目录
1 Binding to List Data
1.1当前项Current Item
1.2 List Data Targets
1.3 Display Members, Value Members, and Look-Up Bindings
1.4数据模板Data Templates
1.5 列表改变List Changes
1.6 排序Sorting
1.7 集合缺省视图类型Default Collection View
1.8 过滤 Filter
1.9 分组Grouping
首页 数据库 mysql教程 WPF数据绑定(2 绑定列表数据Binding to List Data)

WPF数据绑定(2 绑定列表数据Binding to List Data)

Jun 07, 2016 pm 03:48 PM
data list wpf 列表 数据 绑定

(读完此系列WPF和Silverlight的数据绑定问题你就轻松搞定 ) 1 Binding to List Data 前面都是绑定到一个对象,下面我们学习绑定到对象列表的方法。 我们还是先组织要绑定的数据,对象所对应的类还是Person,但新增了一个新类People,该类用来组织Person的列

(读完此系列WPF和Silverlight的数据绑定问题你就轻松搞定WPF数据绑定(2 绑定列表数据Binding to List Data)

1 Binding to List Data

前面都是绑定到一个对象,下面我们学习绑定到对象列表的方法。

我们还是先组织要绑定的数据,对象所对应的类还是Person,但新增了一个新类People,该类用来组织Person的列表.代码如下:

<span>using </span>System;
            <span>using </span>System.Collections.Generic;
            <span>using </span>System.ComponentModel;<span>//INotifyPropertyChanged
            </span><span>namespace </span>SimpleDataBinding
            {
            <span>class </span><span>Person </span>: <span>INotifyPropertyChanged
            </span>{
            <span>public event </span><span>PropertyChangedEventHandler </span>PropertyChanged;
            <span>protected void </span>Notify(<span>string </span>PropName)
            {
            <span>if </span>(<span>this</span>.PropertyChanged != <span>null</span>)
            {
            PropertyChanged(<span>this</span>, <span>new </span><span>PropertyChangedEventArgs</span>(PropName));
            }
            }
            <span>public </span>Person()
            {
            _Age = 0;
            _name = <span>"Null"</span>;
            <span>this</span>.CurrentDate = <span>DateTime</span>.Now;
            }
            <span>private string </span>_name;
            <span>public string </span>Name
            {
            <span>get </span>{ <span>return </span>_name; }
            <span>set
            </span>{
            <span>if </span>(<span>value </span>== _name)
            { <span>return</span>; }
            _name = <span>value</span>;<span>//注意:不能用this.Name来赋值,如果这样形成循环调用,栈溢出
            </span>Notify(<span>"Name"</span>);
            }
            }
            <span>private int </span>_Age;
            <span>public int </span>Age
            {
            <span>get </span>{ <span>return </span>_Age; }
            <span>set
            </span>{
            <span>if </span>(<span>value </span>== _Age) <span>return</span>;
            _Age = <span>value</span>;
            Notify(<span>"Age"</span>);
            }
            }
            <span>public </span><span>DateTime </span>CurrentDate { <span>get</span>; <span>set</span>; }
            }
            <strong><span><span>//People类
            </span><span>class </span><span>People </span>: <span>List</span>Person</span>>
            {
            }</strong>
            }
            
登录后复制

注意在同一命名空间下的代码最后添加了Perople类。

我们在UI里显示的XAML如下:

