这次给大家带来如何使用Zepto tap事件的穿透与点透(附代码),使用Zepto tap事件的穿透与点透注意事项有哪些,下面就是实战案例,一起来看一下。
首先,什么是zepto tap事件穿透?
tap事件穿透就是,有多个层级上有绑定事件,最上层的绑定了tap事件,下层绑定了click事件,在执行完上层事件后会触发下层事件,进而出现事件穿透。如果下层是input标签,必穿透。
究其原因:
是因为zepto实现tap事件是冒泡到document上时才触发的,也就是tap事件是绑定在document上,而click事件有延时执行。
下面我们贴下zepto.1.1.6 tap事件的源码:
<span style="font-size: 14px;">;(function($){<br> var touch = {},<br> touchTimeout, tapTimeout, swipeTimeout, longTapTimeout,<br> longTapDelay = 750,<br> gesture<br> function swipeDirection(x1, x2, y1, y2) {<br> return Math.abs(x1 - x2) >=<br> Math.abs(y1 - y2) ? (x1 - x2 > 0 ? 'Left' : 'Right') : (y1 - y2 > 0 ? 'Up' : 'Down')<br> }<br> function longTap() {<br> longTapTimeout = null<br> if (touch.last) {<br> touch.el.trigger('longTap')<br> touch = {}<br> }<br> }<br> function cancelLongTap() {<br> if (longTapTimeout) clearTimeout(longTapTimeout)<br> longTapTimeout = null<br> }<br> function cancelAll() {<br> if (touchTimeout) clearTimeout(touchTimeout)<br> if (tapTimeout) clearTimeout(tapTimeout)<br> if (swipeTimeout) clearTimeout(swipeTimeout)<br> if (longTapTimeout) clearTimeout(longTapTimeout)<br> touchTimeout = tapTimeout = swipeTimeout = longTapTimeout = null<br> touch = {}<br> }<br> function isPrimaryTouch(event){<br> return (event.pointerType == 'touch' ||<br> event.pointerType == event.MSPOINTER_TYPE_TOUCH)<br> && event.isPrimary<br> }<br> function isPointerEventType(e, type){<br> return (e.type == 'pointer'+type ||<br> e.type.toLowerCase() == 'mspointer'+type)<br> }<br> $(document).ready(function(){<br> var now, delta, deltaX = 0, deltaY = 0, firstTouch, _isPointerType<br> if ('MSGesture' in window) {<br> gesture = new MSGesture()<br> gesture.target = document.body<br> }<br> $(document)<br> .bind('MSGestureEnd', function(e){<br> var swipeDirectionFromVelocity =<br> e.velocityX > 1 ? 'Right' : e.velocityX < -1 ? 'Left' : e.velocityY > 1 ? 'Down' : e.velocityY < -1 ? 'Up' : null;<br/> if (swipeDirectionFromVelocity) {<br/> touch.el.trigger('swipe')<br/> touch.el.trigger('swipe'+ swipeDirectionFromVelocity)<br/> }<br/> })<br/> .on('touchstart MSPointerDown pointerdown', function(e){<br/> if((_isPointerType = isPointerEventType(e, 'down')) &&<br/> !isPrimaryTouch(e)) return<br/> firstTouch = _isPointerType ? e : e.touches[0]<br/> if (e.touches && e.touches.length === 1 && touch.x2) {<br/> // Clear out touch movement data if we have it sticking around<br/> // This can occur if touchcancel doesn't fire due to preventDefault, etc.<br/> touch.x2 = undefined<br/> touch.y2 = undefined<br/> }<br/> now = Date.now()<br/> delta = now - (touch.last || now)<br/> touch.el = $('tagName' in firstTouch.target ?<br/> firstTouch.target : firstTouch.target.parentNode)<br/> touchTimeout && clearTimeout(touchTimeout)<br/> touch.x1 = firstTouch.pageX<br/> touch.y1 = firstTouch.pageY<br/> if (delta > 0 && delta <= 250) touch.isDoubleTap = true<br/> touch.last = now<br/> longTapTimeout = setTimeout(longTap, longTapDelay)<br/> // adds the current touch contact for IE gesture recognition<br/> if (gesture && _isPointerType) gesture.addPointer(e.pointerId);<br/> })<br/> .on('touchmove MSPointerMove pointermove', function(e){<br/> if((_isPointerType = isPointerEventType(e, 'move')) &&<br/> !isPrimaryTouch(e)) return<br/> firstTouch = _isPointerType ? e : e.touches[0]<br/> cancelLongTap()<br/> touch.x2 = firstTouch.pageX<br/> touch.y2 = firstTouch.pageY<br/> deltaX += Math.abs(touch.x1 - touch.x2)<br/> deltaY += Math.abs(touch.y1 - touch.y2)<br/> })<br/> .on('touchend MSPointerUp pointerup', function(e){<br/> if((_isPointerType = isPointerEventType(e, 'up')) &&<br/> !isPrimaryTouch(e)) return<br/> cancelLongTap()<br/> // swipe<br/> if ((touch.x2 && Math.abs(touch.x1 - touch.x2) > 30) ||<br> (touch.y2 && Math.abs(touch.y1 - touch.y2) > 30))<br> swipeTimeout = setTimeout(function() {<br> touch.el.trigger('swipe')<br> touch.el.trigger('swipe' + (swipeDirection(touch.x1, touch.x2, touch.y1, touch.y2)))<br> touch = {}<br> }, 0)<br> // normal tap<br> else if ('last' in touch)<br> // don't fire tap when delta position changed by more than 30 pixels,<br> // for instance when moving to a point and back to origin<br> if (deltaX < 30 && deltaY < 30) {<br> // delay by one