1.canvas繪製
步驟
加入canvas元素,定義id與範圍
js裡取得canvas元素
進行圖形繪製
座標定位
繪製的圖形定位都是以canvas的左上角為(0,0)原點
<body> <canvas id="canvas"></canvas> </body>
js程式碼
window.onload = function(){ var canvas = document.getElementById("canvas"); canvas.width = 800; canvas.height = 800; var context = canvas.getContext('2d'); context.strokeStyle = "red"; context.moveTo(100, 100); context.lineTo(200, 100); context.lineTo(150,50); context.lineTo(100,100); context.stroke(); };
繪製矩形
fillStyle():設定矩形填滿顏色。二次貝塞爾曲線
window.onload = function() { var canvas = document.getElementById("canvas"); var context = canvas.getContext('2d'); drawStar(context, 120, 120, 80, 30, 10, "yellow", 0); } function drawStar(context, x, y, R, r, width, color, rotation) { context.beginPath(); for (var i = 0; i < 5; i++) { context.lineTo(Math.cos((18 + i * 72 - rotation) / 180 * Math.PI) * R + x, -Math.sin((18 + i * 72 - rotation) / 180 * Math.PI) * R + y); context.lineTo(Math.cos((54 + i * 72 - rotation) / 180 * Math.PI) * r + x, -Math.sin((54 + i * 72 - rotation) / 180 * Math.PI) * r + y); } context.closePath(); context.lineWidth = width; context.fillStyle = color; context.fill(); }
實例2:繪製寶馬標誌
window.onload = function() { var canvas = document.getElementById("canvas"); canvas.width = 800; canvas.height = 800; var context = canvas.getContext('2d'); //圆心坐标x,y 内圆半径r 外圆半径R var x = 100; var y = 100; var r = 100; var R = r + 50; var colors = Array("#87CEFA", "#FAFAFA", "#000"); context.beginPath(); context.translate(100, 100); context.arc(x, y, R, 0, Math.PI * 2); line_gra = context.createLinearGradient(-10, -10,20, 50); line_gra.addColorStop(0, "#ddd"); line_gra.addColorStop(1, "#262626"); context.lineWidth = 3; context.strokeStyle = "#000"; context.fillStyle = line_gra; context.closePath(); context.stroke(); context.fill(); drawBigRound(context, x, y, r, 53, "#ADD8E6", 7); drawBm(context, x, y, r, colors); drawBigRound(context, x, y, r, 3, "#9FB6CD", 5); context.beginPath(); context.fillStyle = "#fff"; context.font = "bold 40px verdana"; context.fillText("M", 80, -10); context.rotate(Math.PI / 6); context.fillText("W", 125, -75); context.rotate(-(Math.PI / 2)); context.fillText("B", 0, 35); context.restore(); } function drawBm(context, x, y, r, colors) { var color; for (var i = 0; i < 4; i++) { context.beginPath(); context.moveTo(x, y); context.arc(x, y, r, Math.PI * i / 2, Math.PI * (i + 1) / 2); if (i == 0 || i == 2) { color = colors[0]; } else { color = colors[1]; } context.fillStyle = color; context.lineWidth = 2; context.strokeStyle = colors[2]; context.closePath(); context.fill(); context.stroke(); } } function drawBigRound(context, x, y, r, addr, color, lineWidth) { context.beginPath(); context.arc(x, y, r + addr, 0, Math.PI * 2); context.lineWidth = lineWidth; context.strokeStyle = color; context.closePath(); context.stroke(); }
transform: rotate(-10deg);
h-shadow 必需。水平陰影的位置。允許負值。
transform:rotate(): 旋轉,deg是度的意思
transform:skew(20deg);
transform:skew() : 傾斜
transform: scale(2, 1.5);
transform:scale(): 縮放,x方向2倍,y方向1.5倍
transform:translate(120px,10px);
transform:translate120pform:trans
div { width:100px; transition: width 2s; -moz-transition: width 2s; /* Firefox 4 */ -webkit-transition: width 2s; /* Safari 和 Chrome */ -o-transition: width 2s; /* Opera */ }
transition: property duration timing-function delay;
transition-property 規定過渡效果的CSS 屬性的名稱。
transition-timing-function 规定速度效果的速度曲线。
transition-delay 定义过渡效果何时开始。
div { width:100px; transition: width 2s; -moz-transition: width 2s; /* Firefox 4 */ -webkit-transition: width 2s; /* Safari 和 Chrome */ -o-transition: width 2s; /* Opera */ }