I don’t know if you are confused whether you can’t use Unity to call C++ or you can’t use that open source thing... If it’s the former, there are two options,
The first stupid solution is to compile that C++ into a Console Application and then call it in your Unity c#...return the result...
The second smarter method, as mentioned above, is to turn C++ into a DLL in managed mode (C++/CLI) and then call it. There are tutorials online, such as this one
If it’s the latter, where did you find the AI to read its documentation or the code directly...
c++ should be able to be made into a dynamic link library and be called
I don’t know if you are confused whether you can’t use Unity to call C++ or you can’t use that open source thing...
If it’s the former, there are two options,
The first stupid solution is to compile that C++ into a Console Application and then call it in your Unity c#...return the result...
The second smarter method, as mentioned above, is to turn C++ into a DLL in managed mode (C++/CLI) and then call it. There are tutorials online, such as this one
If it’s the latter, where did you find the AI to read its documentation or the code directly...