Home Backend Development Python Tutorial Python graph algorithms

Python graph algorithms

Feb 25, 2017 pm 01:27 PM

这篇文章主要介绍了Python图算法,结合实例形式详细分析了Python数据结构与算法中的图算法实现技巧,需要的朋友可以参考下

本文实例讲述了Python图算法。分享给大家供大家参考,具体如下:

#encoding=utf-8
import networkx,heapq,sys
from matplotlib import pyplot
from collections import defaultdict,OrderedDict
from numpy import array
# Data in graphdata.txt:
# a b  4
# a h  8
# b c  8
# b h  11
# h i  7
# h g  1
# g i  6
# g f  2
# c f  4
# c i  2
# c d  7
# d f  14
# d e  9
# f e  10
def Edge(): return defaultdict(Edge)
class Graph:
  def __init__(self):
    self.Link = Edge()
    self.FileName = ''
    self.Separator = ''
  def MakeLink(self,filename,separator):
    self.FileName = filename
    self.Separator = separator
    graphfile = open(filename,'r')
    for line in graphfile:
      items = line.split(separator)
      self.Link[items[0]][items[1]] = int(items[2])
      self.Link[items[1]][items[0]] = int(items[2])
    graphfile.close()
  def LocalClusteringCoefficient(self,node):
    neighbors = self.Link[node]
    if len(neighbors) <= 1: return 0
    links = 0
    for j in neighbors:
      for k in neighbors:
        if j in self.Link[k]:
          links += 0.5
    return 2.0*links/(len(neighbors)*(len(neighbors)-1))
  def AverageClusteringCoefficient(self):
    total = 0.0
    for node in self.Link.keys():
      total += self.LocalClusteringCoefficient(node)
    return total/len(self.Link.keys())
  def DeepFirstSearch(self,start):
    visitedNodes = []
    todoList = [start]
    while todoList:
      visit = todoList.pop(0)
      if visit not in visitedNodes:
        visitedNodes.append(visit)
        todoList = self.Link[visit].keys() + todoList
    return visitedNodes
  def BreadthFirstSearch(self,start):
    visitedNodes = []
    todoList = [start]
    while todoList:
      visit = todoList.pop(0)
      if visit not in visitedNodes:
        visitedNodes.append(visit)
        todoList = todoList + self.Link[visit].keys()
    return visitedNodes
  def ListAllComponent(self):
    allComponent = []
    visited = {}
    for node in self.Link.iterkeys():
      if node not in visited:
        oneComponent = self.MakeComponent(node,visited)
        allComponent.append(oneComponent)
    return allComponent
  def CheckConnection(self,node1,node2):
    return True if node2 in self.MakeComponent(node1,{}) else False
  def MakeComponent(self,node,visited):
    visited[node] = True
    component = [node]
    for neighbor in self.Link[node]:
      if neighbor not in visited:
        component += self.MakeComponent(neighbor,visited)
    return component
  def MinimumSpanningTree_Kruskal(self,start):
    graphEdges = [line.strip(&#39;\n&#39;).split(self.Separator) for line in open(self.FileName,&#39;r&#39;)]
    nodeSet = {}
    for idx,node in enumerate(self.MakeComponent(start,{})):
      nodeSet[node] = idx
    edgeNumber = 0; totalEdgeNumber = len(nodeSet)-1
    for oneEdge in sorted(graphEdges,key=lambda x:int(x[2]),reverse=False):
      if edgeNumber == totalEdgeNumber: break
      nodeA,nodeB,cost = oneEdge
      if nodeA in nodeSet and nodeSet[nodeA] != nodeSet[nodeB]:
        nodeBSet = nodeSet[nodeB]
        for node in nodeSet.keys():
