我們可以透過建立fabric.Polygon的實例來建立一個Polygon物件。多邊形物件的特徵可以是由一組連接的直線段組成的任何閉合形狀。由於它是 FabricJS 的基本元素之一,我們也可以透過應用角度、不透明度等屬性輕鬆自訂它。我們使用 scaling 事件來示範多邊形物件如何對縮放做出反應。
polygon.on(“scaling”, callbackFunction);
讓我們看一個程式碼範例,了解當縮放事件發生時多邊形物件如何反應。我們可以透過拖曳任何角落控件來縮放物件。這裡,當物件被縮放時,縮放事件將被連續觸發。
<!DOCTYPE html> <html> <head> <!-- Adding the Fabric JS Library--> <script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/510/fabric.min.js"></script> </head> <body> <h2>Displaying how the object reacts to the scaling event</h2> <p> You can scale the polygon object and open the console from dev tools to see the logged output </p> <canvas id="canvas"></canvas> <script> // Initiate a canvas instance var canvas = new fabric.Canvas("canvas"); canvas.setWidth(document.body.scrollWidth); canvas.setHeight(250); // Initiate a polygon instance var polygon = new fabric.Polygon( [ { x: 0, y: 0 }, { x: 0, y: 50 }, { x: 50, y: 50 }, { x: 50, y: 0 }, ], { left: 100, top: 30, fill: "red", stroke: "blue", strokeWidth: 3, objectCaching: false, } ); // Adding it to the canvas canvas.add(polygon); // Using the scaling event polygon.on("scaling", () => { canvas.renderAll(); console.log("The object is being scaled"); }); </script> </body> </html>
讓我們看一個程式碼範例,以了解如何在發生縮放事件時更改描邊顏色。我們使用 set 方法將多邊形的描邊顏色設定為「橘色」。因此,當我們縮放物件時,其描邊顏色將變為橙色。
<!DOCTYPE html> <html> <head> <!-- Adding the Fabric JS Library--> <script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/510/fabric.min.js"></script> </head> <body> <h2>Changing the stroke colour when scaling happens</h2> <p> You can see that the stroke colour changes when the polygon is scaled </p> <canvas id="canvas"></canvas> <script> // Initiate a canvas instance var canvas = new fabric.Canvas("canvas"); canvas.setWidth(document.body.scrollWidth); canvas.setHeight(250); // Initiate a polygon instance var polygon = new fabric.Polygon( [ { x: 500, y: 20 }, { x: 550, y: 60 }, { x: 550, y: 200 }, { x: 350, y: 200 }, { x: 350, y: 60 }, { x: 500, y: 20 }, ], { fill: "red", stroke: "blue", strokeWidth: 5, objectCaching: false, top: 50, left: 30, scaleX: 0.5, scaleY: 0.5 } ); // Adding it to the canvas canvas.add(polygon); // Using the scaling event polygon.on("scaling", () => { polygon.set("stroke", "orange") canvas.renderAll(); }); </script> </body> </html>
在本教學中,我們使用兩個簡單的範例來示範如何使用 FabricJS 來讓多邊形物件對縮放事件做出反應。
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