在requestAnimationFrame出現之前,我們通常都會用setTimeout和setInterval,那麼html5為什麼要新增一個requestAnimationFrame,他的出現是為了解決什麼問題?
優勢與特點:
1)requestAnimationFrame會把每一幀中的所有DOM操作集中起來,在一次重繪或回流中就完成,並且重繪或回流的時間間隔緊緊跟隨瀏覽器的刷新頻率
2)在隱藏或不可見的元素中,requestAnimationFrame將不會進行重繪或回流,這當然意味著更少的CPU、GPU和記憶體使用量
3)requestAnimationFrame是由瀏覽器專門為動畫提供的API,在運行時瀏覽器會自動優化方法的調用,如果頁面不是激活狀態下的話,動畫會自動暫停,有效節省了CPU開銷
一句話就是:這玩意性能高,不會卡屏,根據不同的瀏覽器自動調整幀率。如果看不懂或不理解,也沒有什麼關係,這玩意跟瀏覽器渲染原理有關。我們先學會使用它!
如何使用requestAnimationFrame?
使用方式跟定時器setTimeout差不多,不同之處在於,他不需要設定時間間隔參數
var timer = requestAnimationFrame( function(){ console.log( '定时器代码' ); } );
參數是一個回呼函數,回傳值是一個整數,用來表示計時器的編號.
<!DOCTYPE html> <html> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <meta http-equiv="X-UA-Compatible" content="ie=edge"> <title>Document</title> <script> window.onload = function(){ var aInput = document.querySelectorAll( "input" ), timer = null; aInput[0].onclick = function(){ timer = requestAnimationFrame( function say(){ console.log( 1 ); timer = requestAnimationFrame( say ); } ); }; aInput[1].onclick = function(){ cancelAnimationFrame( timer ); } } </script> </head> <body> <input type="button" value="开启"> <input type="button" value="关闭"> </body> </html>
cancelAnimationFrame用來關閉計時器
這個方法需要處理相容:
簡單的相容:
window.requestAnimFrame = (function(){ return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || function( callback ){ window.setTimeout(callback, 1000 / 60); }; })();
如果瀏覽器都不認識AnimationFrame,就用setTimeout相容.
運用3種不同的定時器(setTimeout, setInterval, requestAnimationFrame)實作進度條的載入
#一、setInterval方式:
<!DOCTYPE html> <html> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <meta http-equiv="X-UA-Compatible" content="ie=edge"> <title>Document</title> <style> p{ width:0px; height:40px; border-radius:20px; background:#09f; text-align:center; font:bold 30px/40px '微软雅黑'; color:white; } </style> <script> window.onload = function(){ var oBtn = document.querySelector( "input" ), oBox = document.querySelector( "p" ), timer = null, curWidth = 0, getStyle = function( obj, name, value ){ if( obj.currentStyle ) { return obj.currentStyle[name]; }else { return getComputedStyle( obj, false )[name]; } }; oBtn.onclick = function(){ clearInterval( timer ); oBox.style.width = '0'; timer = setInterval( function(){ curWidth = parseInt( getStyle( oBox, 'width' ) ); if ( curWidth < 1000 ) { oBox.style.width = oBox.offsetWidth + 10 + 'px'; oBox.innerHTML = parseInt( getStyle( oBox, 'width' ) ) / 10 + '%'; }else { clearInterval( timer ); } }, 1000 / 60 ); } } </script> </head> <body> <p>0%</p> <p><input type="button" value="ready!Go"></p> </body> </html>
二、setTimeout方式
<script> window.onload = function(){ var oBtn = document.querySelector( "input" ), oBox = document.querySelector( "p" ), timer = null, curWidth = 0, getStyle = function( obj, name, value ){ if( obj.currentStyle ) { return obj.currentStyle[name]; }else { return getComputedStyle( obj, false )[name]; } }; oBtn.onclick = function(){ clearTimeout( timer ); oBox.style.width = '0'; timer = setTimeout( function go(){ curWidth = parseInt( getStyle( oBox, 'width' ) ); if ( curWidth < 1000 ) { oBox.style.width = oBox.offsetWidth + 10 + 'px'; oBox.innerHTML = parseInt( getStyle( oBox, 'width' ) ) / 10 + '%'; timer = setTimeout( go, 1000 / 60 ); }else { clearInterval( timer ); } }, 1000 / 60 ); } } </script>
三、requestAnimationFrame方式
<!DOCTYPE html> <html> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <meta http-equiv="X-UA-Compatible" content="ie=edge"> <title>Document</title> <style> p{ width:0px; height:40px; border-radius:20px; background:#09f; text-align:center; font:bold 30px/40px '微软雅黑'; color:white; } </style> <script> window.onload = function(){ var oBtn = document.querySelector( "input" ), oBox = document.querySelector( "p" ), timer = null, curWidth = 0, getStyle = function( obj, name, value ){ if( obj.currentStyle ) { return obj.currentStyle[name]; }else { return getComputedStyle( obj, false )[name]; } }; oBtn.onclick = function(){ cancelAnimationFrame( timer ); oBox.style.width = '0'; timer = requestAnimationFrame( function go(){ curWidth = parseInt( getStyle( oBox, 'width' ) ); if ( curWidth < 1000 ) { oBox.style.width = oBox.offsetWidth + 10 + 'px'; oBox.innerHTML = parseInt( getStyle( oBox, 'width' ) ) / 10 + '%'; timer = requestAnimationFrame( go ); }else { cancelAnimationFrame( timer ); } } ); } } </script> </head> <body> <p>0%</p> <p><input type="button" value="ready!Go"></p> </body> </html>
以上是html5製作新增的定時器requestAnimationFrame實戰進度條的詳細內容。更多資訊請關注PHP中文網其他相關文章!