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.Net 的 IDisposable 接口

高洛峰
發布: 2016-11-21 14:54:56
原創
1450 人瀏覽過

.Net Framework 中的Garbage Collection 會幫助程式設計師自動回收託管資源,這對類別庫的呼叫者而言,是個相當愜意的體驗:可以在任何位置,任何時候,創建任何對象,GC 最後總是會兜底。易地而處,當自己是類別庫提供者的時候,則需要如何才能提供這樣良好的體驗呢?

首先,.Net framework 裡面哪些是託管的資源,哪些是非託管的資源?

基本上,在 .Net framework 裡面的所有類,都是託管資源,包括各種各樣的 stream(例如 FileStream, MemoryStream), database connection, components 等等。 。

可以寫一個簡單的小程式驗證:(以FileStream 為例)

一個方法,在後台執行緒中監控檔案是否正在被佔用:

        private static void MonitorFileStatus(string fileName)
        {
            Console.WriteLine("Start to monitor file: {0}", fileName);
            Task.Factory.StartNew(() =>
            {
                while(true)
                {
                    bool isInUse = IsFileInUse(fileName);

                    string messageFormat = isInUse ? "File {0} is in use." : "File {0} is released.";
                    Console.WriteLine(messageFormat, fileName);
                    Thread.Sleep(oneSeconds);
                }
            });
        }


        private static bool IsFileInUse(string fileName)
        {
            bool isInUse = true;
            FileStream stream = null;
            try
            {
                stream = File.Open(fileName, FileMode.Append, FileAccess.Write);
                isInUse = false;
            }
            catch
            {
            }
            finally
            {
                if (stream != null)
                {
                    stream.Dispose();
                }
            }
            return isInUse;
        }
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再寫一個佔著檔案不用的方法, FileStream 只是個局部變量,這個方法返回的時候,它應該被回收:

        private static void OpenFile()
        {
            FileStream stream  = File.Open(TestFileName, FileMode.Append, FileAccess.Write);
            Wait(fiveSeconds);
        }
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最後是一個必不可少的等待:

        private static void Wait(TimeSpan time)
        {
            Console.WriteLine("Wait for {0} seconds...", time.TotalSeconds);
            Thread.Sleep(time);
        }
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合併起來就是一個測試:
首先啟動文件監視線程,然後打開文件不用。
OpenFile 方法返回,預測 FileStream 被回收
接著調用 GC, 看檔案是否被釋放了

        private static void FileTest()
        {
            MonitorFileStatus(TestFileName);

            OpenFile();

            CallGC();
            Wait(fiveSeconds);
        }
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運行結果,可見 GC 自動把 FileStream 自動回收。無須呼叫 Dispose 方法,也無須使用 using

.Net 的 IDisposable 接口

那麼,非託管資源包含哪些呢?

通常,涉及到 windows api 的 pinvoke,各種的 intptr 都是非託管資源。例如,同樣是開啟文件,如果寫成以下的樣子,就包含了非託管資源

    [Flags]
    internal enum OpenFileStyle : uint
    {
        OF_CANCEL = 0x00000800,  // Ignored. For a dialog box with a Cancel button, use OF_PROMPT.
        OF_CREATE = 0x00001000,  // Creates a new file. If file exists, it is truncated to zero (0) length.
        OF_DELETE = 0x00000200,  // Deletes a file.
        OF_EXIST = 0x00004000,  // Opens a file and then closes it. Used to test that a file exists
        OF_PARSE = 0x00000100,  // Fills the OFSTRUCT structure, but does not do anything else.
        OF_PROMPT = 0x00002000,  // Displays a dialog box if a requested file does not exist 
        OF_READ = 0x00000000,  // Opens a file for reading only.
        OF_READWRITE = 0x00000002,  // Opens a file with read/write permissions.
        OF_REOPEN = 0x00008000,  // Opens a file by using information in the reopen buffer.

        // For MS-DOS–based file systems, opens a file with compatibility mode, allows any process on a 
        // specified computer to open the file any number of times.
        // Other efforts to open a file with other sharing modes fail. This flag is mapped to the 
        // FILE_SHARE_READ|FILE_SHARE_WRITE flags of the CreateFile function.
        OF_SHARE_COMPAT = 0x00000000,

        // Opens a file without denying read or write access to other processes.
        // On MS-DOS-based file systems, if the file has been opened in compatibility mode
        // by any other process, the function fails.
        // This flag is mapped to the FILE_SHARE_READ|FILE_SHARE_WRITE flags of the CreateFile function.
        OF_SHARE_DENY_NONE = 0x00000040,

        // Opens a file and denies read access to other processes.
        // On MS-DOS-based file systems, if the file has been opened in compatibility mode,
        // or for read access by any other process, the function fails.
        // This flag is mapped to the FILE_SHARE_WRITE flag of the CreateFile function.
        OF_SHARE_DENY_READ = 0x00000030,

        // Opens a file and denies write access to other processes.
        // On MS-DOS-based file systems, if a file has been opened in compatibility mode,
        // or for write access by any other process, the function fails.
        // This flag is mapped to the FILE_SHARE_READ flag of the CreateFile function.
        OF_SHARE_DENY_WRITE = 0x00000020,

        // Opens a file with exclusive mode, and denies both read/write access to other processes.
        // If a file has been opened in any other mode for read/write access, even by the current process,
        // the function fails.
        OF_SHARE_EXCLUSIVE = 0x00000010,

