研究了好久 都写不好 。。。
package com.li.zhuoyuan.designmodel;
import android.content.Context;
import android.os.Build;
import android.util.Log;
import android.view.MotionEvent;
import android.view.ScaleGestureDetector;
public abstract class GestureDetector {
private static final String TAG = "VersionedGestureDetector";
OnGestureListener mListener;
public static GestureDetector newInstance(Context context,
OnGestureListener listener) {
final int sdkVersion = Integer.parseInt(Build.VERSION.SDK);
GestureDetector detector = null;
if (sdkVersion < Build.VERSION_CODES.ECLAIR) {
detector = new CupcakeDetector();
} else if (sdkVersion < Build.VERSION_CODES.FROYO) {
detector = new EclairDetector();
} else {
detector = new FroyoDetector(context);
}
Log.d(TAG, "Created new " + detector.getClass());
detector.mListener = listener;
return detector;
}
public abstract boolean onTouchEvent(MotionEvent ev);
public interface OnGestureListener {
public void onDrag(float dx, float dy);
public void onScale(float scaleFactor);
}
private static class CupcakeDetector extends GestureDetector {
float mLastTouchX;
float mLastTouchY;
float getActiveX(MotionEvent ev) {
return ev.getX();
}
float getActiveY(MotionEvent ev) {
return ev.getY();
}
boolean shouldDrag() {
return true;
}
@Override
public boolean onTouchEvent(MotionEvent ev) {
switch (ev.getAction()) {
case MotionEvent.ACTION_DOWN: {
mLastTouchX = getActiveX(ev);
mLastTouchY = getActiveY(ev);
break;
}
case MotionEvent.ACTION_MOVE: {
final float x = getActiveX(ev);
final float y = getActiveY(ev);
if (shouldDrag()) {
mListener.onDrag(x - mLastTouchX, y - mLastTouchY);
}
mLastTouchX = x;
mLastTouchY = y;
break;
}
}
return true;
}
}
private static class EclairDetector extends CupcakeDetector {
private static final int INVALID_POINTER_ID = -1;
private int mActivePointerId = INVALID_POINTER_ID;
private int mActivePointerIndex = 0;
@Override
float getActiveX(MotionEvent ev) {
return ev.getX(mActivePointerIndex);
}
@Override
float getActiveY(MotionEvent ev) {
return ev.getY(mActivePointerIndex);
}
@Override
public boolean onTouchEvent(MotionEvent ev) {
final int action = ev.getAction();
//No.1
//开始写代码,请结合所有代码在这里实现,计算手指在屏幕上移动的位置。从而方便其他调用这个类的地方更新屏幕上小机器人的位置。小机器人跟随手指移动。
switch (action & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN:
mLastTouchX = ev.getX();
mLastTouchY = ev.getY();
break;
case MotionEvent.ACTION_MOVE:
mLastTouchX = ev.getX();
mLastTouchY = ev.getY();
}
mActivePointerIndex = 0;
//end_code
return super.onTouchEvent(ev);
}
}
private static class FroyoDetector extends EclairDetector {
private ScaleGestureDetector mDetector;
public FroyoDetector(Context context) {
mDetector = new ScaleGestureDetector(context,
new ScaleGestureDetector.SimpleOnScaleGestureListener() {
@Override
public boolean onScale(ScaleGestureDetector detector) {
mListener.onScale(detector.getScaleFactor());
return true;
}
});
}
@Override
boolean shouldDrag() {
return !mDetector.isInProgress();
}
@Override
public boolean onTouchEvent(MotionEvent ev) {
mDetector.onTouchEvent(ev);
return super.onTouchEvent(ev);
}
}
}
package com.li.zhuoyuan.designmodel;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.os.Bundle;
import android.support.v7.app.AppCompatActivity;
import android.view.MotionEvent;
import android.view.View;
import android.widget.Button;
import android.widget.ImageView;
import android.widget.Toast;
import java.io.File;
public class MainActivity extends AppCompatActivity {
private Button button_save, button_resume;
private ImageView iv_canvas;
private Bitmap baseBitmap;
private Canvas canvas;
/*声明画笔*/
private Paint mPaint;
/*手势监听器*/
private View.OnTouchListener onTouchListener = new View.OnTouchListener() {
/*表示手指在屏幕上X轴Y轴的坐标点*/
float startX;
float startY;
@Override
public boolean onTouch(View v, MotionEvent event) {
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
//No.1
//开始写代码,请用代码实现初始化Bitmap对象、定义画布颜色(请定义为白色)、记录用户手指在屏幕上的触摸点坐标 将坐标存入到startX和startY变量中。
Bitmap bitmap = Bitmap.createBitmap(iv_canvas.getWidth(),
iv_canvas.getHeight(), Bitmap.Config.ARGB_8888);
mPaint.setColor(Color.WHITE);
startX = iv_canvas.getX();
startX = iv_canvas.getY();
//end_code
break;
case MotionEvent.ACTION_MOVE:
//No.2
//开始写代码,根据手指在屏幕滑动的轨迹实现绘制轨迹的线条,并更新手指在屏幕上的坐标点(startX和startY变量),将绘制好的图像展示在ImageView中。
float stopX = iv_canvas.getX();
float stopY = iv_canvas.getY();
//end_code
break;
case MotionEvent.ACTION_UP:
break;
default:
break;
}
return true;
}
};
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
/*初始化画笔 设置画笔的宽度和颜色*/
mPaint = new Paint();
mPaint.setStrokeWidth(5);
mPaint.setColor(Color.RED);
iv_canvas = (ImageView) findViewById(R.id.iv_canvas);
button_save = (Button) findViewById(R.id.button_save);
button_resume = (Button) findViewById(R.id.button_resume);
/*保存按钮的监听器*/
button_save.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
saveBitmap();
}
});
/*清除按钮的监听器*/
button_resume.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
resumeCanvas();
}
});
iv_canvas.setOnTouchListener(onTouchListener);
}
/*保存图片的方法*/
protected void saveBitmap() {
try {
/*以png的格式保存的手机内存中*/
//No.3
//开始写代码,请在这里实现文件存储的方法,将手指在屏幕上涂鸦的图形以PNG图片的形式保存到SD卡中;并发送广播进行扫描SD卡。
File file
//end_code
} catch (Exception e) {
Toast.makeText(MainActivity.this, "保存图片失败", 0).show();
e.printStackTrace();
}
}
/*清除画布的方法*/
protected void resumeCanvas() {
if (baseBitmap != null) {
baseBitmap = Bitmap.createBitmap(iv_canvas.getWidth(),
iv_canvas.getHeight(), Bitmap.Config.ARGB_8888);
canvas = new Canvas(baseBitmap);
canvas.drawColor(Color.WHITE);
iv_canvas.setImageBitmap(baseBitmap);
Toast.makeText(MainActivity.this, "清除画板成功,可以重新开始绘图", 0).show();
}
}
}
请输入代码
Just tell me directly what function you want to make, so no one will go back and help you fill in the code
Can you share your salary with me?