优化您所避开的控制器体验:综合指南
>宣告的快节奏战斗和广阔的世界需要精确的控制。尽管键盘和鼠标用户可能不会遇到许多问题,但控制器用户通常会发现默认设置虽然不理想,但报告迟钝,反应迟钝,甚至输入滞后或意外运动(尤其是Xbox播放器会经历Stick Drift)。本指南为PC和Xbox控制器用户提供解决方案。
>
公共控制器问题和解决方案
补丁1.2.4引入了改进的控制器设置,但有些问题持续存在:相机运动不一致,相机加速问题,缺乏目标锁定,笨拙的战斗范围以及由于棍棒漂移而引起的意外角色移动。 幸运的是,可以通过调整游戏内设置来解决其中大多数。
>
>控制器按钮映射
宣布正式支持Xbox控制器。 PlayStation(PS4/PS5)控制器使用此映射在Steam上工作:
推荐的控制器设置
这些设置在响应能力和精度之间提供了平衡,最大程度地减少了棒状漂移问题:
Setting | Recommendation | Description & Reason |
---|---|---|
Controller Vibration | Optional | Disabling improves stability; enabling enhances immersion. |
Controller Vibration Intensity | Optional | |
Invert Horizontal Look | Optional | Reverses left/right camera movement. |
Invert Vertical Look | Optional | Reverses up/down camera movement. |
Look Sensitivity X-Axis | 0.65 | Adjusts horizontal camera speed; lower values = more precise control. |
Look Sensitivity Y-Axis | 0.65 | Adjusts vertical camera speed; lower values = more precise aiming. |
Look Acceleration Strength | 1 (Default) | Controls camera acceleration during turns; higher values = quicker turns. |
Look Acceleration Ramp-Up Time | 0.3 (Default) | Controls how quickly acceleration reaches full speed; lower values = snappier movement. |
LS Inner Dead Zone | 0.15 (Default) | Helps mitigate acceleration issues and stick drift. |
LS Outer Dead Zone | 0.1 | Helps mitigate acceleration issues and stick drift. |
RS Inner Dead Zone | 0.07 | Helps mitigate acceleration issues and stick drift. |
RS Outer Dead Zone | 0.1 | Helps mitigate acceleration issues and stick drift. |
Controller Preset | Optional | Choose between "Default" and "South Paw" (swaps left/right stick functions). No custom button remapping is currently available. |
替代设置
如果上述设置不理想,请尝试以下替代方案:
>Setting | Recommendation |
---|---|
Look Sensitivity X-Axis | 0.6 |
Look Sensitivity Y-Axis | 0.6 |
LS Inner Dead Zone | 0.15 (Default) |
LS Outer Dead Zone | 0.31 |
RS Inner Dead Zone | 0.15 (Default) |
RS Outer Dead Zone | 0.31 |
启用AIM Assist
> Avowed的Aim Assist提高了远程战斗准确性。启用它:
以上是避免:最佳控制器设置的详细内容。更多信息请关注PHP中文网其他相关文章!