这篇文章主要为大家详细介绍了js实现移动端轮播图效果,具有一定的参考价值,感兴趣的小伙伴们可以参考一下
本文实例为大家分享了移动端轮播图效果展示的具体代码,供大家参考,具体内容如下
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0"> <title>Document</title> <link rel="stylesheet" href="reset.css" rel="external nofollow" > <style> html,body{ width:100%; overflow-x:hidden; } html{ font-size:100px; } .banner{ position:relative; height:3rem; overflow:hidden; } .banner .wrapper{ position:absolute; top:0; left:-100%; height:100%; } .banner .wrapper .slide{ float:left; height:100%; background:#eee; } .banner .wrapper .slide img{ display:none; width:100%; height:100%; } .tip{ position:absolute; left:0; bottom:.1rem; width:100%; height:.16rem; text-align:center; } .tip li{ display:inline-block; margin:0 .03rem; width:.16rem; height:.16rem; background:rgba(0,0,0,0.2); border-radius:50%; vertical-align:top; } .tip li.bg{ background:#007aff; } </style> </head> <body> <section class='banner'> <p class='wrapper'> <!--实现无缝滚动:把第一张放末尾 最后一张放开头--> <p class='slide'><img src="img/banner5.jpg" alt=""></p> <p class='slide'><img src="img/banner1.jpg" alt=""></p> <p class='slide'><img src="img/banner2.jpg" alt=""></p> <p class='slide'><img src="img/banner3.jpg" alt=""></p> <p class='slide'><img src="img/banner4.jpg" alt=""></p> <p class='slide'><img src="img/banner5.jpg" alt=""></p> <p class='slide'><img src="img/banner1.jpg" alt=""></p> </p> <ul class='tip'> <li class='bg'></li> <li></li> <li></li> <li></li> <li></li> </ul> </section> <script charset='utf-8' src='zepto.min.js'></script> <script charset='utf-8'> //REM ~function(){ document.documentElement.style.fontSize = document.documentElement.clientWidth/640*100 + 'px'; }() //页面中如果自己使用了TOUCH MOVE等原生事件,需要把浏览器的默认行为阻止掉 $(document).on('touchmove touchstart touchend',function(ev){ ev.preventDefault(); }) //BANNER var bannerRender = (function(){ var winW = document.documentElement.clientWidth, maxL = 0, minL = 0; var $banner = $('.banner'), $wrapper = $banner.children('.wrapper'), $slideList = $wrapper.children('.slide'), $imgList = $wrapper.find('img'); var step = 1, count = 0, followTimer = null; //public fn function isSwipe(strX,strY,endX,endY){ return Math.abs(endX - strX)>30 || Math.abs(endY - strY) > 30) } function swipeDir(strX,strY,endX,endY){ return Math.abs(endX - strX)>=Math.abs(endY - strY)?(endX - strX>0?'right':'left'):(endY - strY>0?'down':'up'); } //touch start function dragStart(ev){ var point = ev.touches[0]; $wrapper.attr({ strL:parseFloat($wrapper.css('left')), strX:point.clientX, strY:point.clientY, isMove:false, dir:null, changeX:null }) } //touch move function dragIng(ev){ var point = ev.touches[0]; var endX = point.clientX, endY = point.clientY, strX = parseFloat($wrapper.attr('strX')), strY = parseFloat($wrapper.attr('strY')), strL = parseFloat($wrapper.attr('strL')), changeX = endX - strX; //计算出是否滑动以及滑动的方向:只有是左右滑动才进行处理 var isMove = isSwipe(strX,strY,endX,endY), dir = swipeDir(strX,strY,endX,endY); if(isMove && /(left|right)/i.test(dir)){ $wrapper.attr({ isMove:true, dir:dir, changeX:changeX }); var curL = strL+changeX; curL = curL>maxL?maxL:(curL<minL?minL:curL); $wrapper[0].style.webkitTransitionDuration = '0s'; $wrapper.css('left',curL); } } //touch end function dragEnd(){ var isMove = $wrapper.attr('isMove'), dir = $wrapper.attr('dir'), changeX = parseFloat($wrapper.attr('changeX')); if(isMove && /(left|right)/i.test(dir)){ if(Math.abs(changeX)>=winW/2){ if(dir==='left'){ step++; }else{ step--; } } } $wrapper[0].style.webkitTransitionDuration = '.2s'; $wrapper.css('left',-step*winW); lazyImg(); //动画运动过程中,我们监听一个定时器:动画运动完成判断当前是否运动到边界,如果运动到达了边界,我们让其立马回到自己的真实位置 window.clearTimeout(followTimer) followTimer = window.setTimeout(function(){ if(step===0){ $wrapper[0].style.webkitTransitionDuration = '0s'; $wrapper.css('left',-(count-2)*winW); step = count-2; lazyImg(); } if(step===count-1){ $wrapper[0].style.webkitTransitionDuration = '0s'; $wrapper.css('left',-winW); step = 1; lazyImg(); } window.clearTimeout(followTimer) },200) } //图片延迟加载,让当前的活动块及相邻的两个活动块进行加载 function lazyImg(){ var $cur = $slideList.eq(step), $tar = $cur.add($cur.prev()).add($cur.next()); $tar.each(function(index,item){ var $img = $(item).children('img'); if($img.attr('isLoad')==='true'){ //ATTR存储或者获取的属性值都是一个字符串,如果当前的图片已经加载过了,我们就不需要重新的加载了 return; } var oImg = new Image; oImg.src = $img.attr('src'); oImg.onload = function(){ $img.attr({ src:this.src, isLoad:true }).css('display','block') oImg = null; } }) } return{ init:function(){ //init css style count = $slideList.length; minL = -($slideList.length-1)*winW; $wrapper.css('width',$slideList.length*winW); $slideList.css('width',winW); //lazy img lazyImg(); $banner.on('touchstart',dragStart).on('touchmove',dragIng).on('touchend',dragEnd) } } })() bannerRender.init(); </script> </body> </html>
边界判断逻辑可参照下图
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