          if nodeSet[node] == nodeBSet:
            nodeSet[node] = nodeSet[nodeA]
        print nodeA,nodeB,cost
        edgeNumber += 1
  def MinimumSpanningTree_Prim(self,start):
    expandNode = set(self.MakeComponent(start,{}))
    distFromTreeSoFar = {}.fromkeys(expandNode,sys.maxint); distFromTreeSoFar[start] = 0
    linkToNode = {}.fromkeys(expandNode,&#39;&#39;);linkToNode[start] = start
    while expandNode:
      # Find the closest dist node
      closestNode = &#39;&#39;; shortestdistance = sys.maxint;
      for node,dist in distFromTreeSoFar.iteritems():
        if node in expandNode and dist < shortestdistance:
          closestNode,shortestdistance = node,dist
      expandNode.remove(closestNode)
      print linkToNode[closestNode],closestNode,shortestdistance
      for neighbor in self.Link[closestNode].iterkeys():
        recomputedist = self.Link[closestNode][neighbor]
        if recomputedist < distFromTreeSoFar[neighbor]:
          distFromTreeSoFar[neighbor] = recomputedist
          linkToNode[neighbor] = closestNode
  def ShortestPathOne2One(self,start,end):
    pathFromStart = {}
    pathFromStart[start] = [start]
    todoList = [start]
    while todoList:
      current = todoList.pop(0)
      for neighbor in self.Link[current]:
        if neighbor not in pathFromStart:
          pathFromStart[neighbor] = pathFromStart[current] + [neighbor]
          if neighbor == end:
            return pathFromStart[end]
          todoList.append(neighbor)
    return []
  def Centrality(self,node):
    path2All = self.ShortestPathOne2All(node)
    # The average of the distances of all the reachable nodes
    return float(sum([len(path)-1 for path in path2All.itervalues()]))/len(path2All)
  def SingleSourceShortestPath_Dijkstra(self,start):
    expandNode = set(self.MakeComponent(start,{}))
    distFromSourceSoFar = {}.fromkeys(expandNode,sys.maxint); distFromSourceSoFar[start] = 0
    while expandNode:
      # Find the closest dist node
      closestNode = &#39;&#39;; shortestdistance = sys.maxint;
      for node,dist in distFromSourceSoFar.iteritems():
        if node in expandNode and dist < shortestdistance:
          closestNode,shortestdistance = node,dist
      expandNode.remove(closestNode)
      for neighbor in self.Link[closestNode].iterkeys():
        recomputedist = distFromSourceSoFar[closestNode] + self.Link[closestNode][neighbor]
        if recomputedist < distFromSourceSoFar[neighbor]:
          distFromSourceSoFar[neighbor] = recomputedist
    for node in distFromSourceSoFar:
      print start,node,distFromSourceSoFar[node]
  def AllpairsShortestPaths_MatrixMultiplication(self,start):
    nodeIdx = {}; idxNode = {}; 
    for idx,node in enumerate(self.MakeComponent(start,{})):
      nodeIdx[node] = idx; idxNode[idx] = node
    matrixSize = len(nodeIdx)
    MaxInt = 1000
    nodeMatrix = array([[MaxInt]*matrixSize]*matrixSize)
    for node in nodeIdx.iterkeys():
      nodeMatrix[nodeIdx[node]][nodeIdx[node]] = 0
    for line in open(self.FileName,&#39;r&#39;):
      nodeA,nodeB,cost = line.strip(&#39;\n&#39;).split(self.Separator)
      if nodeA in nodeIdx:
        nodeMatrix[nodeIdx[nodeA]][nodeIdx[nodeB]] = int(cost)
        nodeMatrix[nodeIdx[nodeB]][nodeIdx[nodeA]] = int(cost)