<span><span>Window </span><span>x</span><span>:</span><span>Class</span><span>="ListDataBinding.BindListDataTest"
            </span><span>xmlns</span><span>="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
            </span><span>xmlns</span><span>:</span><span>x</span><span>="http://schemas.microsoft.com/winfx/2006/xaml"
            <u> </u></span><strong><u><span><span>xmlns</span><span>:</span><span>src</span></span></u></strong><span><strong><u><span>="clr-namespace:ListDataBinding"</span></u></strong>
            </span><span>Title</span><span>="BindListDataTest" </span><span>Height</span><span>="113" </span><span>Width</span><span>="300">
            <span>Window.Resources</span><span>>
            <span> <strong></strong></span></span><span><strong><span>src</span><span>:</span><span>People </span><span>x</span><span>:</span><span>Key</span></strong></span><span><span><strong>="Family"></strong></span>
            <span>src</span><span>:</span><span>Person </span><span>Name</span><span>="Jack" </span><span>Age</span><span>="18"/>
            <span>src</span><span>:</span><span>Person </span><span>Name</span><span>="Tom" </span><span>Age</span><span>="30"/>
            <span>src</span><span>:</span><span>Person </span><span>Name</span><span>="Jone" </span><span>Age</span><span>="14"/>
            <span>src</span><span>:</span><span>Person </span><span>Name</span><span>="Rose" </span><span>Age</span><span>="17"/>
            <span>src</span><span>:</span><span>Person </span><span>Name</span><span>="Mike" </span><span>Age</span><span>="13"/>
            </span><span>src</span><span>:</span><span>People</span><span>>
            </span><span>Window.Resources</span><span>>
            <span>Grid </span><span>DataContext</span><span>="{</span><span>StaticResource </span><span>Family</span><span>}">
            <span>Grid.RowDefinitions</span><span>>
            <span>RowDefinition</span><span>/>
            <span>RowDefinition</span><span>/>
            </span><span>Grid.RowDefinitions</span><span>>
            <span>Grid.ColumnDefinitions</span><span>>
            <span>ColumnDefinition </span><span>Width</span><span>="80"/>
            <span>ColumnDefinition </span><span>Width</span><span>="*"/>
            </span><span>Grid.ColumnDefinitions</span><span>>
            <span>TextBlock </span><span>Grid.Row</span><span>="0" </span><span>Grid.Column</span><span>="0" </span><span>Text</span><span>="Name" </span><span>TextAlignment</span><span>="Center" </span><span>VerticalAlignment</span><span>="Center"/>
            <span>TextBlock </span><span>Grid.Row</span><span>="1" </span><span>Grid.Column</span><span>="0" </span><span>Text</span><span>="Age" </span><span>TextAlignment</span><span>="Center" </span><span>VerticalAlignment</span><span>="Center"/>
            <span>TextBox </span><span>Grid.Row</span><span>="0" </span><span>Grid.Column</span><span>="1" </span><span>Name</span><span>="txtName" </span><strong><span><span>Text</span><span>="{</span><span>Binding </span><span>Path</span></span></strong><span><strong><span>=Name}"</span></strong> />
            <span>TextBox </span><span>Grid.Row</span><span>="1" </span><span>Grid.Column</span><span>="1" </span><span>Name</span><span>="txtAge" </span><span><strong><span>Text</span><span>="{</span><span>Binding </span><span>Path</span></strong></span><span><span><strong>=Age}"/</strong></span>>
            </span><span>Grid</span><span>>
            </span><span>Window</span><span>>
            </span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span>
登录后复制

我们发现这样的UI只能显示第一个数据项目,也就是说列表的当前项为0,至于其他的就无法显示出来了。

如果要显示其他的只有可通过如下代码的方式来取(注意:书中代码似乎有问题):

<span>private void </span>btnNext_Click(<span>object </span>sender, <span>RoutedEventArgs </span>e)
            {
            <span>People </span>people = (<span>People</span>)<span>this</span>.FindResource(<span>"Family"</span>);
            txtName.Text = people[1].Name;
            txtAge.Text = people[1].Age.ToString();
            }
登录后复制

 

1.1当前项Current Item

取得当前项

可以通过上面的方法取得当前项,当然我们更专业的做法还是使用Collection View

还是代码说明比较简洁:

<span>People </span>people = (<span>People</span>)<span>this</span>.FindResource(<span>"Family"</span>);
            <span>ICollectionView </span>view = <span>CollectionViewSource</span>.GetDefaultView(people);
            <span>Person </span>peron = (<span>Person</span>)view.CurrentItem;
登录后复制

注意:ICollectionView在System.ComponentModel命名空间里。

导航当前项

还是代码来说明更合适点:

<span>      private </span><span>ICollectionView </span>GetView()
            {
            <span>People </span>people = (<span>People</span>)<span>this</span>.FindResource(<span>"Family"</span>);
            <span>ICollectionView </span>view = <span>CollectionViewSource</span>.GetDefaultView(people);
            <span>return </span>view;
            }
            <span>private void </span>btnNext_Click(<span>object </span>sender, <span>RoutedEventArgs </span>e)
            {
            <span>ICollectionView </span>view = GetView();
            view.MoveCurrentToNext();
            <span>if </span>(view.IsCurrentAfterLast)
            {
            view.MoveCurrentToLast();
            }
            }
            <span>private void </span>btnPrior_Click(<span>object </span>sender, <span>RoutedEventArgs </span>e)
            {
            <span>ICollectionView </span>view = GetView();
            view.MoveCurrentToPrevious();
            <span>if </span>(view.IsCurrentBeforeFirst)
            {
            view.MoveCurrentToFirst();
            }
            }
登录后复制
1.2 List Data Targets

我们将列表数据绑定到类似TextBox这样的控件难以很好地展现列表数据。我们考虑ListBox控件来列举多个数据信息。

这时的效果如下:列表确实显示了所有对象的信息,因为我们没有设置Path属性,所以采用默认的Convertation来处理,显示对象类型。同时一定要注意使用IsSynchronizatizedWithCurrentItem=True,这样才能列表信息与其他信息同步。但究竟如何才能更好地表达我们需要的信息呢,请参看下一节:

WPF数据绑定(2 绑定列表数据Binding to List Data)

1.3 Display Members, Value Members, and Look-Up Bindings

代码示例也许更易理解:

<span><span>ListBox </span><span>Grid.Row</span><span>="3" </span><span>Grid.Column</span><span>="1" </span><span>Name</span><span>="lstbox" </span><span>ItemsSource</span><span>="{</span><span>Binding</span><span>}"
            </span><span>DisplayMemberPath</span><span>="Name" </span><span>SelectedValuePath</span><span>="Age" </span><span>IsSynchronizedWithCurrentItem</span><span>="True"/>
            <span>Button </span><span>Grid.Row</span><span>="4" </span><span>Grid.Column</span><span>="0" </span><span>Name</span><span>="btnShowValue" </span><span>Content</span><span>="ShowValue" </span><span>Click</span><span>="btnShowValue_Click" /></span></span></span>
登录后复制
<span>private void </span>btnShowValue_Click(<span>object </span>sender, <span>RoutedEventArgs </span>e)
            {
            <span>MessageBox</span>.Show(lstbox.SelectedValue.ToString());
            }
登录后复制
1.4数据模板Data Templates

这是利用ListBox控件有一个ItemTemplate属性下面,他可以接受一个DataTemplate类实例,

该模板可以重复绑定到ListBox的每一个项目元素,注意DataTemplate只能指定一个孩子节点,所以一般使用容器控件来组织下面的布局。

<span><span>ListBox </span><span>Grid.Row</span><span>="3" </span><span>Grid.Column</span><span>="1" </span><span>Name</span><span>="lstbox" </span><span>ItemsSource</span><span>="{</span><span>Binding</span><span>}">
            <span>ListBox.ItemTemplate</span><span>>
            <span>DataTemplate</span><span>>
            <span>TextBlock </span><span>Text</span><span>="{</span><span>Binding </span><span>Path</span><span>=Name}">
            </span><span>的年龄是</span><span><span>TextBlock </span><span>Text</span><span>="{</span><span>Binding </span><span>Path</span><span>=Age}"></span><span>TextBlock</span><span>>
            </span><span>TextBlock</span><span>>
            </span><span>DataTemplate</span><span>>
            </span><span>ListBox.ItemTemplate</span><span>>
            </span><span>ListBox</span><span>></span></span></span></span></span></span>
登录后复制
<span>我本人不赞同书中这样的做法,添加一个StackPanel更舒服点。</span>
登录后复制

 

1.5 列表改变List Changes

当我们改变列表的数据的时候,却出现如下现象:

WPF数据绑定(2 绑定列表数据Binding to List Data)

只是因为我们需要绑定的列表需要实现INotifyCollectionChanged接口:

<span>namespace </span>System.Collections.Specialized
            {
            <span>public interface </span><span>INotifyCollectionChanged
            </span>{
            <span>event </span><span>NotifyCollectionChangedEventHandler </span>CollectionChanged;
            }
            }
登录后复制

 

<span>namespace </span>System.Collections.ObjectModel
            {
            <span>public class </span><span>ObservableCollection</span><t> : <span>Collection</span><t>, INotifyCollectionChanged, <span>INotifyPropertyChanged
            </span>{
            ...
            }
            }</t></t>
登录后复制

