake.style.left)-rector <BR>} <BR>if (a<4) <BR>a++ <BR>else <BR>a=1 <BR>setTimeout("rattleimage()",50) <BR>} <BR>function stoprattle(which){ <BR>stopit=1 <BR>which.style.left=0 <BR>which.style.top=0 <BR>} <BR>//--> <br> <br><br></p>