提供的程式碼片段中的 move 方法用於更新 Star 物件的位置。它透過檢查與框架邊緣的碰撞來確保星星保持在框架的邊界內。
這是修改後的移動方法:
public void move() { // Check if the star has reached the left or right edge of the frame if (location.x < 0 || location.x > frame.getContentPane().getWidth() - 20) { // Reverse the x direction of movement xIncr = -xIncr; } // Check if the star has reached the top or bottom edge of the frame if (location.y < 0 || location.y > frame.getContentPane().getHeight() - 20) { // Reverse the y direction of movement yIncr = -yIncr; } // Update the location of the star based on its speed translate(xIncr, yIncr); // Update the location of the center of the star location.setLocation(location.x + xIncr, location.y + yIncr); }
以上是這個「move()」方法如何將星形物體保持在幀邊界內?的詳細內容。更多資訊請關注PHP中文網其他相關文章!