欢呼雀跃吧,我们改变上面例题的代码,一切如我们想象的美好。

所有的一切就如此简单,简单代码改动:

<span>//People类
            </span><span>class </span><span>People </span>: <span><strong><span>ObservableCollection</span></strong></span>Person>
            {
            }
登录后复制

WPF数据绑定(2 绑定列表数据Binding to List Data)

1.6 排序Sorting

简单的代码还是足以繁杂的文字,让我们看如下方法:

<span>       private void </span>btnSort_Click(<span>object </span>sender, <span>RoutedEventArgs </span>e)
            {
            <span>ICollectionView </span>view = GetView();
            <span>if </span>(view.SortDescriptions.Count == 0)
            {
            view.SortDescriptions.Add(<span>new </span><span>SortDescription</span>(<span>"Name"</span>, <span>ListSortDirection</span>.Ascending));
            view.SortDescriptions.Add(<span>new </span><span>SortDescription</span>(<span>"Age"</span>, <span>ListSortDirection</span>.Descending));
            }
            <span>else
            </span>{
            view.SortDescriptions.Clear();
            }
            }
登录后复制

当然我们还可以自定义排序方式:

<span>    class </span><span>PersonSorter</span>:<span>IComparer
            </span>{
            <span>public int </span>Compare(<span>object </span>x, <span>object </span>y)
            {
            <span>Person </span>lhs = (<span>Person</span>)x;
            <span>Person </span>rhs = (<span>Person</span>)y;
            <span>// Sort Name ascending and Age descending
            </span><span>int </span>nameCompare = lhs.Name.CompareTo(rhs.Name);
            <span>if </span>(nameCompare != 0) <span>return </span>nameCompare;
            <span>return </span>rhs.Age - lhs.Age;
            }
            }
登录后复制

注意:WPF不使用System.Collection.Generic命名空间的泛型IComparer接口,而是使用System.Collection的。呵呵。

使用代码如下:

<span>       private void </span>btnSort_Click(<span>object </span>sender, <span>RoutedEventArgs </span>e)
            {
            <span>ListCollectionView </span>view = (<span>ListCollectionView</span>)GetView();
            <span>if </span>(view.CustomSort == <span>null</span>)
            {
            view.CustomSort = <span>new </span><span>PersonSorter</span>();
            }
            <span>else
            </span>{
            view.CustomSort = <span>null</span>;
            }
            }
登录后复制

注意:ListCollectionView支持自定义和排序,其他的不支持。

1.7 集合缺省视图类型Default Collection View

WPF数据绑定(2 绑定列表数据Binding to List Data)

1.8 过滤 Filter

依然是我熟悉的表达方式:代码:

<span>       private void </span>btnFilter_Click(<span>object </span>sender, <span>RoutedEventArgs </span>e)
            {
            <span>ListCollectionView </span>view = (<span>ListCollectionView</span>)GetView();
            <span>if </span>(view.Filter == <span>null</span>)
            {
            view.Filter = <span>delegate</span>(<span>object </span>item)
            {
            <span>return </span>((<span>Person</span>)item).Age > 17;
            };
            }
            <span>else
            </span>{
            view.Filter = <span>null</span>;
            }
            }
登录后复制
1.9 分组Grouping

分组的意思大家很明白就是按照某一个或几个关键属性进行分类。

进行分组很简单和sort类似,只需要以下几行代码:

<span>          ICollectionView </span>view = GetView();
            <span>if </span>(view.GroupDescriptions.Count == 0)
            {
            view.GroupDescriptions.Add(<span>new </span><span>PropertyGroupDescription</span>(<span>"Age"</span>));
            }
            <span>else
            </span>{
            view.GroupDescriptions.Clear();
            }
登录后复制

但这在UI层面并没有任何影响,这需要我们对ItemsControl类的控件(例如ListBox)设置GroupStyle属性,GroupStyle类缺省地提供了一个静态的属性实现,我们可以如下设置:

