#include <stdio.h>
#include <stdlib.h>
int main(void){
printf("hello, world\n");
system("pause");
return 0;
}
启动调试报错如下
Unable to start debugging. Launch options string provided by the project system is invalid. “”(十六进制值 0x08)是无效的字符。 第 6 行...
vscode launch.json
{
"version": "0.2.0",
"configurations": [
{
"name": "C++ Launch (GDB)", // 配置名称,将会在启动配置的下拉菜单中显示
"type": "cppdbg", // 配置类型,这里只能为cppdbg
"request": "launch", // 请求配置类型,可以为launch(启动)或attach(附加)
"launchOptionType": "Local", // 调试器启动类型,这里只能为Local
"targetArchitecture": "x64", // 生成目标架构,一般为x86或x64,可以为x86, arm, arm64, mips, x64, amd64, x86_64
"program": "${file}.exe", // 将要进行调试的程序的路径
"miDebuggerPath":"E:\\tools\\MinGW\\\bin\\gdb.exe", // miDebugger的路径,注意这里要与MinGw的路径对应
"args": ["blackkitty", "1221", "# #"], // 程序调试时传递给程序的命令行参数,一般设为空即可
"stopAtEntry": false, // 设为true时程序将暂停在程序入口处,一般设置为false
"cwd": "${workspaceRoot}", // 调试程序时的工作目录,一般为${workspaceRoot}即代码所在目录
"externalConsole": true, // 调试时是否显示控制台窗口,一般设置为true显示控制台
"preLaunchTask": "g++" // 调试会话开始前执行的任务,一般为编译程序,c++为g++, c为gcc
}
]
}
vscode tasks.json
{
"version": "0.1.0",
"command": "g++",
"args": ["-g","${file}","-o","${file}.exe"], // 编译命令参数
"problemMatcher": {
"owner": "cpp",
"fileLocation": ["relative", "${workspaceRoot}"],
"pattern": {
"regexp": "^(.*):(\\d+):(\\d+):\\s+(warning|error):\\s+(.*)$",
"file": 1,
"line": 2,
"column": 3,
"severity": 4,
"message": 5
}
}
}
欢迎选择我的课程,让我们一起见证您的进步~~