在瀏覽網路尋找靈感時,我發現了一個看起來很有趣的元件。
我認為帶有運行 ASCII 藝術的區塊看起來很酷,但我不太明白它是如何實現的,所以我開始查看原始程式碼。
我發現程式碼看起來可能可以完成這項工作,但它被縮小了。
const { floor: ra, abs: KE, min: QE } = Math, O5 = ["reactive.network REACTIVE.NETWORK", "$@B%8&WM#*oahkbdpqwmZO0QLCJUYXzcvunxrjft/|()1{}[]?-_+~<>i!lI;:,^`'. .:â–‘â–’â–“â–ˆ"], G7 = Date.now() % 3 ? O5[1] : O5[0], V5 = G7.length, JE = { fps: 60 }; function eT(e, t, n, r) { const i = t.time * 8e-5, s = QE(t.cols, t.rows), o = t.metrics.aspect * 0.2, l = { x: ((4 * (e.x - t.cols / 6.25)) / s) * o, y: (5 * (e.y - t.rows / 4)) / s }, u = ra(KE(YE(l) - i) * V5 + (ra(e.x / 1) % 2) * 2) % V5; return G7[u]; } const tT = () => { const e = j.useRef(null), [t, n] = j.useState({ height: null, width: null }); return ( j.useEffect(() => { function r() { n({ height: window.innerHeight, width: window.innerWidth }); } if (typeof window < "u") return n({ height: window.innerHeight, width: window.innerWidth }), window.addEventListener("resize", r), () => window.removeEventListener("resize", r); }, []), j.useEffect(() => { const r = e.current; if (!r) return; const i = 12, s = ra(t.width / i) * 1.6, o = ra(t.height / i), l = { aspect: s / o }, u = setInterval(() => { let c = ""; for (let d = 0; d < o; d++) { for (let f = 0; f < s; f++) c += eT({ x: f, y: d }, { cols: s, rows: o, metrics: l, time: Date.now() }); c += ` `; } r.textContent = c; }, 1e3 / JE.fps); return () => clearInterval(u); }, [t]), a.jsx("div", { style: { position: "absolute", top: 0, left: 0, width: "100%", height: "100%" }, children: a.jsx("div", { ref: e, style: { width: "100%", height: "100%", whiteSpace: "pre", overflow: "hidden" } }) }) ); }; function nT(e) { return Math.cos(e.x * e.x - e.y * e.y); } const { floor: ia, abs: rT, min: iT } = Math, D5 = ["reactive.network REACTIVE.NETWORK", "$@B%8&WM#*oahkbdpqwmZO0QLCJUYXzcvunxrjft/|()1{}[]?-_+~<>i!lI;:,^`'. .:â–‘â–’â–“â–ˆ"], X7 = Date.now() % 3 ? D5[1] : D5[0], F5 = X7.length, sT = { fps: 60 }; function oT(e, t, n, r) { const i = t.time * 8e-5, s = iT(t.cols, t.rows), o = t.metrics.aspect * 0.2, l = { x: ((4 * (e.x - t.cols / 6.25)) / s) * o, y: (5 * (e.y - t.rows / 4)) / s }, u = ia(rT(nT(l) - i) * F5 + (ia(e.x / 1) % 2) * 2) % F5; return X7[u]; } const aT = () => { const e = j.useRef(null), [t, n] = j.useState({ height: null, width: null }); return ( j.useEffect(() => { function r() { n({ height: window.innerHeight, width: window.innerWidth }); } if (typeof window < "u") return n({ height: window.innerHeight, width: window.innerWidth }), window.addEventListener("resize", r), () => window.removeEventListener("resize", r); }, []), j.useEffect(() => { const r = e.current; if (!r) return; const i = 12, s = ia(t.width / i) * 1.6, o = ia(t.height / i), l = { aspect: s / o }, u = setInterval(() => { let c = ""; for (let d = 0; d < o; d++) { for (let f = 0; f < s; f++) c += oT({ x: f, y: d }, { cols: s, rows: o, metrics: l, time: Date.now() }); c += ` `; } r.textContent = c; }, 1e3 / sT.fps); return () => clearInterval(u); }, [t]), a.jsx("div", { style: { position: "absolute", top: 0, left: 0, width: "100%", height: "100%" }, children: a.jsx("div", { ref: e, style: { width: "100%", height: "100%", whiteSpace: "pre", overflow: "hidden" } }) }) ); },
通常,我只是透過閱讀最小化的程式碼來了解實作(或尋找 .map 檔案來恢復原始程式碼)。然而,我意識到我從未嘗試過要求 ChatGPT 為我做這件事......所以我複製了上述所有代碼並要求 ChatGPT “解釋代碼”。回覆如下:
提供的程式碼非常複雜,但我會將其分解為更易於理解的格式,解釋其不同部分及其功能。
概述
程式碼使用 JavaScript 定義了多個函數和元件,特別是在 React 應用程式的上下文中。它涉及生成一些動態文字內容,大概是 ASCII 藝術或使用預定義集中的字元的某種視覺效果。此外,它還包括用於事件處理、效能計時和 HTML 內容轉換的實用函數。
關鍵部件和功能
- 字元集選擇:
``javascript
const { Floor: ra, abs: KE, min: QE } = Math;
const O5 = ["reactive.network REACTIVE.NETWORK", "$@B%8&WM#*oahkbdpqwmZO0QLCJUYXzcvunxrjft/|()1{}[]?-_+~i!lI;:,^'. . :â –'â–'â–「â–ˆ」];
const G7 = Date.now() % 3 ? O5[1] : O5[0];
const V5 = G7.length;- This part of the code imports some common Math functions (`floor`, `abs`, and `min`) and defines two sets of characters, stored in `O5`. - Based on the current time (`Date.now() % 3`), it selects one of these sets (`G7`) to use later. - The length of the selected character set is stored in `V5`. 2. **Dynamic Character Selection Function:** ```javascript function eT(e, t, n, r) { const i = t.time * 8e-5; const s = QE(t.cols, t.rows); const o = t.metrics.aspect * 0.2; const l = { x: ((4 * (e.x - t.cols / 6.25)) / s) * o, y: (5 * (e.y - t.rows / 4)) / s }; const u = ra(KE(YE(l) - i) * V5 + (ra(e.x / 1) % 2) * 2) % V5; return G7[u]; }登入後複製
