让图片旋转任意角度及JQuery插件使用介绍

高洛峰
Lepaskan: 2017-02-04 09:18:15
asal
1817 orang telah melayarinya

引入下方的jquery.rotate.js文件,然后通过$("选择器").rotate(角度);可以旋转任意角度, 
例如$("#rotate-image").rotate(45);把这句放在$(document).ready(function(){ });中 
就是将id为rotate-image的图片旋转45度。 

不过,貌似在Chrome中总是不显示。 
唉,找了两个小时,才发现Chrome太坑爹了,没法获取图片的长宽。 
解决办法是,把$("#rotate-image").rotate(45);放在 
$(window).load(function(){ });中,因为在Chrome中图片在执行$(document).ready(function(){ });中的语句时并没有加载完图片,坑爹啊。 

另外可以更方便的通过调用$("选择器").rotateRight()和$("选择器").rotateLeft()来分别向右旋转90度和向左旋转90度。 

jquery.rotate.js: 

jQuery.fn.rotate = function(angle,whence) { 
var p = this.get(0); 
// we store the angle inside the image tag for persistence 
if (!whence) { 
p.angle = ((p.angle==undefined?0:p.angle) + angle) % 360; 
} else { 
p.angle = angle; 
} 
if (p.angle >= 0) { 
var rotation = Math.PI * p.angle / 180; 
} else { 
var rotation = Math.PI * (360+p.angle) / 180; 
} 
var costheta = Math.round(Math.cos(rotation) * 1000) / 1000; 
var sintheta = Math.round(Math.sin(rotation) * 1000) / 1000; 
//alert(costheta+","+sintheta); 
if (document.all && !window.opera) { 
var canvas = document.createElement('img'); 
canvas.src = p.src; 
canvas.height = p.height; 
canvas.width = p.width; 
canvas.style.filter = "progid:DXImageTransform.Microsoft.Matrix(M11="+costheta+",M12="+(-sintheta)+",M21="+sintheta+",M22="+costheta+",SizingMethod='auto expand')"; 
} else { 
var canvas = document.createElement('canvas'); 
if (!p.oImage) { 
canvas.oImage = new Image(); 
canvas.oImage.src = p.src; 
} else { 
canvas.oImage = p.oImage; 
} 
canvas.style.width = canvas.width = Math.abs(costheta*canvas.oImage.width) + Math.abs(sintheta*canvas.oImage.height); 
canvas.style.height = canvas.height = Math.abs(costheta*canvas.oImage.height) + Math.abs(sintheta*canvas.oImage.width); 
var context = canvas.getContext('2d'); 
context.save(); 
if (rotation <= Math.PI/2) { 
context.translate(sintheta*canvas.oImage.height,0); 
} else if (rotation <= Math.PI) { 
context.translate(canvas.width,-costheta*canvas.oImage.height); 
} else if (rotation <= 1.5*Math.PI) { 
context.translate(-costheta*canvas.oImage.width,canvas.height); 
} else { 
context.translate(0,-sintheta*canvas.oImage.width); 
} 
context.rotate(rotation); 
context.drawImage(canvas.oImage, 0, 0, canvas.oImage.width, canvas.oImage.height); 
context.restore(); 
} 
canvas.id = p.id; 
canvas.angle = p.angle; 
p.parentNode.replaceChild(canvas, p); 
} 
jQuery.fn.rotateRight = function(angle) { 
this.rotate(angle==undefined?90:angle); 
} 
jQuery.fn.rotateLeft = function(angle) { 
this.rotate(angle==undefined?-90:-angle); 
}
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