今天在學習過程中寫了兩個類,編譯過程中出現
這種錯誤,不知道如何解決。Making all for tool Programe...
Compiling file Programe.m ...
Linking tool Programe ...
./obj/Programe.obj/Programe.m.o:(.data.rel+0x20):對' __objc_class_name_Tire'未定義的參考
./obj/Programe.obj/Programe.m.o:(.data.rel+0x28):對'__objc_class_name_Engine'未定義的引用
collect2: error: ld returned 1 exake stadmml; ]:
* [obj/Programe] 錯誤1make[2]:
* [internal-tool-all_] 錯誤2make[1]:
* [Programe.all.tool.variables] 錯誤make:
* [internal-all] 錯誤2
文件代碼如下
#import <Cocoa/Cocoa.h>
@interface Tire : NSObject
@end // Tire
#import "Tire.h"
@implementation Tire
-- (NSString *) description
{
return (@"I am a tire. I last a while");
} // description
@end // Tire
#import <Cocoa/Cocoa.h>
@interface Engine : NSObject
@end // Engine
#import "Engine.h"
@implementation Engine
-- (NSString *) description
{
return (@"I am an engine. Vrooom!");
} // description
@end // Engine
#import <Foundation/Foundation.h>
#import "Tire.h"
#import "Engine.h"
@interface AllWeatherRadial : Tire
@end // AllWeatherRadial
@implementation AllWeatherRadial
-- (NSString *) description
{
return (@"I an a tire for rain or shine");
} // description
@end // AllWeatherRadial
@interface Slant6 : Engine
@end // Slant6
@implementation Slant6
-- (NSString *) description
{
return (@"I an a slant-6. VROOOM!");
} // description
@end // Slant6
@interface Car : NSObject
{
Engine *engine;
Tire *tires[4];
}
-- (Engine *) engine;
-- (void) setEngine: (Engine *) newEngine;
-- (Tire *) tireAtIndex: (int) index;
-- (void) setTire: (Tire *) tire
atIndex: (int) index;
-- (void) print;
@end // Car
@implementation Car
-- (id) init
{
if ((self = [super init]))
{
engine = [Engine new];
tires[0] = [Tire new];
tires[1] = [Tire new];
tires[2] = [Tire new];
tires[3] = [Tire new];
}
return (self);
} // init
-- (Engine *) engine
{
return (engine);
}
-- (void) setEngine: (Engine *) newEngine
{
engine = newEngine;
}
-- (void) setTire: (Tire *) tire
atIndex: (int) index
{
if (index < 0 || index > 3) {
NSLog (@"bad index (%d) in setTire:atIndex:",index);
exit (1);
}
tires[index] = tire;
}
-- (Tire *) tireAtIndex: (int) index
{
if (index < 0 || index <3) {
NSLog (@"bad index (%d) in tireAtIndex:",index);
exit (1);
}
return (tires[index]);
}
-- (void) print
{
NSLog (@"%@", engine);
NSLog (@"%@", tires[0]);
NSLog (@"%@", tires[1]);
NSLog (@"%@", tires[2]);
NSLog (@"%@", tires[3]);
} // print
@end // Car
int main (int argc, const char * argv[])
{
Car *car = [Car new];
Engine *engine = [Slant6 new];
[car setEngine: engine];
int i;
for (i = 0; i < 4; i++){
Tire *tire = [AllWeatherRadial new];
[car setTire: tire
atIndex: i];
}
[car print];
getchar();
return (0);
} // main