Hello and welcome! ??
Today I bring a tutorial to guide you through building a multiplayer chess game using SuperViz. Multiplayer games require real-time synchronization and interaction between players, making them ideal applications for SuperViz's capabilities.
This tutorial will show you how to create a chess game where two players can play against each other in real-time, seeing each other's moves as they happen.
We'll demonstrate how to set up a chessboard using the react-chessboard library, manage the game state with chess.js, and synchronize player moves with SuperViz. This setup allows multiple participants to join a chess game, make moves, and experience a seamless and interactive chess game environment. Let's get started!
To follow this tutorial, you will need a SuperViz account and a developer token. If you already have an account and a developer token, you can move on to the next step.
To create an account, go to SuperViz Registration and create an account using either Google or an email/password. It's important to note that when using an email/password, you will receive a confirmation link that you'll need to click to verify your account.
To use the SDK, you’ll need to provide a developer token, as this token is essential for associating SDK requests with your account. You can retrieve both development and production SuperViz tokens from the dashboard. Copy and save the developer token, as you will need it in the next steps of this tutorial.
To begin, you'll need to set up a new React project where we will integrate SuperViz.
First, create a new React application using Create React App with TypeScript.
npm create vite@latest chess-game -- --template react-ts cd chess-game
Next, install the necessary libraries for our project:
npm install @superviz/sdk react-chessboard chess.js uuid
In this tutorial, we'll use the Tailwind css framework. First, install the tailwind package.
npm install -D tailwindcss postcss autoprefixer npx tailwindcss init -p
We then need to configure the template path. Open tailwind.config.js in the root of the project and insert the following code.
/** @type {import('tailwindcss').Config} */ export default { content: [ "./index.html", "./src/**/*.{js,ts,jsx,tsx}", ], theme: { extend: {}, }, plugins: [], }
Then we need to add the tailwind directives to the global CSS file. (src/index.css)
@tailwind base; @tailwind components; @tailwind utilities;
Create a .env file in your project root and add your SuperViz developer key. This key will be used to authenticate your application with SuperViz services.
VITE_SUPERVIZ_API_KEY=YOUR_SUPERVIZ_DEVELOPER_KEY
In this step, we'll implement the main application logic to initialize SuperViz and handle real-time chess moves.
Open src/App.tsx and set up the main application component using SuperViz to manage the collaborative environment.
import { v4 as generateId } from 'uuid'; import { useCallback, useEffect, useRef, useState } from "react"; import SuperVizRoom, { Realtime, RealtimeComponentEvent, RealtimeMessage, WhoIsOnline } from '@superviz/sdk'; import { Chessboard } from "react-chessboard"; import { Chess, Square } from 'chess.js';
Explanation:
Define constants for the API key, room ID, and player ID.
const apiKey = import.meta.env.VITE_SUPERVIZ_API_KEY as string; const ROOM_ID = 'chess-game'; const PLAYER_ID = generateId();
Explanation:
Create a type for handling chess move messages.
type ChessMessageUpdate = RealtimeMessage & { data: { sourceSquare: Square; targetSquare: Square; }; };
Explanation:
Set up the main App component and initialize state variables.
export default function App() { const [initialized, setInitialized] = useState(false); const [gameState, setGameState] = useState<Chess>(new Chess()); const [gameFen, setGameFen] = useState<string>(gameState.fen()); const channel = useRef<any | null>(null);
Explanation:
Create an initialize function to set up the SuperViz environment and configure real-time synchronization.
const initialize = useCallback(async () => { if (initialized) return; const superviz = await SuperVizRoom(apiKey, { roomId: ROOM_ID, participant: { id: PLAYER_ID, name: 'player-name', }, group: { id: 'chess-game', name: 'chess-game', } }); const realtime = new Realtime(); const whoIsOnline = new WhoIsOnline(); superviz.addComponent(realtime); superviz.addComponent(whoIsOnline); setInitialized(true); realtime.subscribe(RealtimeComponentEvent.REALTIME_STATE_CHANGED, () => { channel.current = realtime.connect('move-topic'); channel.current.subscribe('new-move', handleRealtimeMessage); }); }, [handleRealtimeMessage, initialized]);
Explanation:
Create a function to handle chess moves and update the game state.
const makeMove = useCallback((sourceSquare: Square, targetSquare: Square) => { try { const gameCopy = gameState; gameCopy.move({ from: sourceSquare, to: targetSquare, promotion: 'q' }); setGameState(gameCopy); setGameFen(gameCopy.fen()); return true; } catch (error) { console.log('Invalid Move', error); return false; } }, [gameState]);
Explanation:
Create a function to handle piece drop events on the chessboard.
const onPieceDrop = (sourceSquare: Square, targetSquare: Square) => { const result = makeMove(sourceSquare, targetSquare); if (result) { channel.current.publish('new-move', { sourceSquare, targetSquare, }); } return result; };
Explanation:
Create a function to handle incoming real-time messages for moves made by other players.
const handleRealtimeMessage = useCallback((message: ChessMessageUpdate) => { if (message.participantId === PLAYER_ID) return; const { sourceSquare, targetSquare } = message.data; makeMove(sourceSquare, targetSquare); }, [makeMove]);
Explanation:
Use the useEffect hook to trigger the initialize function on component mount.
useEffect(() => { initialize(); }, [initialize]);
Explanation:
Return the JSX structure for rendering the application, including the chessboard and collaboration features.
return ( <div className='w-full h-full bg-gray-200 flex items-center justify-center flex-col'> <header className='w-full p-5 bg-purple-400 flex items-center justify-between'> <h1 className='text-white text-2xl font-bold'>SuperViz Chess Game</h1> </header> <main className='w-full h-full flex items-center justify-center'> <div className='w-[500px] h-[500px] shadow-sm border-2 border-gray-300 rounded-md'> <Chessboard position={gameFen} onPieceDrop={onPieceDrop} /> <div className='w-[500px] h-[50px] bg-gray-300 flex items-center justify-center'> <p className='text-gray-800 text-2xl font-bold'>Turn: {gameState.turn() === 'b' ? 'Black' : 'White'}</p> </div> </div> </main> </div> );
Explanation:
Here's a quick overview of how the project structure supports a multiplayer chess game:
To run your application, use the following command in your project directory:
npm run dev
This command will start the development server and open your application in the default web browser. You can interact with the chessboard and see moves in real-time as other participants join the session.
在本教程中,我們使用 SuperViz 建立了一個即時同步的多人國際象棋遊戲。我們配置了一個 React 應用程式來處理國際象棋的走棋,使多個玩家能夠在共享棋盤上無縫協作。此設置可以擴展和定制,以適應需要遊戲互動的各種場景。
請隨意探索 GitHub 儲存庫中的完整程式碼和更多範例以了解更多詳細資訊。
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