我们可以通过创建fabric.Polygon的实例来创建一个Polygon对象。多边形对象的特征可以是由一组连接的直线段组成的任何闭合形状。由于它是 FabricJS 的基本元素之一,我们还可以通过应用角度、不透明度等属性轻松自定义它。我们使用 selected 和 deselected 事件来演示如何使多边形对象对用户选择和取消选择对象做出反应。
polygon.on("selected", callbackFunction); polygon.on("deselected", callbackFunction);
让我们看一个代码示例,了解如何使多边形对象对 selected 事件做出反应。单击该对象将触发执行回调函数的 selected 事件。在本例中,只要我们单击多边形对象,其填充颜色就会发生变化并显示记录的输出。
<!DOCTYPE html> <html> <head> <!-- Adding the Fabric JS Library--> <script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/510/fabric.min.js"></script> </head> <body> <h2>Displaying how the object reacts to the selected event</h2> <p>Select the object to see the event callback function fired</p> <canvas id="canvas"></canvas> <script> // Initiate a canvas instance var canvas = new fabric.Canvas("canvas"); canvas.setWidth(document.body.scrollWidth); canvas.setHeight(250); // Initiate a polygon instance var polygon = new fabric.Polygon( [ { x: 500, y: 20 }, { x: 550, y: 60 }, { x: 550, y: 200 }, { x: 350, y: 200 }, { x: 350, y: 60 }, { x: 500, y: 20 }, ], { fill: "black", stroke: "blue", strokeWidth: 2, objectCaching: false, } ); // Adding it to the canvas canvas.add(polygon); // Using the selected event polygon.on("selected", () => { polygon.fill = "blue"; canvas.renderAll(); console.log("The polygon object is selected"); }); </script> </body> </html>
让我们看一个代码示例来了解如何使 Polygon 对象对取消选择事件做出反应。在这里,一旦取消选择多边形对象,就会触发该事件,从而也改变填充颜色。
<!DOCTYPE html> <html> <head> <!-- Adding the Fabric JS Library--> <script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/510/fabric.min.js"></script> </head> <body> <h2>Displaying how the object reacts to the deselected event</h2> <p>Deselect the object to see the event callback function fired</p> <canvas id="canvas"></canvas> <script> // Initiate a canvas instance var canvas = new fabric.Canvas("canvas"); canvas.setWidth(document.body.scrollWidth); canvas.setHeight(250); // Initiate a polygon instance var polygon = new fabric.Polygon( [ { x: 500, y: 20 }, { x: 550, y: 60 }, { x: 550, y: 200 }, { x: 350, y: 200 }, { x: 350, y: 60 }, { x: 500, y: 20 }, ], { fill: "red", stroke: "blue", strokeWidth: 2, objectCaching: false, } ); // Adding it to the canvas canvas.add(polygon); // Using the deselected event polygon.on("deselected", () => { polygon.fill = "black"; canvas.renderAll(); console.log("The polygon object is deselected"); }); </script> </body> </html>
在本教程中,我们使用两个简单的示例来演示如何使用 FabricJS 让多边形对象对选定和取消选定事件做出反应。
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