        // Verifies that the date and time of a file are the same as when it was opened previously.
        // This is useful as an extra check for read-only files.
        OF_VERIFY = 0x00000400,

        // Opens a file for write access only.
        OF_WRITE = 0x00000001
    }

    [StructLayout(LayoutKind.Sequential)]
    internal struct OFSTRUCT
    {
        public byte cBytes;
        public byte fFixedDisc;
        public UInt16 nErrCode;
        public UInt16 Reserved1;
        public UInt16 Reserved2;
        [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
        public string szPathName;
    }

    class WindowsApi
    {
        [DllImport("kernel32.dll", BestFitMapping = false, ThrowOnUnmappableChar = true)]
        internal static extern IntPtr OpenFile([MarshalAs(UnmanagedType.LPStr)]string lpFileName, out OFSTRUCT lpReOpenBuff, OpenFileStyle uStyle);

        [DllImport("kernel32.dll", SetLastError = true)]
        [ReliabilityContract(Consistency.WillNotCorruptState, Cer.Success)]
        [SuppressUnmanagedCodeSecurity]
        [return: MarshalAs(UnmanagedType.Bool)]
        internal static extern bool CloseHandle(IntPtr hObject);
    }
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處理非託管資源,需要實作 IDisposable interface。原因有兩個:

不能依賴析構函數,因為異構函數的呼叫由 GC 決定。無法即時釋放緊缺的資源。

有一通用的處理原則:析構函數處理託管資源,IDisposable interface 處理託管與非託管資源。

如上述的例子,完成的實作程式碼如下:

    public class UnmanagedFileHolder : IFileHolder, IDisposable
    {
        private IntPtr _handle;
        private string _fileName;

        public UnmanagedFileHolder(string fileName)
        {
            _fileName = fileName;
        }

        public void OpenFile()
        {
            Console.WriteLine("Open file with windows api.");
            OFSTRUCT info;
            _handle = WindowsApi.OpenFile(_fileName, out info, OpenFileStyle.OF_READWRITE);
        }

        #region IDisposable Support
        private bool disposed = false;

        protected virtual void Dispose(bool disposing)
        {
            if (!disposed)
            {
                if (disposing)
                {
                    // no managed resource
                }
                WindowsApi.CloseHandle(_handle);
                _handle = IntPtr.Zero;

                disposed = true;
            }
        }

        ~UnmanagedFileHolder()
        {
            Dispose(false);
        }

        public void Dispose()
        {
            Dispose(true);
            GC.SuppressFinalize(this);
        }
        #endregion
    }
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如果同一個類別裡面既有託管資源,也有非託管資源,那該怎麼辦呢?

可以依照下面的模式:

    class HybridPattern : IDisposable
    {
        private bool _disposed = false;

        ~HybridPattern()
        {
            Dispose(false);
        }

        protected void Dispose(bool disposing)
        {
            if (_disposed)
            {
                return;
            }

            if (disposing)
            {
                // Code to dispose the managed resources of the class
                // internalComponent1.Dispose();
            }

            // Code to dispose the un-managed resources of the class
            // CloseHandle(handle);
            // handle = IntPtr.Zero;

            _disposed = true;
        }

        public void Dispose()
        {
            Dispose(true);
            GC.SuppressFinalize(this);
        }
    }
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以下為完整的例子,有託管的 FileStream, 以及非託管的 Handler

    public class HybridHolder : IFileHolder, IDisposable
    {
        private string _unmanagedFile;
        private string _managedFile;

        private IntPtr _handle;
        private FileStream _stream;

        public HybridHolder(string unmanagedFile, string managedFile)
        {
            _unmanagedFile = unmanagedFile;
            _managedFile = managedFile;
        }

        public void OpenFile()
        {
            Console.WriteLine("Open file with windows api.");
            OFSTRUCT info;
            _handle = WindowsApi.OpenFile(_unmanagedFile, out info, OpenFileStyle.OF_READWRITE);

            Console.WriteLine("Open file with .Net libray.");
            _stream = File.Open(_managedFile, FileMode.Append, FileAccess.Write);
        }

        #region IDisposable Support
        private bool disposed = false;

        protected virtual void Dispose(bool disposing)
        {
            if (!disposed)
            {
                //Console.WriteLine("string is null? {0}", _stream == null);
                if (disposing && _stream != null)
                {
                    Console.WriteLine("Clean up managed resource.");
                    _stream.Dispose();
                }

                Console.WriteLine("Clean up unmanaged resource.");
                WindowsApi.CloseHandle(_handle);
                _handle = IntPtr.Zero;

                disposed = true;
            }
        }

        ~HybridHolder()
        {
            Dispose(false);
        }

        public void Dispose()
        {
            Dispose(true);
            GC.SuppressFinalize(this);
        }
        #endregion
    }
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最後,如果是沒有實作 IDisposable interface 的類別呢? 例如 byte[], StringBuilder

完全不要插手幹預它們的回收, GC 做得很好。
嘗試在析構函數中把一個龐大的 byte[] 設定為 null,唯一的結果是導致它的回收被延遲到下一次 GC 週期。
原因也很簡單,每次引用到都會導致它的引用樹上的數數加一。 。

完整程式碼請見 Github:

https://github.com/IGabriel/IDisposableSample


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