tick so we can cancel the 'tap' event if 'scroll' fires<br> // ('tap' fires before 'scroll')<br> tapTimeout = setTimeout(function() {<br> // trigger universal 'tap' with the option to cancelTouch()<br> // (cancelTouch cancels processing of single vs double taps for faster 'tap' response)<br> var event = $.Event('tap')<br> event.cancelTouch = cancelAll<br> touch.el.trigger(event)<br> // trigger double tap immediately<br> if (touch.isDoubleTap) {<br> if (touch.el) touch.el.trigger('doubleTap')<br> touch = {}<br> }<br> // trigger single tap after 250ms of inactivity<br> else {<br> touchTimeout = setTimeout(function(){<br> touchTimeout = null<br> if (touch.el) touch.el.trigger('singleTap')<br> touch = {}<br> }, 250)<br> }<br> }, 0)<br> } else {<br> touch = {}<br> }<br> deltaX = deltaY = 0<br> })<br> // when the browser window loses focus,<br> // for example when a modal dialog is shown,<br> // cancel all ongoing events<br> .on('touchcancel MSPointerCancel pointercancel', cancelAll)<br> // scrolling the window indicates intention of the user<br> // to scroll, not tap or swipe, so cancel all ongoing events<br> $(window).on('scroll', cancelAll)<br> })<br> ;['swipe', 'swipeLeft', 'swipeRight', 'swipeUp', 'swipeDown',<br> 'doubleTap', 'tap', 'singleTap', 'longTap'].forEach(function(eventName){<br> $.fn[eventName] = function(callback){ return this.on(eventName, callback) }<br> })<br>})(Zepto)</span>
详细分析:
根据zepto源码,我们很清楚地知道tap事件是通过绑定在document上的touch事件来模拟的。所以用户在点击tap事件(touchstart、touchend)时需要冒泡到document上才会触发。然而用户在touchstart和touchend时会触发click事件,但是此时click事件处于延时300ms,如果在这300ms之内tap事件已经完成,将上层元素删除或隐藏。在300ms到来之际,根据click事件的原则(当click事件的元素处于最上层时会处于click事件,所以有的时候错误的z-index的设置导致无法触发click事件),下层事件被执行,出现穿透现象。让下层是input元素,即使没有绑定click事件,由于其默认聚焦弹出键盘,穿透现象尤为严重。
解决方案:
1、github上有个fastclick插件,用来规避click事件的延时执行。引入文件后添加如下代码,并用click替代可能会导致穿透的tap事件元素。
$(function(){ new FastClick(document.body); })
2、监听touchend事件来替代tap,或者touchstart,并阻止冒泡
$("#close").on("touchend",function(e){ $("#alertBox").hide(); e.preventDefault(); });
3、使用css3的pointer-events : true 和 pointer-events : none交替使用对下层元素设置,阻止触发click事件。
4、延时消失上层元素,使得无法触发下层click事件,尽量在延时350ms以上(本人在ios9.2上微信6.3.15上测试过)。不过这样稍微有些体验不好,我们可以使用css3过度来改善体验。
setTimeout(function(){ $(#alertBox).hide(); } , 350 );
5、终极方案:用click替代所有tap。由于click的延时,导致体验问题,最好加上fastclick插件。
下面是我写了个简单的例子:可以用手机访问http://property.pingan.com/app/test/jltest/tap-through.html?a=1
通过例子,我们可以很明显的看到事件穿透后底层的button有按下的效果。在频繁的测试过程中,由于微信会缓存页面导致无法看到即时修改的内容,我们可以通过给url增加一些没用的参数如a=1,这样浏览器就会重新加载。
<!DOCTYPE html> <html> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width,initial-scale=1.0,maximum-scale=1.0,user-scalable=0"> <title>test-tap-through</title> <script src="js/zepto.min.js" charset="utf-8"></script> <style media="screen"> body{ margin: 0; padding: 0; } .test1,.test2{ position: relative; } .button{ width: 90%; height: 75px; background-color: #00ffff; margin: 5%; line-height: 75px; text-align: center; font-size: 40px; } .box{ position: absolute; top:0; left: 0; width: 50%; height: 200px; background-color: #ff00ff; margin: 5%; line-height: 100px; text-align: center; font-size: 40px; z-index: 100; } </style> </head> <body> <p> <input type="button" id="button1" value="button1"> <input type="button" id="button2" value="button2"> <p id="box1" style="display:none">box1</p> <p id="box2" style="display:none">box2</p> </p> <p> <input type="button" id="button3" value="button3"> <input type="button" id="button4" value="button4"> <p id="box3" style="display:none">box3</p> <p id="box4" style="display:none">box4</p> </p> </body> <script type="text/javascript"> $("#button1").click(function(){ $("#box2").hide(); $("#box1").show(); }); $("#button2").click(function(){ $("#box1").hide(); $("#box2").show(); }); $("#box2").tap(function(){ $("#box2").hide(); }); $("#box1").tap(function(){ $("#box1").hide(); }); $("#button3").click(function(){ $("#box4").hide(); $("#box3").show(); }); $("#button4").click(function(){ $("#box3").hide(); $("#box4").show(); }); $("#box3").tap(function(){ setTimeout(function(){$("#box3").hide();},350); }); $("#box4").tap(function(){ setTimeout(function(){$("#box4").hide();},350); }); </script> </html>
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