Java 中的同步是一種 Java 功能,它限制多個執行緒同時嘗試存取公共共享資源。這裡的共享資源是指外部文件內容、類別變數或資料庫記錄。
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同步在多執行緒程式設計中被廣泛使用。 「Synchronized」這個關鍵字使您的程式碼能夠只允許單個執行緒對其進行操作,而在此期間不會受到任何其他執行緒的干擾。
當兩個或多個執行緒並行運行時,它們往往會在該時間點存取和修改共享資源。執行緒調度演算法決定執行緒執行的順序。
因此,由於線程調度程序單獨控制線程,因此無法預測線程的執行順序。這會影響程式碼的輸出並導致輸出不一致。由於多個執行緒相互競爭來完成操作,因此該條件稱為「競爭條件」。
例如,讓我們考慮以下程式碼:
class Modify: package JavaConcepts; public class Modify implements Runnable{ private int myVar=0; public int getMyVar() { return myVar; } public void setMyVar(int myVar) { this.myVar = myVar; } public void increment() { myVar++; } @Override public void run() { // TODO Auto-generated method stub this.increment(); System.out.println("Current thread being executed "+ Thread.currentThread().getName() + "Current Thread value " + this.getMyVar()); } } class RaceCondition: package JavaConcepts; public class RaceCondition { public static void main(String[] args) { Modify mObj = new Modify(); Thread t1 = new Thread(mObj, "thread 1"); Thread t2 = new Thread(mObj, "thread 2"); Thread t3 = new Thread(mObj, "thread 3"); t1.start(); t2.start(); t3.start(); } }
連續運行上述程式碼,輸出將如下:
我們的輸入1:
目前正在執行的執行緒 執行緒1 目前執行緒值3
目前正在執行的執行緒 執行緒3 目前執行緒值2
目前正在執行的執行緒 執行緒2 目前執行緒值3
輸出2:
目前正在執行的執行緒 thread 3 Current Thread value 3
目前正在執行的執行緒 執行緒2 目前執行緒值3
目前正在執行的執行緒 執行緒1 目前執行緒值3
輸出3:
目前正在執行的執行緒 執行緒2 目前執行緒值3
目前正在執行的執行緒 執行緒1 目前執行緒值3
目前正在執行的執行緒 thread 3 Current Thread value 3
輸出4:
目前正在執行的執行緒 執行緒1 目前執行緒值2
目前正在執行的執行緒 thread 3 Current Thread value 3
目前正在執行的執行緒 thread 2 Current Thread value 2
本例的輸出為:
目前正在執行的執行緒thread 1 Current Thread value 1
這表示當單一執行緒運行時,輸出是預期的。但是,當多個執行緒運行時,每個執行緒都會修改該值。因此,需要將處理共享資源的執行緒數量限制為一次一個執行緒。這是透過使用同步來實現的。
Let us synchronize our previous example by synchronizing the code inside the run method using the synchronized block in class “Modify” as below:
class Modify: package JavaConcepts; public class Modify implements Runnable{ private int myVar=0; public int getMyVar() { return myVar; } public void setMyVar(int myVar) { this.myVar = myVar; } public void increment() { myVar++; } @Override public void run() { // TODO Auto-generated method stub synchronized(this) { this.increment(); System.out.println("Current thread being executed " + Thread.currentThread().getName() + " Current Thread value " + this.getMyVar()); } } }
The code for the class “RaceCondition” remains the same. Now on running the code, the output is as follows:
Output1:
The current thread being executed thread 1 Current Thread value 1
The current thread being executed thread 2 Current Thread value 2
The current thread being executed thread 3 Current Thread value 3
Output2:
The current thread being executed thread 1 Current Thread value 1
The current thread being executed thread 3 Current Thread value 2
The current thread being executed thread 2 Current Thread value 3
Notice that our code is providing the expected output. Here every thread is incrementing the value by 1 for the variable “myVar” (in class “Modify”).
Note: Synchronization is required when multiple threads are operating on the same object. If multiple threads are operating on multiple objects, then synchronization is not required.For Example, let us modify the code in the class “RaceCondition” as below and work with the previously unsynchronized class “Modify”.
package JavaConcepts; public class RaceCondition { public static void main(String[] args) { Modify mObj = new Modify(); Modify mObj1 = new Modify(); Modify mObj2 = new Modify(); Thread t1 = new Thread(mObj, "thread 1"); Thread t2 = new Thread(mObj1, "thread 2"); Thread t3 = new Thread(mObj2, "thread 3"); t1.start(); t2.start(); t3.start(); } }
Output:
The current thread being executed thread 1 Current Thread value 1
The current thread being executed thread 2 Current Thread value 1
The current thread being executed thread 3 Current Thread value 1
There are two types of thread synchronization, one being mutually exclusive and the other inter-thread communication.
We can make use of the “synchronized” keyword for a method, thus making it a synchronized method. Every thread that invokes the synchronized method will obtain the lock for that object and release it once its operation is completed. In the above example, we can make our “run()” method as synchronized by using the “synchronized” keyword after the access modifier.
@Override public synchronized void run() { // TODO Auto-generated method stub this.increment(); System.out.println("Current thread being executed " + Thread.currentThread().getName() + " Current Thread value " + this.getMyVar()); }
The output for this case will be:
The current thread being executed thread 1 Current Thread value 1
The current thread being executed thread 3 Current Thread value 2
The current thread being executed thread 2 Current Thread value 3
In order to synchronize static methods, one needs to acquire its class level lock. After a thread obtains the class level lock, only then it will be able to execute a static method. While a thread holds the class level lock, no other thread can execute any other static synchronized method of that class. However, the other threads can execute any other regular method or regular static method or even non-static synchronized method of that class.
For example, let us consider our “Modify” class and make changes to it by converting our “increment” method to a static synchronized method. The code changes are as below:
package JavaConcepts; public class Modify implements Runnable{ private static int myVar=0; public int getMyVar() { return myVar; } public void setMyVar(int myVar) { this.myVar = myVar; } public static synchronized void increment() { myVar++; System.out.println("Current thread being executed " + Thread.currentThread().getName() + " Current Thread value " + myVar); } @Override public void run() { // TODO Auto-generated method stub increment(); } }
One of the main disadvantages of the synchronized method is that it increases threads waiting time, impacting the performance of the code. Therefore, to synchronize only the required lines of code in place of the entire method, one needs to make use of a synchronized block. Using synchronized block reduces the waiting time of the threads and improves performance as well. In the previous example, we have already made use of synchronized block while synchronizing our code for the first time.
Example:
public void run() { // TODO Auto-generated method stub synchronized(this) { this.increment(); System.out.println("Current thread being executed " + Thread.currentThread().getName() + " Current Thread value " + this.getMyVar()); } }
For synchronized threads, inter-thread communication is an important task. Inbuilt methods that help achieve inter-thread communication for synchronized code are namely:
A thread on invoking the wait() method releases the lock on the object and goes into a waiting state. It has two method overloads:
A thread sends a signal to another thread in the waiting state by making use of the notify() method. It sends the notification to only one thread such that this thread can resume its execution. Which thread will receive the notification among all the threads in the waiting state depends on the Java Virtual Machine.
public final void notify()
When a thread invokes the notifyAll() method, every thread in its waiting state is notified. These threads will be executed one after the other based on the order decided by the Java Virtual Machine.
public final void notifyAll()
In this article, we have seen how working in a multi-threaded environment can lead to data inconsistency due to a race condition, how synchronization helps us overcome this by limiting a single thread to operate on a shared resource at a time. Also, how synchronized threads communicate with each other.
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