走同样的路,发现不同的人生
#include <iostream> using namespace std; class C { public: C(int i) : i(i) { cout << "C constructor." << endl; } ~C() { cout << "C destructor." << endl; } // 此处声明为static或non-static均可,下同 /* static */ void *operator new(size_t size, void *p, const string& str) { cout << "In our own operator new." << endl; cout << str << endl; if (!p) { cout << "Hey man, are you aware what you are doing?" << endl; return ::operator new(size); // !! 这是调用的全局的operator new(size_type) } return p; } /* static */ void operator delete(void *p) { cout << "We should do nothing in operator delete." << endl; // 如果取消下一行的注释,程序会在执行时crash // ::operator delete(p); // !! 这里当然不能直接释放,你的内存可能是从operator new 参数中的buf分配来的,是栈上的内存 } void f() { cout << "hello object, i: " << i << endl; } private: int i; }; int main() { char buf[sizeof(C)]; C *pc = new (buf, "Yeah, I'm crazy!") C(1024); // !! 当然是构造函数,再怎么也不能是数组,因为不是[] // placement new 靠C(1024)构造函数来确定第一个参数的值 pc->f(); delete pc; return 0; }
參考:wikipedia-new
參考:wikipedia-new