c++ - VS2013编译不通过,error C2143: 语法错误 : 缺少“;”(在“<”的前面)
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PHP中文网 2017-04-17 13:08:31
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这是AStar.h头文件

#include<iostream>
#include<deque>//双端队列
#include<string>


#define STEP 10//单位长度
#define STEP_DIAGONAL 14//单位对角线长度

class Node{
private:
    int x;
    int y;
    int g;//沿着生成的路径,从开始节点到指定区域的移动消耗(可以沿对角线走)
    int h;//估算从指定区域格子到目的地格子的移动消耗(只准横着走,竖着走)
    int f;//F=G+H
    Node *father;
public:
    static deque<Node> open, closed;
    Node();
    Node(int x, int y);
    void setX(int x);
    void setY(int y);
    void setG(int g);
    void setH(Node &goal);
    void setF();
    void setFather(int x, int y);
    void setFather(Node &father);
    void setFather(Node *father);
    int getX();
    int getY();
    int getG();
    int getH();
    int getF();
    Node* getFather();
    static void addBarrier(int x, int y);
    static void addBarrier(Node barrier);
    Node operator=(const Node&);
    bool operator==(const Node&);
    Node createSunNode(int direction, Node goal);
    static void addToOpen(Node node);
    static void addToOpenWithOpenNotHave(Node node);//已经确认不在open表中
    static void addToClosed(Node node);
    static bool isInOpen(Node node);
    static bool isInClosed(Node node);
    void printNode();
};

这是AStar.cpp文件:

#include<iostream>
#include<queue>
#include<string>
#include<cstdlib>
#include<cmath>
#include"AStar.h"

const int LEFT = 0;
const int LEFT_UP = 1;
const int UP = 2;
const int UP_RIGHT = 3;
const int RIGHT = 4;
const int RIGHT_DOWN = 5;
const int DOWN = 6;
const int LEFT_DOWN = 7;

using namespace std;

Node::Node() :x(0), y(0), g(0), h(0), f(0)
{
}

Node::Node(int x, int y) : x(x), y(y), g(0), h(0), f(0)
{
}

void Node::setX(int x)
{
    this->x = x;
}

void Node::setY(int y)
{
    this->y = y;
}

void Node::setG(int g)
{
    this->g = g;
}
void Node::setH(Node &goal)
{
    this->h = abs(goal.x - this->x) + abs(goal.y-this->y);//横坐标差的绝对值+纵坐标差的绝对值
}

void Node::setF()
{
    this->f = this->g + this->h;
}

void Node::setFather(int x, int y)
{
    this->father->x = x;
    this->father->y = y;
}

void Node::setFather(Node &father)
{
    this->father->x = father.x;
    this->father->y = father.y;
    this->father->g = father.g;
    this->father->h = father.h;
    this->father->f = father.f;
}

void Node::setFather(Node *father)
{
    this->father->x = father->x;
    this->father->y = father->y;
    this->father->g = father->g;
    this->father->h = father->h;
    this->father->f = father->f;
}

int Node::getX()
{
    return x;
}

int Node::getY()
{
    return y;
}

int Node::getG()
{
    return g;
}

int Node::getH()
{
    return h;
}
int Node::getF()
{
    return f;
}
Node* Node::getFather()
{
    return father;
}

void Node::addBarrier(int x, int y)
{
    Node node(x,y);
    closed.push_back(node);
}

void Node::addBarrier(Node barrier)
{
    closed.push_back(barrier);
}

Node Node::operator=(const Node& nodeOrigin)
{
    this->x = nodeOrigin.x;
    this->y = nodeOrigin.y;
    this->g = nodeOrigin.g;
    this->h = nodeOrigin.h;
    this->f = nodeOrigin.f;
    
    this->setFather(nodeOrigin.father);

    return *this;
}

bool Node::operator==(const Node& node)
{
    return this->x==node.x&&this->y==node.y;
}