<span>      <span>ListBox </span><span>Grid.Row</span><span>="3" </span><span>Grid.Column</span><span>="1" </span><span>Name</span><span>="lstbox" </span><span>ItemsSource</span><span>="{</span><span>Binding</span><span>}"  </span><span>IsSynchronizedWithCurrentItem</span><span>="True">
            <strong><span></span></strong></span><span><strong><span>ListBox.GroupStyle</span></strong></span><strong><span><span>>
            <span>x</span><span>:</span><span>Static </span><span>Member</span></span><span><span>="GroupStyle.Default"/>
            </span><span>ListBox.GroupStyle</span></span></span></strong><span><strong><span>></span></strong>
            <span>ListBox.ItemTemplate</span><span>>
            <span>DataTemplate</span><span>>
            <span>TextBlock </span><span>Text</span><span>="{</span><span>Binding </span><span>Path</span><span>=Name}">
            </span><span>的年龄是</span><span><span>TextBlock </span><span>Text</span><span>="{</span><span>Binding </span><span>Path</span><span>=Age}"></span><span>TextBlock</span><span>>
            </span><span>TextBlock</span><span>>
            </span><span>DataTemplate</span><span>>
            </span><span>ListBox.ItemTemplate</span><span>>
            </span><span>ListBox</span><span>></span></span></span></span></span></span>
登录后复制

但也许这并不是我们所喜欢的界面,简单得让人生厌,还好微软提供了这个对象的一个属性:HeaderTemplate用于定义分组的栏目的外观,微软总是为大家想得那么周到,养活那么多天才是需要钱的,希望大家不要老是讲微软的坏话。

<span>           <span>ListBox.GroupStyle</span><span>>
            <span>GroupStyle</span><span>>
            <span>GroupStyle.HeaderTemplate</span><span>>
            <span>DataTemplate</span><span>>
            <span>StackPanel </span><span>Background</span><span>="Green"  </span><span>Orientation</span><span>="Horizontal">
            <span>TextBlock </span><span>Text</span><span>="{</span><span>Binding </span><span>Name</span><span>}"/>
            <span>TextBlock </span><span>Text</span><span>="("/>
            <span>TextBlock </span><span>Text</span><span>="{</span><span>Binding </span><span>ItemCount</span><span>}"/>
            <span>TextBlock </span><span>Text</span><span>=")"/>
            </span><span>StackPanel</span><span>>
            </span><span>DataTemplate</span><span>>
            </span><span>GroupStyle.HeaderTemplate</span><span>>
            </span><span>GroupStyle</span><span>>
            </span><span>ListBox.GroupStyle</span><span>></span></span></span></span></span></span></span></span></span></span>
登录后复制

有这模板属性一切由你发挥,真是好也,然而即使这样解决了UI问题,但是如果我们还希望更进一步,能否实现范围内分组呢?呵呵,然也:

这时我们不需要去想着如何继承GroupStyle类,而是采用围魏救赵的方式,定义一个IValueConverter,

<span>   public class </span><span>AgeRangeConvert </span>: <span>IValueConverter
            </span>{
            <span>public object </span>Convert(<span>object </span>value, <span>Type </span>targetType, <span>object </span>parameter, <span>CultureInfo </span>culture)
            {
            <span>int </span>_value = (<span>int</span>)value;
            <span>if </span>(_value return <span>"10岁以下"</span>;
            <span>else if </span>(_value return <span>"20岁以下"</span>;
            <span>else
            return </span><span>"20岁以上"</span>;
            }
            <span>public object </span>ConvertBack(<span>object </span>value, <span>Type </span>targetType, <span>object </span>parameter, <span>CultureInfo </span>culture)
            {
            <span>throw new </span><span>NotImplementedException</span>();
            }
            }
登录后复制

简单调整前面分组代码:

<span>           ICollectionView </span>view = GetView();
            <span>if </span>(view.GroupDescriptions.Count == 0)
            {
            view.GroupDescriptions.Add(<span>new </span><span>PropertyGroupDescription</span>(<span>"Age"</span>,<span>new  </span><span>AgeRangeConvert</span>()));
            }
            <span>else
            </span>{
            view.GroupDescriptions.Clear();
            }
登录后复制

一切搞定,享受成果吧:

WPF数据绑定(2 绑定列表数据Binding to List Data)

既然GroupDescripions是个集合类型,我们不妨看下面代码究竟是什么效果:

