If Git is also compiled using VS, then look at the SRC directory to see if there is a VS project configuration file. Generally, SRC stores source code files.
If VS compilation is not available on Git, then you need to create a VS project, then add the source files to the project, and then you can use VS to compile the source code.
C++ source code, I can use any IDE tool to compile. However, the configuration file of each IDE tool is different.
Different project compilation methods vary greatly, be sure to read the README! ! This project uses scons, an automatic build tool written in Python. I took a look at its SConstruct file and found that it is not designed for Windows. So I have some doubts about whether this library can run under Windows and whether porting work has been done. For this kind of relatively simple project, you can create a blank C++ project directly in VS without using make or other automatic tools (directly use the current directory as the project root directory), and add all the files in src. In the "source file" branch, the files in include are added to the "header file". And add this include directory to the C++ include directory in the project properties. In addition, add the header file path and library of the SDL library to the corresponding items of the project properties.
You might as well ask directly how to edit this Guisan project. I took a look and found that it is cross-platform and very painful to compile. If you are a novice, you should compile the SDL first and then talk about it
If Git is also compiled using VS, then look at the SRC directory to see if there is a VS project configuration file. Generally, SRC stores source code files.
If VS compilation is not available on Git, then you need to create a VS project, then add the source files to the project, and then you can use VS to compile the source code.
C++ source code, I can use any IDE tool to compile. However, the configuration file of each IDE tool is different.
Different project compilation methods vary greatly, be sure to read the README! !
This project uses scons, an automatic build tool written in Python. I took a look at its SConstruct file and found that it is not designed for Windows. So I have some doubts about whether this library can run under Windows and whether porting work has been done.
For this kind of relatively simple project, you can create a blank C++ project directly in VS without using make or other automatic tools (directly use the current directory as the project root directory), and add all the files in src. In the "source file" branch, the files in include are added to the "header file". And add this include directory to the C++ include directory in the project properties.
In addition, add the header file path and library of the SDL library to the corresponding items of the project properties.
You might as well ask directly how to edit this Guisan project. I took a look and found that it is cross-platform and very painful to compile. If you are a novice, you should compile the SDL first and then talk about it