    result = array([[0]*matrixSize]*matrixSize)
    for i in xrange(matrixSize):
      for j in xrange(matrixSize):
        result[i][j] = nodeMatrix[i][j]
    for itertime in xrange(2,matrixSize):
      for i in xrange(matrixSize):
        for j in xrange(matrixSize):
          if i==j:
            result[i][j] = 0
            continue
          result[i][j] = MaxInt
          for k in xrange(matrixSize):
            result[i][j] = min(result[i][j],result[i][k]+nodeMatrix[k][j])
    for i in xrange(matrixSize):
      for j in xrange(matrixSize):
        if result[i][j] != MaxInt:
          print idxNode[i],idxNode[j],result[i][j]
  def ShortestPathOne2All(self,start):
    pathFromStart = {}
    pathFromStart[start] = [start]
    todoList = [start]
    while todoList:
      current = todoList.pop(0)
      for neighbor in self.Link[current]:
        if neighbor not in pathFromStart:
          pathFromStart[neighbor] = pathFromStart[current] + [neighbor]
          todoList.append(neighbor)
    return pathFromStart
  def NDegreeNode(self,start,n):
    pathFromStart = {}
    pathFromStart[start] = [start]
    pathLenFromStart = {}
    pathLenFromStart[start] = 0
    todoList = [start]
    while todoList:
      current = todoList.pop(0)
      for neighbor in self.Link[current]:
        if neighbor not in pathFromStart:
          pathFromStart[neighbor] = pathFromStart[current] + [neighbor]
          pathLenFromStart[neighbor] = pathLenFromStart[current] + 1
          if pathLenFromStart[neighbor] <= n+1:
            todoList.append(neighbor)
    for node in pathFromStart.keys():
      if len(pathFromStart[node]) != n+1:
        del pathFromStart[node]
    return pathFromStart
  def Draw(self):
    G = networkx.Graph()
    nodes = self.Link.keys()
    edges = [(node,neighbor) for node in nodes for neighbor in self.Link[node]]
    G.add_edges_from(edges)
    networkx.draw(G)
    pyplot.show()
if __name__==&#39;__main__&#39;:
  separator = &#39;\t&#39;
  filename = &#39;C:\\Users\\Administrator\\Desktop\\graphdata.txt&#39;
  resultfilename = &#39;C:\\Users\\Administrator\\Desktop\\result.txt&#39;
  myGraph = Graph()
  myGraph.MakeLink(filename,separator)
  print &#39;LocalClusteringCoefficient&#39;,myGraph.LocalClusteringCoefficient(&#39;a&#39;)
  print &#39;AverageClusteringCoefficient&#39;,myGraph.AverageClusteringCoefficient()
  print &#39;DeepFirstSearch&#39;,myGraph.DeepFirstSearch(&#39;a&#39;)
  print &#39;BreadthFirstSearch&#39;,myGraph.BreadthFirstSearch(&#39;a&#39;)
  print &#39;ShortestPathOne2One&#39;,myGraph.ShortestPathOne2One(&#39;a&#39;,&#39;d&#39;)
  print &#39;ShortestPathOne2All&#39;,myGraph.ShortestPathOne2All(&#39;a&#39;)
  print &#39;NDegreeNode&#39;,myGraph.NDegreeNode(&#39;a&#39;,3).keys()
  print &#39;ListAllComponent&#39;,myGraph.ListAllComponent()
  print &#39;CheckConnection&#39;,myGraph.CheckConnection(&#39;a&#39;,&#39;f&#39;)
  print &#39;Centrality&#39;,myGraph.Centrality(&#39;c&#39;)
  myGraph.MinimumSpanningTree_Kruskal(&#39;a&#39;)
  myGraph.AllpairsShortestPaths_MatrixMultiplication(&#39;a&#39;)
  myGraph.MinimumSpanningTree_Prim(&#39;a&#39;)
  myGraph.SingleSourceShortestPath_Dijkstra(&#39;a&#39;)
  # myGraph.Draw()
Copy after login