- eT 函數根據輸入位置 (e.x, e.y) 和當前時間 (t.time) 產生字元。
- 它使用一些長寬比計算來調整位置,並根據位置和時間的組合從 G7 中選擇一個角色。
- YE 函數的用途並不能從程式碼中直接看出,但它似乎是此計算中使用的自訂函數。
- 用於顯示動態內容的 React 元件 (tT):
```javascript
const tT = () =>; {
const e = j.useRef(null);
const [t, n] = j.useState({ height: null, width: null });
j.useEffect(() => {
函數 r() {
n({ 高度: window.innerHeight, 寬度: window.innerWidth });
}
if (typeof window < "u") {
n({ 高度: window.innerHeight, 寬度: window.innerWidth });
window.addEventListener("調整大小", r);
返回() => window.removeEventListener("resize", r);
}
}, []);j.useEffect(() => { const r = e.current; if (!r) return; const i = 12; const s = ra(t.width / i) * 1.6; const o = ra(t.height / i); const l = { aspect: s / o }; const u = setInterval(() => { let c = ""; for (let d = 0; d < o; d++) { for (let f = 0; f < s; f++) c += eT({ x: f, y: d }, { cols: s, rows: o, metrics: l, time: Date.now() }); c += `登入後複製`;
}
r.textContent = c;
}, 1e3 / JE.fps);
返回() =>清除間隔(u);
}, [t]);return a.jsx("div", { style: { position: "absolute", top: 0, left: 0, width: "100%", height: "100%" }, children: a.jsx("div", { ref: e, style: { width: "100%", height: "100%", whiteSpace: "pre", overflow: "hidden" } }) });登入後複製};
- This is a React component that sets up an interval to periodically update the content of a `div` element (`e.current`) with dynamically generated characters. - It calculates the number of columns (`s`) and rows (`o`) based on the window size and then fills the `div` with characters generated by the `eT` function. - The effect runs at a specified frames per second (`JE.fps`).登入後複製
我隨後要求“在 TypeScript 中實現等效程式碼並使其易於閱讀”,並得到以下答案:
import React, { useEffect, useRef, useState } from 'react'; const selectedCharacterSet = "$@B%8&WM#*oahkbdpqwmZO0QLCJUYXzcvunxrjft/|()1{}[]?-_+~<>i!lI;:,^`'. .:â–‘â–’â–“â–ˆ"; const characterSetLength = selectedCharacterSet.length; const calculateCharacter = ( x: number, y: number, cols: number, rows: number, aspect: number, time: number, ): string => { const timeFactor = time * 0.000_08; const size = Math.min(cols, rows); const aspectRatio = aspect * 0.2; const position = { x: ((4 * (x - cols / 6.25)) / size) * aspectRatio, y: (5 * (y - rows / 4)) / size, }; const index = Math.floor( Math.abs( Math.cos(position.x * position.x - position.y * position.y) - timeFactor, ) * characterSetLength + (Math.floor(x) % 2) * 2, ) % characterSetLength; return selectedCharacterSet[index]; }; type Size = { height: null | number; width: null | number; }; const AsciiArtGenerator: React.FC = () => { const textRef = useRef<HTMLDivElement>(null); const [size, setSize] = useState<Size>({ height: null, width: null }); useEffect(() => { const handleResize = () => { setSize({ height: window.innerHeight, width: window.innerWidth }); }; // Initial size setting handleResize(); window.addEventListener('resize', handleResize); return () => { window.removeEventListener('resize', handleResize); }; }, []); useEffect(() => { const element = textRef.current; if (!element || !size.width || !size.height) return undefined; const cols = Math.floor(size.width / 12) * 1.6; const rows = Math.floor(size.height / 12); const aspectRatio = cols / rows; const intervalId = setInterval(() => { let content = ''; for (let y = 0; y < rows; y++) { for (let x = 0; x < cols; x++) { content += calculateCharacter( x, y, cols, rows, aspectRatio, Date.now(), ); } content += '\n'; } element.textContent = content; }, 1_000 / 60); // 60 fps return () => { clearInterval(intervalId); }; }, [size]); return ( <div ref={textRef} style={{ height: '100%', overflow: 'hidden', whiteSpace: 'pre', width: '100%', }} /> ); }; export default () => { return <AsciiArtGenerator />; };
令我驚訝的是,回覆不僅夠好,而且可讀性也很強。
這是上面的組件的實際應用。
比較輸出,看起來 LLM 回應忽略了一些實作細節,但它仍然是一個足夠好的實作可供學習。這絕對是我以前從未考慮過的巧妙用例!
以上是OpenAI 在簡化程式碼方面出奇地好的詳細內容。更多資訊請關注PHP中文網其他相關文章!