<span>            ICollectionView </span>view = GetView();
            <span>if </span>(view.GroupDescriptions.Count == 0)
            {
            view.GroupDescriptions.Add(<span>new </span><span>PropertyGroupDescription</span>(<span>"Age"</span>,<span>new  </span><span>AgeRangeConvert</span>()));
            view.GroupDescriptions.Add(<span>new </span><span>PropertyGroupDescription</span>(<span>"Age"</span>));
            }
            <span>else
            </span>{
            view.GroupDescriptions.Clear();
            }
登录后复制

运行如下:

WPF数据绑定(2 绑定列表数据Binding to List Data)

呵呵,这不正是有时你需要的效果吗?至于界面如何优化,模板如何定义更好看我们以后话题再
本站声明
本文内容由网友自发贡献,版权归原作者所有,本站不承担相应法律责任。如您发现有涉嫌抄袭侵权的内容,请联系admin@php.cn

热AI工具

Undresser.AI Undress

Undresser.AI Undress

人工智能驱动的应用程序,用于创建逼真的裸体照片

AI Clothes Remover

AI Clothes Remover

用于从照片中去除衣服的在线人工智能工具。

Undress AI Tool

Undress AI Tool

免费脱衣服图片

Clothoff.io

Clothoff.io

AI脱衣机

Video Face Swap

Video Face Swap

使用我们完全免费的人工智能换脸工具轻松在任何视频中换脸!

热工具

记事本++7.3.1

记事本++7.3.1

好用且免费的代码编辑器

SublimeText3汉化版

SublimeText3汉化版

中文版,非常好用

禅工作室 13.0.1

禅工作室 13.0.1

功能强大的PHP集成开发环境

Dreamweaver CS6

Dreamweaver CS6

视觉化网页开发工具

SublimeText3 Mac版

SublimeText3 Mac版

神级代码编辑软件(SublimeText3)

使用ddrescue在Linux上恢复数据 使用ddrescue在Linux上恢复数据 Mar 20, 2024 pm 01:37 PM

DDREASE是一种用于从文件或块设备(如硬盘、SSD、RAM磁盘、CD、DVD和USB存储设备)恢复数据的工具。它将数据从一个块设备复制到另一个块设备,留下损坏的数据块,只移动好的数据块。ddreasue是一种强大的恢复工具,完全自动化,因为它在恢复操作期间不需要任何干扰。此外,由于有了ddasue地图文件,它可以随时停止和恢复。DDREASE的其他主要功能如下:它不会覆盖恢复的数据,但会在迭代恢复的情况下填补空白。但是,如果指示工具显式执行此操作,则可以将其截断。将数据从多个文件或块恢复到单

开源!超越ZoeDepth! DepthFM:快速且精确的单目深度估计! 开源!超越ZoeDepth! DepthFM:快速且精确的单目深度估计! Apr 03, 2024 pm 12:04 PM

0.这篇文章干了啥?提出了DepthFM:一个多功能且快速的最先进的生成式单目深度估计模型。除了传统的深度估计任务外,DepthFM还展示了在深度修复等下游任务中的最先进能力。DepthFM效率高,可以在少数推理步骤内合成深度图。下面一起来阅读一下这项工作~1.论文信息标题:DepthFM:FastMonocularDepthEstimationwithFlowMatching作者:MingGui,JohannesS.Fischer,UlrichPrestel,PingchuanMa,Dmytr

谷歌狂喜:JAX性能超越Pytorch、TensorFlow!或成GPU推理训练最快选择 谷歌狂喜:JAX性能超越Pytorch、TensorFlow!或成GPU推理训练最快选择 Apr 01, 2024 pm 07:46 PM

谷歌力推的JAX在最近的基准测试中性能已经超过Pytorch和TensorFlow,7项指标排名第一。而且测试并不是在JAX性能表现最好的TPU上完成的。虽然现在在开发者中,Pytorch依然比Tensorflow更受欢迎。但未来,也许有更多的大模型会基于JAX平台进行训练和运行。模型最近,Keras团队为三个后端(TensorFlow、JAX、PyTorch)与原生PyTorch实现以及搭配TensorFlow的Keras2进行了基准测试。首先,他们为生成式和非生成式人工智能任务选择了一组主流

