Spectre Divide 中的所有武器 RECOIL 圖案
Knowing where your gun is going to shoot in an FPS is one of the most important pieces of information to know. Aside from finding the best crosshair and settings, you aren’t able to properly take control of situations if you can’t kill enemies quickly. So let’s gear up and take a look at all weapon recoil patterns in Spectre Divide.
Spectre Divide — All weapon recoil patterns
Much like other FPS games, Spectre Divide has your usual gun classes, along with secondary utilities called Sponsors. There are a few variants of the same type of gun, such as the burst and semi-auto ARs, but for the most part, guns belong to one of 6 groups:
- Pistols
- Submachine Guns (SMG)
- Shotguns
- Automatic Rifles (ARs)
- Machine Guns
- Snipers
It should be noted that recoil patterns may change depending on the distance between you and the enemy, so keep that in mind when applying any kind of counter-recoil to the guns. But thankfully, every gun in Spectre Divide has a static recoil pattern, so once you learn where the bullets fly, you can account for it.
Since you can choose to aim down the sights of a gun or hip-fire, our tables show you the type of recoil patterns you get from both types of aiming. Furthermore, I chose to hop into the practice range and aim at the same wall at the same distance for each recoil pattern we show.
To start our showcase of all weapon recoil patterns in Spectre Divide, let’s start with the primarily sidearm weapons, pistols.
All Pistol recoil patterns in Spectre Divide
Players have a total of four pistols to choose from when picking a sidearm, with the caveat that certain ones are given to one of the specific characters you control. As we stated earlier, weapon categories may have sub-types within them, as there are with pistols. Here are all pistol recoil patterns in Spectre Divide:
All Shotgun recoil patterns in Spectre Divide
If you play other FPS games similar to Spectre Divide, you know that gun types like shotguns and snipers don’t necessarily have entirely distinct recoil patterns. This is due to the fact that these weapons don’t particularly spread their shots as wide when compared to smaller calibre weapons. Nevertheless, we continue this road and present to you all shotgun recoil patterns in Spectre Divide:
All Submachine Gun (SMG) recoil patterns in Spectre Divide
Heading into more noticeable recoil pattern territory, we come to the SMGs. There might only be three in the game currently, but if you know how to properly counter-recoil on these weapons, you can make some big plays for little money. Take a look at all SMG recoil patterns in Spectre Divide:
All Automatic Rifle (AR) recoil patterns in Spectre Divide
ARs are your bread and butter when getting into the thick of it during a match in Spectre Divide. With a total of 6 ARs in the game spread between semi-auto, burst, and normal, you’re sure to find the right one for you. Maybe glance at all AR recoil patterns in Spectre Divide and see which one speaks to you:
All Machine Gun recoil patterns in Spectre Divide
Machine guns are arguably some of the most important guns in Spectre Divide to learn the recoil pattern of. They have the largest ammo reserve of any weapon in the game and are made for you to let loose on the trigger and keep firing until you can’t any more. Keep that in mind when looking at all machine gun recoil patterns in Spectre Divide:
All Sniper recoil patterns in Spectre Divide
Finally, we have the biggest risk/biggest rewards weapon type in the game, snipers. Our table is going to be a bit different for these two guns, since if you stand still and ADS with a sniper, your shot will always be on target. Because of this, we are going to show you the recoil pattern from a hip-fire standpoint. This pattern really shouldn’t be something that you learn, but can come in handy if you start to get overwhelmed and need to throw out a hail marry of a shot. Here are all sniper recoil patterns in Spectre Divide:
That does it for us on all weapon recoil patterns in Spectre Divide. As we said in the article, your main weapons to focus on are ARs, Machine Guns, and SMGs. The others are important, but come secondary to the ones previously mentioned. Assuming that most of the bugs are ironed out, you should have a better gameplay experience once you start to learn these patterns.
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