Node Node::createSunNode(int direction, Node goal)
{
    Node sun = *this;//C++在this对象指针前面加*表示对象。
    //<!--设置sun的x, y, g, h, f start-->
    switch (direction)
    {
    case LEFT:
        sun.setX(sun.getX() - 1);
        break;
    case LEFT_UP:
        sun.setX(sun.getX() - 1);
        sun.setY(sun.getY() - 1);
        break;
    case UP:
        sun.setY(sun.getY() - 1);
        sun.setG(sun.getG()+STEP);
        break;
    case UP_RIGHT:
        sun.setX(sun.getX() + 1);
        sun.setY(sun.getY() - 1);
        break;
    case RIGHT:
        sun.setX(sun.getX() + 1);
        break;
    case RIGHT_DOWN:
        sun.setX(sun.getX() + 1);
        sun.setY(sun.getY() + 1);
        break;
    case DOWN:
        sun.setY(sun.getY() + 1);
        break;
    case LEFT_DOWN:
        sun.setX(sun.getX() - 1);
        sun.setY(sun.getY() + 1);
        break;
    default:
        break;
    }

    if (direction%2==0)
    {
        //上下左右直走,STEP
        sun.setG(sun.getG()+STEP);
    }
    else
    {
        //对角线,STEP_DIAGONAL
        sun.setG(sun.getG()+STEP_DIAGONAL);
    }
    sun.setH(goal);
    sun.setF();
    //<!--设置sun的x, y, g, h, f end-->

    return sun;
}

void Node::addToOpen(Node node)
{
    if (isInClosed(node))
    {
        return;
    }
    //检查是否在open
    bool isInOpen = false;
    deque<Node>::iterator iter;//iter是Node*类型
    for (iter = open.begin(); iter != open.end();iter++)
    {
        if (*iter==node)
        {
            isInOpen = true;
            break;
        }
    }
    
    if (isInOpen)
    {
        //是否G成本更低
        if (node.getG()<(iter->getG()))
        {
            //是,改变在open表中的这个node节点的父节点
            iter->setFather(node.getFather());
            //重新根据F值排序
            Node temp = *iter;
            open.erase(iter);
            //iter不能再用了,因为删除操作使iter失效了
            addToOpenWithOpenNotHave(temp);
        }
        else
        {
            //否,do nothing
        }
    }
    else
    {
        addToOpenWithOpenNotHave(node);
    }
}

//已经确认要添加的node不在open表中
void Node::addToOpenWithOpenNotHave(Node node)
{
    //不在open表中,加入open(open表按F值从大到小排列)
    if (open.size()>0)
    {
        for (int i = open.size() - 1; i >= 0; i--)
        {
            if (open[i].getF() >= node.getF())
            {
                //这里可能有问题
                open.insert(open.begin() + i, node);
                break;
            }
            else
            {
                if (i == 0)
                {
                    open.push_front(node);
                }
            }
        }
    }
    else
    {
        open.push_back(node);
    }
}

void Node::addToClosed(Node node)
{
    closed.push_back(node);
}

bool Node::isInOpen(Node node)
{
    bool isInOpen = false;
    deque<Node>::iterator iter;//iter是Node*类型
    for (iter = open.begin(); iter != open.end(); iter++)
    {
        if (*iter == node)
        {
            isInOpen = true;
            break;
        }
    }
    return isInOpen;
}

bool Node::isInClosed(Node node)
{
    bool result = false;
    for (int i = 0; i < closed.size(); i++)
    {
        if (closed[i] == node)
        {
            return true;
        }
    }
    return result;
}

void Node::printNode()
{
    cout << "x = "<<this->x<<endl
        <<"y ="<<this->y<<endl
        <<"g = "<<this->g<<endl
        <<"h = "<<this->h<<endl
        <<"f = "<<this->f<<endl;
}

test.cpp文件:

#include"AStar.h"
#include<iostream>

using namespace std;

int main()
{
    Node original(1,2);
    Node goal(5,2);
    Node::addToClosed(goal);
    Node::addToOpenWithOpenNotHave(original);
    Node::addBarrier(3,1);
    Node::addBarrier(3,2);
    Node::addBarrier(3,3);

    Node lastOne = Node::open.back();
    if (lastOne==goal)
    {
        cout << "success" << endl;
        lastOne.printNode();
    }
    Node::closed.push_back(lastOne);
    Node::open.pop_back();

    //生成并添加子节点
    for (int i = 0; i < 8;i++)
    {
        Node sun = lastOne.createSunNode(i, goal);
        Node::addToOpen(sun);
    }

    return 0;

}

其中在AStar.h头文件的static deque<Node> open, closed;这一行,编译报错

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左手右手慢动作

Did you not #include <deque>
or not using std::deque;

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