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Getting Started with Android Game Framework AndEngine WORD Version
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This document mainly talks about getting started with the Android game framework AndEngine; AndEngine is a 2D game engine that uses OpenGLES for screen rendering and can run on systems that support Android 1.6 and above. It should be said that AndEngine has more game components and extended functions than the Libgdx engine introduced earlier. And unlike Libgdx, it can already support Chinese by default, and using the screen coordinate system for drawing is more in line with general Android drawing habits. I hope this document will help friends in need; interested friends can come and take a look