更多Python图算法相关文章请关注PHP中文网!

Statement of this Website
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn

Hot AI Tools

Undresser.AI Undress

Undresser.AI Undress

AI-powered app for creating realistic nude photos

AI Clothes Remover

AI Clothes Remover

Online AI tool for removing clothes from photos.

Undress AI Tool

Undress AI Tool

Undress images for free

Clothoff.io

Clothoff.io

AI clothes remover

Video Face Swap

Video Face Swap

Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Tools

Notepad++7.3.1

Notepad++7.3.1

Easy-to-use and free code editor

SublimeText3 Chinese version

SublimeText3 Chinese version

Chinese version, very easy to use

Zend Studio 13.0.1

Zend Studio 13.0.1

Powerful PHP integrated development environment

Dreamweaver CS6

Dreamweaver CS6

Visual web development tools

SublimeText3 Mac version

SublimeText3 Mac version

God-level code editing software (SublimeText3)

Hot Topics

Java Tutorial
1662
14
PHP Tutorial
1262
29
C# Tutorial
1235
24
Python vs. C  : Applications and Use Cases Compared Python vs. C : Applications and Use Cases Compared Apr 12, 2025 am 12:01 AM

Python is suitable for data science, web development and automation tasks, while C is suitable for system programming, game development and embedded systems. Python is known for its simplicity and powerful ecosystem, while C is known for its high performance and underlying control capabilities.

The 2-Hour Python Plan: A Realistic Approach The 2-Hour Python Plan: A Realistic Approach Apr 11, 2025 am 12:04 AM

You can learn basic programming concepts and skills of Python within 2 hours. 1. Learn variables and data types, 2. Master control flow (conditional statements and loops), 3. Understand the definition and use of functions, 4. Quickly get started with Python programming through simple examples and code snippets.

Python: Games, GUIs, and More Python: Games, GUIs, and More Apr 13, 2025 am 12:14 AM

Python excels in gaming and GUI development. 1) Game development uses Pygame, providing drawing, audio and other functions, which are suitable for creating 2D games. 2) GUI development can choose Tkinter or PyQt. Tkinter is simple and easy to use, PyQt has rich functions and is suitable for professional development.

How Much Python Can You Learn in 2 Hours? How Much Python Can You Learn in 2 Hours? Apr 09, 2025 pm 04:33 PM

You can learn the basics of Python within two hours. 1. Learn variables and data types, 2. Master control structures such as if statements and loops, 3. Understand the definition and use of functions. These will help you start writing simple Python programs.

Python vs. C  : Learning Curves and Ease of Use Python vs. C : Learning Curves and Ease of Use Apr 19, 2025 am 12:20 AM

Python is easier to learn and use, while C is more powerful but complex. 1. Python syntax is concise and suitable for beginners. Dynamic typing and automatic memory management make it easy to use, but may cause runtime errors. 2.C provides low-level control and advanced features, suitable for high-performance applications, but has a high learning threshold and requires manual memory and type safety management.

Python and Time: Making the Most of Your Study Time Python and Time: Making the Most of Your Study Time Apr 14, 2025 am 12:02 AM

To maximize the efficiency of learning Python in a limited time, you can use Python's datetime, time, and schedule modules. 1. The datetime module is used to record and plan learning time. 2. The time module helps to set study and rest time. 3. The schedule module automatically arranges weekly learning tasks.

Python: Exploring Its Primary Applications Python: Exploring Its Primary Applications Apr 10, 2025 am 09:41 AM

Python is widely used in the fields of web development, data science, machine learning, automation and scripting. 1) In web development, Django and Flask frameworks simplify the development process. 2) In the fields of data science and machine learning, NumPy, Pandas, Scikit-learn and TensorFlow libraries provide strong support. 3) In terms of automation and scripting, Python is suitable for tasks such as automated testing and system management.

Python: Automation, Scripting, and Task Management Python: Automation, Scripting, and Task Management Apr 16, 2025 am 12:14 AM

Python excels in automation, scripting, and task management. 1) Automation: File backup is realized through standard libraries such as os and shutil. 2) Script writing: Use the psutil library to monitor system resources. 3) Task management: Use the schedule library to schedule tasks. Python's ease of use and rich library support makes it the preferred tool in these areas.

See all articles