iPhone上的蜂窝数据互联网速度慢:修复 iPhone上的蜂窝数据互联网速度慢:修复 May 03, 2024 pm 09:01 PM

在iPhone上面临滞后,缓慢的移动数据连接?通常,手机上蜂窝互联网的强度取决于几个因素,例如区域、蜂窝网络类型、漫游类型等。您可以采取一些措施来获得更快、更可靠的蜂窝互联网连接。修复1–强制重启iPhone有时,强制重启设备只会重置许多内容,包括蜂窝网络连接。步骤1–只需按一次音量调高键并松开即可。接下来,按降低音量键并再次释放它。步骤2–该过程的下一部分是按住右侧的按钮。让iPhone完成重启。启用蜂窝数据并检查网络速度。再次检查修复2–更改数据模式虽然5G提供了更好的网络速度,但在信号较弱

BTCC教学:如何在BTCC交易所绑定使用MetaMask钱包? BTCC教学:如何在BTCC交易所绑定使用MetaMask钱包? Apr 26, 2024 am 09:40 AM

MetaMask(中文也叫小狐狸钱包)是一款免费的、广受好评的加密钱包软件。目前,BTCC已支持绑定MetaMask钱包,绑定后可使用MetaMask钱包进行快速登入,储值、买币等,且首次绑定还可获得20USDT体验金。在BTCCMetaMask钱包教学中,我们将详细介绍如何注册和使用MetaMask,以及如何在BTCC绑定并使用小狐狸钱包。MetaMask钱包是什么?MetaMask小狐狸钱包拥有超过3,000万用户,是当今最受欢迎的加密货币钱包之一。它可免费​​使用,可作为扩充功能安装在网络

超级智能体生命力觉醒!可自我更新的AI来了,妈妈再也不用担心数据瓶颈难题 超级智能体生命力觉醒!可自我更新的AI来了,妈妈再也不用担心数据瓶颈难题 Apr 29, 2024 pm 06:55 PM

哭死啊,全球狂炼大模型,一互联网的数据不够用,根本不够用。训练模型搞得跟《饥饿游戏》似的,全球AI研究者,都在苦恼怎么才能喂饱这群数据大胃王。尤其在多模态任务中,这一问题尤为突出。一筹莫展之际,来自人大系的初创团队,用自家的新模型,率先在国内把“模型生成数据自己喂自己”变成了现实。而且还是理解侧和生成侧双管齐下,两侧都能生成高质量、多模态的新数据,对模型本身进行数据反哺。模型是啥?中关村论坛上刚刚露面的多模态大模型Awaker1.0。团队是谁?智子引擎。由人大高瓴人工智能学院博士生高一钊创立,高

特斯拉机器人进厂打工,马斯克:手的自由度今年将达到22个! 特斯拉机器人进厂打工,马斯克:手的自由度今年将达到22个! May 06, 2024 pm 04:13 PM

特斯拉机器人Optimus最新视频出炉,已经可以在厂子里打工了。正常速度下,它分拣电池(特斯拉的4680电池)是这样的:官方还放出了20倍速下的样子——在小小的“工位”上,拣啊拣啊拣:这次放出的视频亮点之一在于Optimus在厂子里完成这项工作,是完全自主的,全程没有人为的干预。并且在Optimus的视角之下,它还可以把放歪了的电池重新捡起来放置,主打一个自动纠错:对于Optimus的手,英伟达科学家JimFan给出了高度的评价:Optimus的手是全球五指机器人里最灵巧的之一。它的手不仅有触觉

首个自主完成人类任务机器人出现,五指灵活速度超人,大模型加持虚拟空间训练 首个自主完成人类任务机器人出现,五指灵活速度超人,大模型加持虚拟空间训练 Mar 11, 2024 pm 12:10 PM

这周,由OpenAI、微软、贝佐斯和英伟达投资的机器人公司FigureAI宣布获得接近7亿美元的融资,计划在未来一年内研发出可独立行走的人形机器人。而特斯拉的擎天柱也屡屡传出好消息。没人怀疑,今年会是人形机器人爆发的一年。一家位于加拿大的机器人公司SanctuaryAI最近发布了一款全新的人形机器人Phoenix。官方号称它能以和人类一样的速率自主完成很多工作。世界上第一台能以人类速度自主完成任务的机器人Pheonix可以轻轻地抓取、移动并优雅地将每个对象放置在它的左右两侧。它能够自主识别物体的

See all articles